diff options
Diffstat (limited to 'winsup/w32api/include/directx/d3d9types.h')
-rw-r--r-- | winsup/w32api/include/directx/d3d9types.h | 1272 |
1 files changed, 0 insertions, 1272 deletions
diff --git a/winsup/w32api/include/directx/d3d9types.h b/winsup/w32api/include/directx/d3d9types.h deleted file mode 100644 index 6b74f63eb..000000000 --- a/winsup/w32api/include/directx/d3d9types.h +++ /dev/null @@ -1,1272 +0,0 @@ -/* - - d3d9types.h - Header file for the Direct3D9 API - - Written by Filip Navara <xnavara@volny.cz> - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -*/ - -#ifndef _D3D9_TYPES_H -#define _D3D9_TYPES_H -#if __GNUC__ >=3 -#pragma GCC system_header -#endif - -#ifndef DIRECT3D_VERSION -#define DIRECT3D_VERSION 0x0900 -#endif - -#if (DIRECT3D_VERSION >= 0x0900) - -#include <pshpack4.h> - -#define D3DCLEAR_TARGET 0x01 -#define D3DCLEAR_ZBUFFER 0x02 -#define D3DCLEAR_STENCIL 0x04 -#define D3DCLIPPLANE0 0x01 -#define D3DCLIPPLANE1 0x02 -#define D3DCLIPPLANE2 0x04 -#define D3DCLIPPLANE3 0x08 -#define D3DCLIPPLANE4 0x10 -#define D3DCLIPPLANE5 0x20 -#define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) -#define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) -#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) -#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) -#define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xff,y,u,v) -#define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v) -#define D3DCOLORWRITEENABLE_RED 0x01 -#define D3DCOLORWRITEENABLE_GREEN 0x02 -#define D3DCOLORWRITEENABLE_BLUE 0x04 -#define D3DCOLORWRITEENABLE_ALPHA 0x08 -#define D3DCS_LEFT 0x01 -#define D3DCS_RIGHT 0x02 -#define D3DCS_TOP 0x04 -#define D3DCS_BOTTOM 0x08 -#define D3DCS_FRONT 0x10 -#define D3DCS_BACK 0x20 -#define D3DCS_PLANE0 0x40 -#define D3DCS_PLANE1 0x80 -#define D3DCS_PLANE2 0x100 -#define D3DCS_PLANE3 0x200 -#define D3DCS_PLANE4 0x400 -#define D3DCS_PLANE5 0x800 -#define D3DCS_ALL (D3DCS_LEFT|D3DCS_RIGHT|D3DCS_TOP|D3DCS_BOTTOM|D3DCS_FRONT|D3DCS_BACK|D3DCS_PLANE0|D3DCS_PLANE1|D3DCS_PLANE2|D3DCS_PLANE3|D3DCS_PLANE4|D3DCS_PLANE5) -#define D3DDECL_END() {0xff,0,D3DDECLTYPE_UNUSED,0,0,0} -#define D3DDP_MAXTEXCOORD 8 -#define D3DPV_DONOTCOPYDATA 0x01 -#define D3DTA_SELECTMASK 0x0f -#define D3DTA_DIFFUSE 0x00 -#define D3DTA_CURRENT 0x01 -#define D3DTA_TEXTURE 0x02 -#define D3DTA_TFACTOR 0x03 -#define D3DTA_SPECULAR 0x04 -#define D3DTA_TEMP 0x05 -#define D3DTA_CONSTANT 0x06 -#define D3DTA_COMPLEMENT 0x10 -#define D3DTA_ALPHAREPLICATE 0x20 -#define D3DFVF_RESERVED0 0x01 -#define D3DFVF_POSITION_MASK 0x4000E -#define D3DFVF_XYZ 0x02 -#define D3DFVF_XYZRHW 0x04 -#define D3DFVF_XYZB1 0x06 -#define D3DFVF_XYZB2 0x08 -#define D3DFVF_XYZB3 0x0a -#define D3DFVF_XYZB4 0x0c -#define D3DFVF_XYZB5 0x0e -#define D3DFVF_XYZW 0x4002 -#define D3DFVF_NORMAL 0x10 -#define D3DFVF_PSIZE 0x20 -#define D3DFVF_DIFFUSE 0x40 -#define D3DFVF_SPECULAR 0x80 -#define D3DFVF_TEXCOUNT_MASK 0xf00 -#define D3DFVF_TEXCOUNT_SHIFT 8 -#define D3DFVF_TEX0 0x0000 -#define D3DFVF_TEX1 0x0100 -#define D3DFVF_TEX2 0x0200 -#define D3DFVF_TEX3 0x0300 -#define D3DFVF_TEX4 0x0400 -#define D3DFVF_TEX5 0x0500 -#define D3DFVF_TEX6 0x0600 -#define D3DFVF_TEX7 0x0700 -#define D3DFVF_TEX8 0x0800 -#define D3DFVF_TEXCOORDSIZE1(i) (D3DFVF_TEXTUREFORMAT1 << (i * 2 + 16)) -#define D3DFVF_TEXCOORDSIZE2(i) (D3DFVF_TEXTUREFORMAT2) -#define D3DFVF_TEXCOORDSIZE3(i) (D3DFVF_TEXTUREFORMAT3 << (i * 2 + 16)) -#define D3DFVF_TEXCOORDSIZE4(i) (D3DFVF_TEXTUREFORMAT4 << (i * 2 + 16)) -#define D3DFVF_TEXTUREFORMAT1 3 -#define D3DFVF_TEXTUREFORMAT2 0 -#define D3DFVF_TEXTUREFORMAT3 1 -#define D3DFVF_TEXTUREFORMAT4 2 -#define D3DFVF_LASTBETA_UBYTE4 0x1000 -#define D3DFVF_LASTBETA_D3DCOLOR 0x8000 -#define D3DFVF_RESERVED2 0x6000 -#define D3DDMAPSAMPLER 256 -#define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) -#define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2) -#define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3) -#define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4) -#define D3DVS_ADDRESSMODE_SHIFT 13 -#define D3DVS_ADDRESSMODE_MASK (1 << D3DVS_ADDRESSMODE_SHIFT) -#define D3DVS_SWIZZLE_SHIFT 16 -#define D3DVS_SWIZZLE_MASK 0x00FF0000 -#define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) -#define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) -#define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) -#define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) -#define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) -#define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) -#define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) -#define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) -#define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) -#define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) -#define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) -#define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) -#define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) -#define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) -#define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) -#define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) -#define D3DVS_NOSWIZZLE (D3DVS_X_X|D3DVS_Y_Y|D3DVS_Z_Z|D3DVS_W_W) -#define D3DPRESENT_RATE_DEFAULT 0 -#define D3DRENDERSTATE_WRAPBIAS 128UL -#define D3DSHADER_ADDRESSMODE_SHIFT 13 -#define D3DSHADER_ADDRESSMODE_MASK (1 << D3DSHADER_ADDRESSMODE_SHIFT) -#define D3DSHADER_COMPARISON_SHIFT D3DSP_OPCODESPECIFICCONTROL_SHIFT -#define D3DSHADER_COMPARISON_MASK (0x07 << D3DSHADER_COMPARISON_SHIFT) -#define D3DSHADER_INSTRUCTION_PREDICATED 0x10000000 -#define D3DSI_COISSUE 0x40000000 -#define D3DSI_COMMENTSIZE_SHIFT 16 -#define D3DSI_COMMENTSIZE_MASK 0x7fff0000 -#define D3DSI_OPCODE_MASK 0xffff -#define D3DSI_INSTLENGTH_MASK 0xf000000 -#define D3DSI_INSTLENGTH_SHIFT 24 -#define D3DSI_TEXLD_PROJECT (0x01 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) -#define D3DSI_TEXLD_BIAS (0x02 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) -#define D3DSINCOSCONST1 -1.5500992e-006f, -2.1701389e-005f, 0.0026041667f, 0.00026041668f -#define D3DSINCOSCONST2 -0.020833334f, -0.12500000f, 1.0f, 0.50000000f -#define D3DSP_OPCODESPECIFICCONTROL_MASK 0xff0000 -#define D3DSP_OPCODESPECIFICCONTROL_SHIFT 16 -#define D3DSP_DCL_USAGE_SHIFT 0 -#define D3DSP_DCL_USAGE_MASK 0x0000000f -#define D3DSP_DCL_USAGEINDEX_SHIFT 16 -#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 -#define D3DSP_TEXTURETYPE_SHIFT 27 -#define D3DSP_TEXTURETYPE_MASK 0x78000000 -#define D3DSP_REGNUM_MASK 0x7ff -#define D3DSP_WRITEMASK_0 0x10000 -#define D3DSP_WRITEMASK_1 0x20000 -#define D3DSP_WRITEMASK_2 0x40000 -#define D3DSP_WRITEMASK_3 0x80000 -#define D3DSP_WRITEMASK_ALL 0xf0000 -#define D3DSP_DSTMOD_SHIFT 20 -#define D3DSP_DSTMOD_MASK 0xf00000 -#define D3DSPDM_NONE 0 -#define D3DSPDM_SATURATE (1 << D3DSP_DSTMOD_SHIFT) -#define D3DSPDM_PARTIALPRECISION (2 << D3DSP_DSTMOD_SHIFT) -#define D3DSPDM_MSAMPCENTROID (4 << D3DSP_DSTMOD_SHIFT) -#define D3DSP_DSTSHIFT_SHIFT 24 -#define D3DSP_DSTSHIFT_MASK 0xf000000 -#define D3DSP_NOSWIZZLE ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) -#define D3DSP_REPLICATERED 0 -#define D3DSP_REPLICATEGREEN ((1 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (1 << (D3DSP_SWIZZLE_SHIFT + 4)) | (1 << (D3DSP_SWIZZLE_SHIFT + 6))) -#define D3DSP_REPLICATEBLUE ((2 << (D3DSP_SWIZZLE_SHIFT + 0)) | (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (2 << (D3DSP_SWIZZLE_SHIFT + 6))) -#define D3DSP_REPLICATEALPHA ((3 << (D3DSP_SWIZZLE_SHIFT + 0)) | (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | (3 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) -#define D3DSP_REGTYPE_SHIFT 28 -#define D3DSP_REGTYPE_SHIFT2 8 -#define D3DSP_REGTYPE_MASK 0x70000000 -#define D3DSP_REGTYPE_MASK2 0x1800 -#define D3DSP_SRCMOD_SHIFT 24 -#define D3DSP_SRCMOD_MASK 0xf000000 -#define D3DSP_SWIZZLE_SHIFT 16 -#define D3DSP_SWIZZLE_MASK 0xff0000 -#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) -#define D3DTS_WORLD D3DTS_WORLDMATRIX(0) -#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) -#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) -#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) -#define D3DTSS_TCI_PASSTHRU 0x00 -#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000 -#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000 -#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000 -#define D3DTSS_TCI_SPHEREMAP 0x40000 -#define D3DUSAGE_RENDERTARGET 0x01 -#define D3DUSAGE_DEPTHSTENCIL 0x02 -#define D3DUSAGE_WRITEONLY 0x08 -#define D3DUSAGE_SOFTWAREPROCESSING 0x10 -#define D3DUSAGE_DONOTCLIP 0x20 -#define D3DUSAGE_POINTS 0x40 -#define D3DUSAGE_RTPATCHES 0x80 -#define D3DUSAGE_NPATCHES 0x100 -#define D3DUSAGE_DYNAMIC 0x200 -#define D3DUSAGE_AUTOGENMIPMAP 0x400 -#define D3DUSAGE_DMAP 0x4000 -#define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x8000 -#define D3DUSAGE_QUERY_SRGBREAD 0x10000 -#define D3DUSAGE_QUERY_FILTER 0x20000 -#define D3DUSAGE_QUERY_SRGBWRITE 0x40000 -#define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x80000 -#define D3DUSAGE_QUERY_VERTEXTEXTURE 0x100000 -#define D3DWRAP_U 0x01 -#define D3DWRAP_V 0x02 -#define D3DWRAP_W 0x04 -#define D3DWRAPCOORD_0 0x01 -#define D3DWRAPCOORD_1 0x02 -#define D3DWRAPCOORD_2 0x04 -#define D3DWRAPCOORD_3 0x08 -#define MAX_DEVICE_IDENTIFIER_STRING 512 -#define MAXD3DDECLLENGTH 64 -#define MAXD3DDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED -#define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED -#define MAXD3DDECLUSAGE D3DDECLUSAGE_SAMPLE -#define MAXD3DDECLUSAGEINDEX 15 -#define D3DMAXUSERCLIPPLANES 32 -#define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4 -#define D3DPS_VERSION(major,minor) (0xffff0000 | ((major) << 8) | (minor)) -#define D3DVS_VERSION(major,minor) (0xfffe0000 | ((major) << 8) | (minor)) -#define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xff) -#define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xff) -#define D3DSHADER_COMMENT(s) ((((s) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT) -#define D3DPS_END() 0xffff -#define D3DVS_END() 0xffff -#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x01 -#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x02 -#define D3DPRESENTFLAG_DEVICECLIP 0x04 -#define D3DPRESENTFLAG_VIDEO 0x10 -#define D3DLOCK_READONLY 0x10 -#define D3DLOCK_NOSYSLOCK 0x800 -#define D3DLOCK_NOOVERWRITE 0x1000 -#define D3DLOCK_DISCARD 0x2000 -#define D3DLOCK_DONOTWAIT 0x4000 -#define D3DLOCK_NO_DIRTY_UPDATE 0x8000 -#define D3DISSUE_END 0x01 -#define D3DISSUE_BEGIN 0x02 -#define D3DGETDATA_FLUSH 0x01 -#define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) - -#define MAKEFOURCC(a,b,c,d) \ - ((DWORD)(BYTE)(a) | ((DWORD)(BYTE)(b) << 8) | \ - ((DWORD)(BYTE)(c) << 16) | ((DWORD)(BYTE)(d) << 24 )) - -typedef DWORD D3DCOLOR; - -typedef enum _D3DBACKBUFFER_TYPE { - D3DBACKBUFFER_TYPE_MONO = 0, - D3DBACKBUFFER_TYPE_LEFT = 1, - D3DBACKBUFFER_TYPE_RIGHT = 2, - D3DBACKBUFFER_TYPE_FORCE_DWORD = 0xffffffff -} D3DBACKBUFFER_TYPE; - -typedef enum _D3DBASISTYPE { - D3DBASIS_BEZIER = 0, - D3DBASIS_BSPLINE = 1, - D3DBASIS_INTERPOLATE = 2, - D3DBASIS_FORCE_DWORD = 0xffffffff -} D3DBASISTYPE; - -typedef enum _D3DBLEND { - D3DBLEND_ZERO = 1, - D3DBLEND_ONE = 2, - D3DBLEND_SRCCOLOR = 3, - D3DBLEND_INVSRCCOLOR = 4, - D3DBLEND_SRCALPHA = 5, - D3DBLEND_INVSRCALPHA = 6, - D3DBLEND_DESTALPHA = 7, - D3DBLEND_INVDESTALPHA = 8, - D3DBLEND_DESTCOLOR = 9, - D3DBLEND_INVDESTCOLOR = 10, - D3DBLEND_SRCALPHASAT = 11, - D3DBLEND_BOTHSRCALPHA = 12, - D3DBLEND_BOTHINVSRCALPHA = 13, - D3DBLEND_BLENDFACTOR = 14, - D3DBLEND_INVBLENDFACTOR = 15, - D3DBLEND_FORCE_DWORD = 0xffffffff -} D3DBLEND; - -typedef enum _D3DBLENDOP { - D3DBLENDOP_ADD = 1, - D3DBLENDOP_SUBTRACT = 2, - D3DBLENDOP_REVSUBTRACT = 3, - D3DBLENDOP_MIN = 4, - D3DBLENDOP_MAX = 5, - D3DBLENDOP_FORCE_DWORD = 0x7fffffff -} D3DBLENDOP; - -typedef enum _D3DCMPFUNC { - D3DCMP_NEVER = 1, - D3DCMP_LESS = 2, - D3DCMP_EQUAL = 3, - D3DCMP_LESSEQUAL = 4, - D3DCMP_GREATER = 5, - D3DCMP_NOTEQUAL = 6, - D3DCMP_GREATEREQUAL = 7, - D3DCMP_ALWAYS = 8, - D3DCMP_FORCE_DWORD = 0xffffffff -} D3DCMPFUNC; - -typedef enum _D3DCUBEMAP_FACES { - D3DCUBEMAP_FACE_POSITIVE_X = 0, - D3DCUBEMAP_FACE_NEGATIVE_X = 1, - D3DCUBEMAP_FACE_POSITIVE_Y = 2, - D3DCUBEMAP_FACE_NEGATIVE_Y = 3, - D3DCUBEMAP_FACE_POSITIVE_Z = 4, - D3DCUBEMAP_FACE_NEGATIVE_Z = 5, - D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff -} D3DCUBEMAP_FACES; - -typedef enum _D3DCULL { - D3DCULL_NONE = 1, - D3DCULL_CW = 2, - D3DCULL_CCW = 3, - D3DCULL_FORCE_DWORD = 0xffffffff -} D3DCULL; - -typedef enum _D3DDEBUGMONITORTOKENS { - D3DDMT_ENABLE = 0, - D3DDMT_DISABLE = 1, - D3DDMT_FORCE_DWORD = 0xffffffff -} D3DDEBUGMONITORTOKENS; - -typedef enum _D3DDECLMETHOD -{ - D3DDECLMETHOD_DEFAULT = 0, - D3DDECLMETHOD_PARTIALU = 1, - D3DDECLMETHOD_PARTIALV = 2, - D3DDECLMETHOD_CROSSUV = 3, - D3DDECLMETHOD_UV = 4, - D3DDECLMETHOD_LOOKUP = 5, - D3DDECLMETHOD_LOOKUPPRESAMPLED = 6 -} D3DDECLMETHOD; - -typedef enum _D3DDECLTYPE -{ - D3DDECLTYPE_FLOAT1 = 0, - D3DDECLTYPE_FLOAT2 = 1, - D3DDECLTYPE_FLOAT3 = 2, - D3DDECLTYPE_FLOAT4 = 3, - D3DDECLTYPE_D3DCOLOR = 4, - D3DDECLTYPE_UBYTE4 = 5, - D3DDECLTYPE_SHORT2 = 6, - D3DDECLTYPE_SHORT4 = 7, - D3DDECLTYPE_UBYTE4N = 8, - D3DDECLTYPE_SHORT2N = 9, - D3DDECLTYPE_SHORT4N = 10, - D3DDECLTYPE_USHORT2N = 11, - D3DDECLTYPE_USHORT4N = 12, - D3DDECLTYPE_UDEC3 = 13, - D3DDECLTYPE_DEC3N = 14, - D3DDECLTYPE_FLOAT16_2 = 15, - D3DDECLTYPE_FLOAT16_4 = 16, - D3DDECLTYPE_UNUSED = 17, -} D3DDECLTYPE; - -typedef enum _D3DDECLUSAGE -{ - D3DDECLUSAGE_POSITION = 0, - D3DDECLUSAGE_BLENDWEIGHT = 1, - D3DDECLUSAGE_BLENDINDICES = 2, - D3DDECLUSAGE_NORMAL = 3, - D3DDECLUSAGE_PSIZE = 4, - D3DDECLUSAGE_TEXCOORD = 5, - D3DDECLUSAGE_TANGENT = 6, - D3DDECLUSAGE_BINORMAL = 7, - D3DDECLUSAGE_TESSFACTOR = 8, - D3DDECLUSAGE_POSITIONT = 9, - D3DDECLUSAGE_COLOR = 10, - D3DDECLUSAGE_FOG = 11, - D3DDECLUSAGE_DEPTH = 12, - D3DDECLUSAGE_SAMPLE = 13 -} D3DDECLUSAGE; - -typedef enum _D3DDEGREETYPE { - D3DDEGREE_LINEAR = 1, - D3DDEGREE_QUADRATIC = 2, - D3DDEGREE_CUBIC = 3, - D3DDEGREE_QUINTIC = 5, - D3DDEGREE_FORCE_DWORD = 0xffffffff, -} D3DDEGREETYPE; - -typedef enum _D3DDEVTYPE { - D3DDEVTYPE_HAL = 1, - D3DDEVTYPE_REF = 2, - D3DDEVTYPE_SW = 3, - D3DDEVTYPE_FORCE_DWORD = 0xffffffff -} D3DDEVTYPE; - -typedef enum _D3DFILLMODE { - D3DFILL_POINT = 1, - D3DFILL_WIREFRAME = 2, - D3DFILL_SOLID = 3, - D3DFILL_FORCE_DWORD = 0xffffffff -} D3DFILLMODE; - -typedef enum _D3DFOGMODE { - D3DFOG_NONE = 0, - D3DFOG_EXP = 1, - D3DFOG_EXP2 = 2, - D3DFOG_LINEAR = 3, - D3DFOG_FORCE_DWORD = 0xffffffff -} D3DFOGMODE; - -typedef enum _D3DFORMAT { - D3DFMT_UNKNOWN = 0, - D3DFMT_R8G8B8 = 20, - D3DFMT_A8R8G8B8 = 21, - D3DFMT_X8R8G8B8 = 22, - D3DFMT_R5G6B5 = 23, - D3DFMT_X1R5G5B5 = 24, - D3DFMT_A1R5G5B5 = 25, - D3DFMT_A4R4G4B4 = 26, - D3DFMT_R3G3B2 = 27, - D3DFMT_A8 = 28, - D3DFMT_A8R3G3B2 = 29, - D3DFMT_X4R4G4B4 = 30, - D3DFMT_A2B10G10R10 = 31, - D3DFMT_A8B8G8R8 = 32, - D3DFMT_X8B8G8R8 = 33, - D3DFMT_G16R16 = 34, - D3DFMT_A2R10G10B10 = 35, - D3DFMT_A16B16G16R16 = 36, - D3DFMT_A8P8 = 40, - D3DFMT_P8 = 41, - D3DFMT_L8 = 50, - D3DFMT_A8L8 = 51, - D3DFMT_A4L4 = 52, - D3DFMT_V8U8 = 60, - D3DFMT_L6V5U5 = 61, - D3DFMT_X8L8V8U8 = 62, - D3DFMT_Q8W8V8U8 = 63, - D3DFMT_V16U16 = 64, - D3DFMT_A2W10V10U10 = 67, - D3DFMT_UYVY = MAKEFOURCC('U','Y','V','Y'), - D3DFMT_R8G8_B8G8 = MAKEFOURCC('R','G','B','G'), - D3DFMT_YUY2 = MAKEFOURCC('Y','U','Y','2'), - D3DFMT_G8R8_G8B8 = MAKEFOURCC('G','R','G','B'), - D3DFMT_DXT1 = MAKEFOURCC('D','X','T','1'), - D3DFMT_DXT2 = MAKEFOURCC('D','X','T','2'), - D3DFMT_DXT3 = MAKEFOURCC('D','X','T','3'), - D3DFMT_DXT4 = MAKEFOURCC('D','X','T','4'), - D3DFMT_DXT5 = MAKEFOURCC('D','X','T','5'), - D3DFMT_D16_LOCKABLE = 70, - D3DFMT_D32 = 71, - D3DFMT_D15S1 = 73, - D3DFMT_D24S8 = 75, - D3DFMT_D24X8 = 77, - D3DFMT_D24X4S4 = 79, - D3DFMT_D16 = 80, - D3DFMT_L16 = 81, - D3DFMT_D32F_LOCKABLE = 82, - D3DFMT_D24FS8 = 83, - D3DFMT_VERTEXDATA = 100, - D3DFMT_INDEX16 = 101, - D3DFMT_INDEX32 = 102, - D3DFMT_Q16W16V16U16 = 110, - D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'), - D3DFMT_R16F = 111, - D3DFMT_G16R16F = 112, - D3DFMT_A16B16G16R16F = 113, - D3DFMT_R32F = 114, - D3DFMT_G32R32F = 115, - D3DFMT_A32B32G32R32F = 116, - D3DFMT_CxV8U8 = 117, - D3DFMT_FORCE_DWORD = 0xffffffff -} D3DFORMAT; - -typedef enum _D3DLIGHTTYPE { - D3DLIGHT_POINT = 1, - D3DLIGHT_SPOT = 2, - D3DLIGHT_DIRECTIONAL = 3, - D3DLIGHT_FORCE_DWORD = 0xffffffff -} D3DLIGHTTYPE; - -typedef enum _D3DMATERIALCOLORSOURCE -{ - D3DMCS_MATERIAL = 0, - D3DMCS_COLOR1 = 1, - D3DMCS_COLOR2 = 2, - D3DMCS_FORCE_DWORD = 0xffffffff -} D3DMATERIALCOLORSOURCE; - -typedef enum _D3DMULTISAMPLE_TYPE { - D3DMULTISAMPLE_NONE = 0, - D3DMULTISAMPLE_NONMASKABLE = 1, - D3DMULTISAMPLE_2_SAMPLES = 2, - D3DMULTISAMPLE_3_SAMPLES = 3, - D3DMULTISAMPLE_4_SAMPLES = 4, - D3DMULTISAMPLE_5_SAMPLES = 5, - D3DMULTISAMPLE_6_SAMPLES = 6, - D3DMULTISAMPLE_7_SAMPLES = 7, - D3DMULTISAMPLE_8_SAMPLES = 8, - D3DMULTISAMPLE_9_SAMPLES = 9, - D3DMULTISAMPLE_10_SAMPLES = 10, - D3DMULTISAMPLE_11_SAMPLES = 11, - D3DMULTISAMPLE_12_SAMPLES = 12, - D3DMULTISAMPLE_13_SAMPLES = 13, - D3DMULTISAMPLE_14_SAMPLES = 14, - D3DMULTISAMPLE_15_SAMPLES = 15, - D3DMULTISAMPLE_16_SAMPLES = 16, - D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff -} D3DMULTISAMPLE_TYPE; - -typedef enum _D3DORDERTYPE { - D3DORDER_LINEAR = 1, - D3DORDER_QUADRATIC = 2, - D3DORDER_CUBIC = 3, - D3DORDER_QUINTIC = 5, - D3DORDER_FORCE_DWORD = 0xffffffff -} D3DORDERTYPE; - -typedef enum _D3DPATCHEDGESTYLE -{ - D3DPATCHEDGE_DISCRETE = 0, - D3DPATCHEDGE_CONTINUOUS = 1, - D3DPATCHEDGE_FORCE_DWORD = 0xffffffff -} D3DPATCHEDGESTYLE; - -typedef enum _D3DPOOL { - D3DPOOL_DEFAULT = 0, - D3DPOOL_MANAGED = 1, - D3DPOOL_SYSTEMMEM = 2, - D3DPOOL_SCRATCH = 3, - D3DPOOL_FORCE_DWORD = 0xffffffff -} D3DPOOL; - -typedef enum _D3DPRIMITIVETYPE { - D3DPT_POINTLIST = 1, - D3DPT_LINELIST = 2, - D3DPT_LINESTRIP = 3, - D3DPT_TRIANGLELIST = 4, - D3DPT_TRIANGLESTRIP = 5, - D3DPT_TRIANGLEFAN = 6, - D3DPT_FORCE_DWORD = 0xffffffff -} D3DPRIMITIVETYPE; - -typedef enum _D3DQUERYTYPE { - D3DQUERYTYPE_VCACHE = 4, - D3DQUERYTYPE_RESOURCEMANAGER = 5, - D3DQUERYTYPE_VERTEXSTATS = 6, - D3DQUERYTYPE_EVENT = 8, - D3DQUERYTYPE_OCCLUSION = 9 -} D3DQUERYTYPE; - -typedef enum _D3DRENDERSTATETYPE { - D3DRS_ZENABLE = 7, - D3DRS_FILLMODE = 8, - D3DRS_SHADEMODE = 9, - D3DRS_ZWRITEENABLE = 14, - D3DRS_ALPHATESTENABLE = 15, - D3DRS_LASTPIXEL = 16, - D3DRS_SRCBLEND = 19, - D3DRS_DESTBLEND = 20, - D3DRS_CULLMODE = 22, - D3DRS_ZFUNC = 23, - D3DRS_ALPHAREF = 24, - D3DRS_ALPHAFUNC = 25, - D3DRS_DITHERENABLE = 26, - D3DRS_ALPHABLENDENABLE = 27, - D3DRS_FOGENABLE = 28, - D3DRS_SPECULARENABLE = 29, - D3DRS_FOGCOLOR = 34, - D3DRS_FOGTABLEMODE = 35, - D3DRS_FOGSTART = 36, - D3DRS_FOGEND = 37, - D3DRS_FOGDENSITY = 38, - D3DRS_RANGEFOGENABLE = 48, - D3DRS_STENCILENABLE = 52, - D3DRS_STENCILFAIL = 53, - D3DRS_STENCILZFAIL = 54, - D3DRS_STENCILPASS = 55, - D3DRS_STENCILFUNC = 56, - D3DRS_STENCILREF = 57, - D3DRS_STENCILMASK = 58, - D3DRS_STENCILWRITEMASK = 59, - D3DRS_TEXTUREFACTOR = 60, - D3DRS_WRAP0 = 128, - D3DRS_WRAP1 = 129, - D3DRS_WRAP2 = 130, - D3DRS_WRAP3 = 131, - D3DRS_WRAP4 = 132, - D3DRS_WRAP5 = 133, - D3DRS_WRAP6 = 134, - D3DRS_WRAP7 = 135, - D3DRS_CLIPPING = 136, - D3DRS_LIGHTING = 137, - D3DRS_AMBIENT = 139, - D3DRS_FOGVERTEXMODE = 140, - D3DRS_COLORVERTEX = 141, - D3DRS_LOCALVIEWER = 142, - D3DRS_NORMALIZENORMALS = 143, - D3DRS_DIFFUSEMATERIALSOURCE = 145, - D3DRS_SPECULARMATERIALSOURCE = 146, - D3DRS_AMBIENTMATERIALSOURCE = 147, - D3DRS_EMISSIVEMATERIALSOURCE = 148, - D3DRS_VERTEXBLEND = 151, - D3DRS_CLIPPLANEENABLE = 152, - D3DRS_POINTSIZE = 154, - D3DRS_POINTSIZE_MIN = 155, - D3DRS_POINTSPRITEENABLE = 156, - D3DRS_POINTSCALEENABLE = 157, - D3DRS_POINTSCALE_A = 158, - D3DRS_POINTSCALE_B = 159, - D3DRS_POINTSCALE_C = 160, - D3DRS_MULTISAMPLEANTIALIAS = 161, - D3DRS_MULTISAMPLEMASK = 162, - D3DRS_PATCHEDGESTYLE = 163, - D3DRS_DEBUGMONITORTOKEN = 165, - D3DRS_POINTSIZE_MAX = 166, - D3DRS_INDEXEDVERTEXBLENDENABLE = 167, - D3DRS_COLORWRITEENABLE = 168, - D3DRS_TWEENFACTOR = 170, - D3DRS_BLENDOP = 171, - D3DRS_POSITIONDEGREE = 172, - D3DRS_NORMALDEGREE = 173, - D3DRS_SCISSORTESTENABLE = 174, - D3DRS_SLOPESCALEDEPTHBIAS = 175, - D3DRS_ANTIALIASEDLINEENABLE = 176, - D3DRS_MINTESSELLATIONLEVEL = 178, - D3DRS_MAXTESSELLATIONLEVEL = 179, - D3DRS_ADAPTIVETESS_X = 180, - D3DRS_ADAPTIVETESS_Y = 181, - D3DRS_ADAPTIVETESS_Z = 182, - D3DRS_ADAPTIVETESS_W = 183, - D3DRS_ENABLEADAPTIVETESSELLATION = 184, - D3DRS_TWOSIDEDSTENCILMODE = 185, - D3DRS_CCW_STENCILFAIL = 186, - D3DRS_CCW_STENCILZFAIL = 187, - D3DRS_CCW_STENCILPASS = 188, - D3DRS_CCW_STENCILFUNC = 189, - D3DRS_COLORWRITEENABLE1 = 190, - D3DRS_COLORWRITEENABLE2 = 191, - D3DRS_COLORWRITEENABLE3 = 192, - D3DRS_BLENDFACTOR = 193, - D3DRS_SRGBWRITEENABLE = 194, - D3DRS_DEPTHBIAS = 195, - D3DRS_WRAP8 = 198, - D3DRS_WRAP9 = 199, - D3DRS_WRAP10 = 200, - D3DRS_WRAP11 = 201, - D3DRS_WRAP12 = 202, - D3DRS_WRAP13 = 203, - D3DRS_WRAP14 = 204, - D3DRS_WRAP15 = 205, - D3DRS_SEPARATEALPHABLENDENABLE = 206, - D3DRS_SRCBLENDALPHA = 207, - D3DRS_DESTBLENDALPHA = 208, - D3DRS_BLENDOPALPHA = 209, - D3DRS_FORCE_DWORD = 0xffffffff -} D3DRENDERSTATETYPE; - -typedef enum _D3DRESOURCETYPE { - D3DRTYPE_SURFACE = 1, - D3DRTYPE_VOLUME = 2, - D3DRTYPE_TEXTURE = 3, - D3DRTYPE_VOLUMETEXTURE = 4, - D3DRTYPE_CUBETEXTURE = 5, - D3DRTYPE_VERTEXBUFFER = 6, - D3DRTYPE_INDEXBUFFER = 7, - D3DRTYPE_FORCE_DWORD = 0xffffffff -} D3DRESOURCETYPE; - -typedef enum _D3DSAMPLER_TEXTURE_TYPE -{ - D3DSTT_UNKNOWN = 0 << D3DSP_TEXTURETYPE_SHIFT, - D3DSTT_2D = 2 << D3DSP_TEXTURETYPE_SHIFT, - D3DSTT_CUBE = 3 << D3DSP_TEXTURETYPE_SHIFT, - D3DSTT_VOLUME = 4 << D3DSP_TEXTURETYPE_SHIFT, - D3DSTT_FORCE_DWORD = 0xffffffff -} D3DSAMPLER_TEXTURE_TYPE; - -typedef enum _D3DSAMPLERSTATETYPE { - D3DSAMP_ADDRESSU = 1, - D3DSAMP_ADDRESSV = 2, - D3DSAMP_ADDRESSW = 3, - D3DSAMP_BORDERCOLOR = 4, - D3DSAMP_MAGFILTER = 5, - D3DSAMP_MINFILTER = 6, - D3DSAMP_MIPFILTER = 7, - D3DSAMP_MIPMAPLODBIAS = 8, - D3DSAMP_MAXMIPLEVEL = 9, - D3DSAMP_MAXANISOTROPY = 10, - D3DSAMP_SRGBTEXTURE = 11, - D3DSAMP_ELEMENTINDEX = 12, - D3DSAMP_DMAPOFFSET = 13, - D3DSAMP_FORCE_DWORD = 0xffffffff, -} D3DSAMPLERSTATETYPE; - -typedef enum _D3DSHADEMODE { - D3DSHADE_FLAT = 1, - D3DSHADE_GOURAUD = 2, - D3DSHADE_PHONG = 3, - D3DSHADE_FORCE_DWORD = 0xffffffff -} D3DSHADEMODE; - -typedef enum _D3DSHADER_ADDRESSMODE_TYPE -{ - D3DSHADER_ADDRMODE_ABSOLUTE = (0 << D3DSHADER_ADDRESSMODE_SHIFT), - D3DSHADER_ADDRMODE_RELATIVE = (1 << D3DSHADER_ADDRESSMODE_SHIFT), - D3DSHADER_ADDRMODE_FORCE_DWORD = 0xffffffff -} D3DSHADER_ADDRESSMODE_TYPE; - -typedef enum _D3DSHADER_COMPARISON -{ - D3DSPC_RESERVED0 = 0, - D3DSPC_GT = 1, - D3DSPC_EQ = 2, - D3DSPC_GE = 3, - D3DSPC_LT = 4, - D3DSPC_NE = 5, - D3DSPC_LE = 6, - D3DSPC_RESERVED1 = 7 -} D3DSHADER_COMPARISON; - -typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE -{ - D3DSIO_NOP = 0, - D3DSIO_MOV = 1, - D3DSIO_ADD = 2, - D3DSIO_SUB = 3, - D3DSIO_MAD = 4, - D3DSIO_MUL = 5, - D3DSIO_RCP = 6, - D3DSIO_RSQ = 7, - D3DSIO_DP3 = 8, - D3DSIO_DP4 = 9, - D3DSIO_MIN = 10, - D3DSIO_MAX = 11, - D3DSIO_SLT = 12, - D3DSIO_SGE = 13, - D3DSIO_EXP = 14, - D3DSIO_LOG = 15, - D3DSIO_LIT = 16, - D3DSIO_DST = 17, - D3DSIO_LRP = 18, - D3DSIO_FRC = 19, - D3DSIO_M4x4 = 20, - D3DSIO_M4x3 = 21, - D3DSIO_M3x4 = 22, - D3DSIO_M3x3 = 23, - D3DSIO_M3x2 = 24, - D3DSIO_CALL = 25, - D3DSIO_CALLNZ = 26, - D3DSIO_LOOP = 27, - D3DSIO_RET = 28, - D3DSIO_ENDLOOP = 29, - D3DSIO_LABEL = 30, - D3DSIO_DCL = 31, - D3DSIO_POW = 32, - D3DSIO_CRS = 33, - D3DSIO_SGN = 34, - D3DSIO_ABS = 35, - D3DSIO_NRM = 36, - D3DSIO_SINCOS = 37, - D3DSIO_REP = 38, - D3DSIO_ENDREP = 39, - D3DSIO_IF = 40, - D3DSIO_IFC = 41, - D3DSIO_ELSE = 42, - D3DSIO_ENDIF = 43, - D3DSIO_BREAK = 44, - D3DSIO_BREAKC = 45, - D3DSIO_MOVA = 46, - D3DSIO_DEFB = 47, - D3DSIO_DEFI = 48, - D3DSIO_TEXCOORD = 64, - D3DSIO_TEXKILL = 65, - D3DSIO_TEX = 66, - D3DSIO_TEXBEM = 67, - D3DSIO_TEXBEML = 68, - D3DSIO_TEXREG2AR = 69, - D3DSIO_TEXREG2GB = 70, - D3DSIO_TEXM3x2PAD = 71, - D3DSIO_TEXM3x2TEX = 72, - D3DSIO_TEXM3x3PAD = 73, - D3DSIO_TEXM3x3TEX = 74, - D3DSIO_RESERVED0 = 75, - D3DSIO_TEXM3x3SPEC = 76, - D3DSIO_TEXM3x3VSPEC = 77, - D3DSIO_EXPP = 78, - D3DSIO_LOGP = 79, - D3DSIO_CND = 80, - D3DSIO_DEF = 81, - D3DSIO_TEXREG2RGB = 82, - D3DSIO_TEXDP3TEX = 83, - D3DSIO_TEXM3x2DEPTH = 84, - D3DSIO_TEXDP3 = 85, - D3DSIO_TEXM3x3 = 86, - D3DSIO_TEXDEPTH = 87, - D3DSIO_CMP = 88, - D3DSIO_BEM = 89, - D3DSIO_DP2ADD = 90, - D3DSIO_DSX = 91, - D3DSIO_DSY = 92, - D3DSIO_TEXLDD = 93, - D3DSIO_SETP = 94, - D3DSIO_TEXLDL = 95, - D3DSIO_BREAKP = 96, - D3DSIO_PHASE = 0xfffd, - D3DSIO_COMMENT = 0xfffe, - D3DSIO_END = 0xffff, - D3DSIO_FORCE_DWORD = 0xffffffff -} D3DSHADER_INSTRUCTION_OPCODE_TYPE; - -typedef enum _D3DSHADER_MISCTYPE_OFFSETS -{ - D3DSMO_POSITION = 0, - D3DSMO_FACE = 1 -} D3DSHADER_MISCTYPE_OFFSETS; - -typedef enum _D3DSHADER_PARAM_REGISTER_TYPE -{ - D3DSPR_TEMP = 0, - D3DSPR_INPUT = 1, - D3DSPR_CONST = 2, - D3DSPR_ADDR = 3, - D3DSPR_TEXTURE = 3, - D3DSPR_RASTOUT = 4, - D3DSPR_ATTROUT = 5, - D3DSPR_TEXCRDOUT = 6, - D3DSPR_OUTPUT = 6, - D3DSPR_CONSTINT = 7, - D3DSPR_COLOROUT = 8, - D3DSPR_DEPTHOUT = 9, - D3DSPR_SAMPLER = 10, - D3DSPR_CONST2 = 11, - D3DSPR_CONST3 = 12, - D3DSPR_CONST4 = 13, - D3DSPR_CONSTBOOL = 14, - D3DSPR_LOOP = 15, - D3DSPR_TEMPFLOAT16 = 16, - D3DSPR_MISCTYPE = 17, - D3DSPR_LABEL = 18, - D3DSPR_PREDICATE = 19, - D3DSPR_FORCE_DWORD = 0xffffffff -} D3DSHADER_PARAM_REGISTER_TYPE; - -typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE -{ - D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT, - D3DSPSM_FORCE_DWORD = 0xffffffff -} D3DSHADER_PARAM_SRCMOD_TYPE; - -typedef enum _D3DVS_ADDRESSMODE_TYPE -{ - D3DVS_ADDRMODE_ABSOLUTE = (0 << D3DVS_ADDRESSMODE_SHIFT), - D3DVS_ADDRMODE_RELATIVE = (1 << D3DVS_ADDRESSMODE_SHIFT), - D3DVS_ADDRMODE_FORCE_DWORD = 0xffffffff -} D3DVS_ADDRESSMODE_TYPE; - -typedef enum _D3DVS_RASTOUT_OFFSETS -{ - D3DSRO_POSITION = 0, - D3DSRO_FOG = 1, - D3DSRO_POINT_SIZE = 2, - D3DSRO_FORCE_DWORD = 0xffffffff -} D3DVS_RASTOUT_OFFSETS; - -typedef enum _D3DSTENCILOP { - D3DSTENCILOP_KEEP = 1, - D3DSTENCILOP_ZERO = 2, - D3DSTENCILOP_REPLACE = 3, - D3DSTENCILOP_INCRSAT = 4, - D3DSTENCILOP_DECRSAT = 5, - D3DSTENCILOP_INVERT = 6, - D3DSTENCILOP_INCR = 7, - D3DSTENCILOP_DECR = 8, - D3DSTENCILOP_FORCE_DWORD = 0x7fffffff -} D3DSTENCILOP; - -typedef enum _D3DSTATEBLOCKTYPE { - D3DSBT_ALL = 1, - D3DSBT_PIXELSTATE = 2, - D3DSBT_VERTEXSTATE = 3, - D3DSBT_FORCE_DWORD = 0xffffffff -} D3DSTATEBLOCKTYPE; - -typedef enum _D3DSWAPEFFECT { - D3DSWAPEFFECT_DISCARD = 1, - D3DSWAPEFFECT_FLIP = 2, - D3DSWAPEFFECT_COPY = 3, - D3DSWAPEFFECT_COPY_VSYNC = 4, - D3DSWAPEFFECT_FORCE_DWORD = 0xffffffff -} D3DSWAPEFFECT; - -typedef enum _D3DTEXTUREADDRESS { - D3DTADDRESS_WRAP = 1, - D3DTADDRESS_MIRROR = 2, - D3DTADDRESS_CLAMP = 3, - D3DTADDRESS_BORDER = 4, - D3DTADDRESS_MIRRORONCE = 5, - D3DTADDRESS_FORCE_DWORD = 0xffffffff -} D3DTEXTUREADDRESS; - -typedef enum _D3DTEXTUREFILTERTYPE { - D3DTEXF_NONE = 0, - D3DTEXF_POINT = 1, - D3DTEXF_LINEAR = 2, - D3DTEXF_ANISOTROPIC = 3, - D3DTEXF_PYRAMIDALQUAD = 6, - D3DTEXF_GAUSSIANQUAD = 7, - D3DTEXF_FORCE_DWORD = 0xffffffff -} D3DTEXTUREFILTERTYPE; - -typedef enum _D3DTEXTURESTAGESTATETYPE { - D3DTSS_COLOROP = 1, - D3DTSS_COLORARG1 = 2, - D3DTSS_COLORARG2 = 3, - D3DTSS_ALPHAOP = 4, - D3DTSS_ALPHAARG1 = 5, - D3DTSS_ALPHAARG2 = 6, - D3DTSS_BUMPENVMAT00 = 7, - D3DTSS_BUMPENVMAT01 = 8, - D3DTSS_BUMPENVMAT10 = 9, - D3DTSS_BUMPENVMAT11 = 10, - D3DTSS_TEXCOORDINDEX = 11, - D3DTSS_BUMPENVLSCALE = 22, - D3DTSS_BUMPENVLOFFSET = 23, - D3DTSS_TEXTURETRANSFORMFLAGS = 24, - D3DTSS_ADDRESSW = 25, - D3DTSS_COLORARG0 = 26, - D3DTSS_ALPHAARG0 = 27, - D3DTSS_RESULTARG = 28, - D3DTSS_CONSTANT = 32, - D3DTSS_FORCE_DWORD = 0xffffffff -} D3DTEXTURESTAGESTATETYPE; - -typedef enum _D3DTEXTUREOP { - D3DTOP_DISABLE = 1, - D3DTOP_SELECTARG1 = 2, - D3DTOP_SELECTARG2 = 3, - D3DTOP_MODULATE = 4, - D3DTOP_MODULATE2X = 5, - D3DTOP_MODULATE4X = 6, - D3DTOP_ADD = 7, - D3DTOP_ADDSIGNED = 8, - D3DTOP_ADDSIGNED2X = 9, - D3DTOP_SUBTRACT = 10, - D3DTOP_ADDSMOOTH = 11, - D3DTOP_BLENDDIFFUSEALPHA = 12, - D3DTOP_BLENDTEXTUREALPHA = 13, - D3DTOP_BLENDFACTORALPHA = 14, - D3DTOP_BLENDTEXTUREALPHAPM = 15, - D3DTOP_BLENDCURRENTALPHA = 16, - D3DTOP_PREMODULATE = 17, - D3DTOP_MODULATEALPHA_ADDCOLOR = 18, - D3DTOP_MODULATECOLOR_ADDALPHA = 19, - D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, - D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, - D3DTOP_BUMPENVMAP = 22, - D3DTOP_BUMPENVMAPLUMINANCE = 23, - D3DTOP_DOTPRODUCT3 = 24, - D3DTOP_MULTIPLYADD = 25, - D3DTOP_LERP = 26, - D3DTOP_FORCE_DWORD = 0xffffffff, -} D3DTEXTUREOP; - -typedef enum _D3DTEXTURETRANSFORMFLAGS { - D3DTTFF_DISABLE = 0, - D3DTTFF_COUNT1 = 1, - D3DTTFF_COUNT2 = 2, - D3DTTFF_COUNT3 = 3, - D3DTTFF_COUNT4 = 4, - D3DTTFF_PROJECTED = 256, - D3DTTFF_FORCE_DWORD = 0xffffffff, -} D3DTEXTURETRANSFORMFLAGS; - -typedef enum _D3DTRANSFORMSTATETYPE { - D3DTS_VIEW = 2, - D3DTS_PROJECTION = 3, - D3DTS_TEXTURE0 = 16, - D3DTS_TEXTURE1 = 17, - D3DTS_TEXTURE2 = 18, - D3DTS_TEXTURE3 = 19, - D3DTS_TEXTURE4 = 20, - D3DTS_TEXTURE5 = 21, - D3DTS_TEXTURE6 = 22, - D3DTS_TEXTURE7 = 23, - D3DTS_FORCE_DWORD = 0xffffffff -} D3DTRANSFORMSTATETYPE; - -typedef enum _D3DVERTEXBLENDFLAGS -{ - D3DVBF_DISABLE = 0, - D3DVBF_1WEIGHTS = 1, - D3DVBF_2WEIGHTS = 2, - D3DVBF_3WEIGHTS = 3, - D3DVBF_TWEENING = 255, - D3DVBF_0WEIGHTS = 256, - D3DVBF_FORCE_DWORD = 0xffffffff -} D3DVERTEXBLENDFLAGS; - -typedef enum _D3DZBUFFERTYPE { - D3DZB_FALSE = 0, - D3DZB_TRUE = 1, - D3DZB_USEW = 2, - D3DZB_FORCE_DWORD = 0xffffffff -} D3DZBUFFERTYPE; - -typedef struct _D3DADAPTER_IDENTIFIER9 { - char Driver[MAX_DEVICE_IDENTIFIER_STRING]; - char Description[MAX_DEVICE_IDENTIFIER_STRING]; - char DeviceName[32]; - LARGE_INTEGER DriverVersion; - DWORD VendorId; - DWORD DeviceId; - DWORD SubSysId; - DWORD Revision; - GUID DeviceIdentifier; - DWORD WHQLLevel; -} D3DADAPTER_IDENTIFIER9; - -typedef struct _D3DBOX { - UINT Left; - UINT Top; - UINT Right; - UINT Bottom; - UINT Front; - UINT Back; -} D3DBOX; - -typedef struct _D3DCLIPSTATUS9 { - DWORD ClipUnion; - DWORD ClipIntersection; -} D3DCLIPSTATUS9; - -typedef struct _D3DCOLORVALUE { - float r; - float g; - float b; - float a; -} D3DCOLORVALUE; - -typedef struct _D3DRESOURCESTATS -{ - BOOL bThrashing; - DWORD ApproxBytesDownloaded; - DWORD NumEvicts; - DWORD NumVidCreates; - DWORD LastPri; - DWORD NumUsed; - DWORD NumUsedInVidMem; - DWORD WorkingSet; - DWORD WorkingSetBytes; - DWORD TotalManaged; - DWORD TotalBytes; -} D3DRESOURCESTATS; - -typedef struct _D3DDEVICE_CREATION_PARAMETERS { - UINT AdapterOrdinal; - D3DDEVTYPE DeviceType; - HWND hFocusWindow; - DWORD BehaviorFlags; -} D3DDEVICE_CREATION_PARAMETERS; - -typedef struct _D3DDEVINFO_RESOURCEMANAGER { - D3DRESOURCESTATS stats[D3DRTYPECOUNT]; -} D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER; - -typedef struct _D3DDEVINFO_D3DVERTEXSTATS { - DWORD NumRenderedTriangles; - DWORD NumExtraClippingTriangles; -} D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS; - -typedef struct _D3DDEVINFO_VCACHE { - DWORD Pattern; - DWORD OptMethod; - DWORD CacheSize; - DWORD MagicNumber; -} D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE; - -typedef struct _D3DDISPLAYMODE { - UINT Width; - UINT Height; - UINT RefreshRate; - D3DFORMAT Format; -} D3DDISPLAYMODE; - -typedef struct _D3DGAMMARAMP { - WORD red[256]; - WORD green[256]; - WORD blue[256]; -} D3DGAMMARAMP; - -typedef struct _D3DINDEXBUFFER_DESC { - D3DFORMAT Format; - D3DRESOURCETYPE Type; - DWORD Usage; - D3DPOOL Pool; - UINT Size; -} D3DINDEXBUFFER_DESC; - -typedef struct _D3DVECTOR { - float x; - float y; - float z; -} D3DVECTOR; - -typedef struct _D3DLIGHT9 { - D3DLIGHTTYPE Type; - D3DCOLORVALUE Diffuse; - D3DCOLORVALUE Specular; - D3DCOLORVALUE Ambient; - D3DVECTOR Position; - D3DVECTOR Direction; - float Range; - float Falloff; - float Attenuation0; - float Attenuation1; - float Attenuation2; - float Theta; - float Phi; -} D3DLIGHT9; - -typedef struct _D3DLOCKED_BOX { - INT RowPitch; - INT SlicePitch; - void *pBits; -} D3DLOCKED_BOX; - -typedef struct _D3DLOCKED_RECT { - INT Pitch; - void *pBits; -} D3DLOCKED_RECT; - -typedef struct _D3DMATERIAL9 { - D3DCOLORVALUE Diffuse; - D3DCOLORVALUE Ambient; - D3DCOLORVALUE Specular; - D3DCOLORVALUE Emissive; - float Power; -} D3DMATERIAL9; - -typedef struct _D3DMATRIX { - union { - struct { - float _11, _12, _13, _14; - float _21, _22, _23, _24; - float _31, _32, _33, _34; - float _41, _42, _43, _44; - }; - float m[4][4]; - }; -} D3DMATRIX; - -typedef struct _D3DPRESENT_PARAMETERS { - UINT BackBufferWidth; - UINT BackBufferHeight; - D3DFORMAT BackBufferFormat; - UINT BackBufferCount; - D3DMULTISAMPLE_TYPE MultiSampleType; - DWORD MultiSampleQuality; - D3DSWAPEFFECT SwapEffect; - HWND hDeviceWindow; - BOOL Windowed; - BOOL EnableAutoDepthStencil; - D3DFORMAT AutoDepthStencilFormat; - DWORD Flags; - UINT FullScreen_RefreshRateInHz; - UINT PresentationInterval; -} D3DPRESENT_PARAMETERS; - -typedef struct _D3DRANGE -{ - UINT Offset; - UINT Size; -} D3DRANGE; - -typedef struct _D3DRASTER_STATUS { - BOOL InVBlank; - UINT ScanLine; -} D3DRASTER_STATUS; - -typedef struct _D3DRECT { - LONG x1; - LONG y1; - LONG x2; - LONG y2; -} D3DRECT; - -typedef struct _D3DRECTPATCH_INFO { - UINT StartVertexOffsetWidth; - UINT StartVertexOffsetHeight; - UINT Width; - UINT Height; - UINT Stride; - D3DBASISTYPE Basis; - D3DORDERTYPE Order; -} D3DRECTPATCH_INFO; - -typedef struct _D3DSURFACE_DESC { - D3DFORMAT Format; - D3DRESOURCETYPE Type; - DWORD Usage; - D3DPOOL Pool; - UINT Size; - D3DMULTISAMPLE_TYPE MultiSampleType; - UINT Width; - UINT Height; -} D3DSURFACE_DESC; - -typedef struct _D3DTRIPATCH_INFO { - UINT StartVertexOffset; - UINT NumVertices; - D3DBASISTYPE Basis; - D3DORDERTYPE Order; -} D3DTRIPATCH_INFO; - -typedef struct _D3DVERTEXBUFFER_DESC { - D3DFORMAT Format; - D3DRESOURCETYPE Type; - DWORD Usage; - D3DPOOL Pool; - UINT Size; - DWORD FVF; -} D3DVERTEXBUFFER_DESC; - -typedef struct _D3DVERTEXELEMENT9 { - WORD Stream; - WORD Offset; - BYTE Type; - BYTE Method; - BYTE Usage; - BYTE UsageIndex; -} D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9; - -typedef struct _D3DVIEWPORT9 { - DWORD X; - DWORD Y; - DWORD Width; - DWORD Height; - float MinZ; - float MaxZ; -} D3DVIEWPORT9; - -typedef struct _D3DVOLUME_DESC { - D3DFORMAT Format; - D3DRESOURCETYPE Type; - DWORD Usage; - D3DPOOL Pool; - UINT Width; - UINT Height; - UINT Depth; -} D3DVOLUME_DESC; - -#include <poppack.h> - -#endif -#endif |