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authorChristopher Faylor <me@cgf.cx>2011-12-14 00:06:31 +0400
committerChristopher Faylor <me@cgf.cx>2011-12-14 00:06:31 +0400
commit45d7b637fa74ac79469892653188e2554f151633 (patch)
tree1a23cbc08e233079ef13732fc7f36525befa2938 /winsup/cygwin/dcrt0.cc
parent8d1bda71b4538fe0c4dee14f057645da33443a9e (diff)
* dcrt0.cc (init_windows_system_directory): Record system_wow64_directory
information. * exceptions.cc (_cygtls::inside_kernel): Modernize comment. Consider executing a DLL from the Wow64 directory as being "in the kernel". (_cygtls::call_signal_handler): For now, only deal with main_tls signals if main_tls is known to be executing in the cygwin DLL. To more closely emulate linux, consider the operation to be restartable if not executing in the main thread. * globals.cc (windows_system_directory): Remove NO_COPY. (windows_system_directory_length): Ditto. (system_wow64_directory): New variable. (system_wow64_directory_length): Ditto. * select.cc (cygwin_select): Don't issue a EINTR on non-main threads since that seems to be what Linux does. Add missing break to signal case/switch. (select_stuff::wait): Don't issue a EINTR on non-main threads since that seems to be what Linux does. Remove now-unneeded accommodation for WAIT_IO_COMPLETION. Add a comment. * sigproc.h (cygwait): Ditto. Don't return if signal_received noticed and it's not the main thread. * signal.cc (sigprocmask): Add standard syscall debug stuff. * thread.cc (pthread_sigmask): Ditto.
Diffstat (limited to 'winsup/cygwin/dcrt0.cc')
-rw-r--r--winsup/cygwin/dcrt0.cc23
1 files changed, 17 insertions, 6 deletions
diff --git a/winsup/cygwin/dcrt0.cc b/winsup/cygwin/dcrt0.cc
index 5364e4dd8..b6392acf2 100644
--- a/winsup/cygwin/dcrt0.cc
+++ b/winsup/cygwin/dcrt0.cc
@@ -638,12 +638,23 @@ child_info_spawn::handle_spawn ()
static void
init_windows_system_directory ()
{
- windows_system_directory_length =
- GetSystemDirectoryW (windows_system_directory, MAX_PATH);
- if (windows_system_directory_length == 0)
- api_fatal ("can't find windows system directory");
- windows_system_directory[windows_system_directory_length++] = L'\\';
- windows_system_directory[windows_system_directory_length] = L'\0';
+ if (!windows_system_directory_length)
+ {
+ windows_system_directory_length =
+ GetSystemDirectoryW (windows_system_directory, MAX_PATH);
+ if (windows_system_directory_length == 0)
+ api_fatal ("can't find windows system directory");
+ windows_system_directory[windows_system_directory_length++] = L'\\';
+ windows_system_directory[windows_system_directory_length] = L'\0';
+
+ system_wow64_directory_length =
+ GetSystemWow64DirectoryW (system_wow64_directory, MAX_PATH);
+ if (system_wow64_directory_length)
+ {
+ system_wow64_directory[system_wow64_directory_length++] = L'\\';
+ system_wow64_directory[system_wow64_directory_length] = L'\0';
+ }
+ }
}
static bool NO_COPY wow64_respawn = false;