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Diffstat (limited to 'winsup/cygwin/how-autoload-works.txt')
-rw-r--r-- | winsup/cygwin/how-autoload-works.txt | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/winsup/cygwin/how-autoload-works.txt b/winsup/cygwin/how-autoload-works.txt deleted file mode 100644 index 8cff52900..000000000 --- a/winsup/cygwin/how-autoload-works.txt +++ /dev/null @@ -1,66 +0,0 @@ -Copyright 2002 Red Hat Inc., Egor Duda - -How does function autoloading work? - -Cygwin has the ability to handle win32 functions which are present on -some platforms and not present on others via autoload mechanism. It's -essentially a lazy binding of symbols. It works as following. For -(almost) every function from OS API which cygwin uses, a stub is created -in file autoload.cc. Each reference to the such function from win32 API -in cygwin dll source code is actually pointing to this stub. - -When the function, say GetConsoleWindow(), is called for the first time, -the control is passed to its stub. The stub tries to load the -appropriate system dll via LoadModule() and get the actual function -address via GetProcAddress(). If this operation succeeds, the stub is -"patched" to pass control to actual address of GetConsoleWindow() in -appropriate system dll, so that next time we won't have to load dll and -perform address lookup in it again. From this point on, the call to the -function is performed as if the dll/function were linked statically. - -If LoadModule() or GetProcAddress() fail, (and on nt4 the latter indeed -fails because GetConsoleWindow() is not available in kernel32.dll), then -the application, depending on what kind of stub is created in -autoload.cc, will either: - -1) Exit with fatal error. - -2) Or return a predefined value indicating an error; and set the windows -error code to 127 (ERROR_PROC_NOT_FOUND). - -Almost all w32api functions are linked into the cygwin dll in this -manner, dynamically, at runtime. - -The costs: -1) A tiny overhead in the initial call to a function call as each call -is performed, indirectly, via a stub. For the first lookup of a symbol -of an unloaded dll, there is also some overhead in loading the dll for -the first time. The dll is only loaded by the first call to a symbol -in the dll. After the first call to a function, subsequent calls are -as fast as a normal, statically loaded function. - -The benefits: -1) Speedup at startup time. Applications only load those dlls which are -actually needed. For example, if application never uses socket -functions, winsock dlls are never loaded. - -2) Greatly simplify wincap system -- we don't need to have a separate -capability for every win32 function which may or may not be present on -particular win32 platform. - -3) Allows a single cygwin1.dll for all win32 platforms. - -If you're changing in cygwin1.dll source code and if you use some -function that was not used there before, you should add a stub so it -will be autoloaded. To do so, add one of the LoadDllfunc* macros to -autoload.cc. All macros eventually resolve to the following form: - -LoadDLLfuncEx2 (function name, parameter block length, dll name, - non-fatality flag , value to return if function not available) - -Parameter block length is a sum of sizes (in bytes) of parameters which are -being passed to the function. If non-fatality flag is set to 0, then failure -to load dll and find a function will cause fatal error. If non fatality flag -is set to 1, then call to the function will return default value. -You can also use shorter versions -- LoadDLLfuncEx and LoadDLLfunc, if the -defaults they provide suit your needs. |