diff options
Diffstat (limited to 'winsup/w32api/lib/directx/d3dx8d.def')
-rw-r--r-- | winsup/w32api/lib/directx/d3dx8d.def | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/winsup/w32api/lib/directx/d3dx8d.def b/winsup/w32api/lib/directx/d3dx8d.def deleted file mode 100644 index 17660fff0..000000000 --- a/winsup/w32api/lib/directx/d3dx8d.def +++ /dev/null @@ -1,208 +0,0 @@ -LIBRARY d3dx8d.dll -EXPORTS -D3DXAssembleShader@24 -D3DXAssembleShaderFromFileA@20 -D3DXAssembleShaderFromFileW@20 -D3DXAssembleShaderFromResourceA@24 -D3DXAssembleShaderFromResourceW@24 -D3DXBoxBoundProbe@16 -D3DXCheckCubeTextureRequirements@24 -D3DXCheckTextureRequirements@28 -D3DXCheckVolumeTextureRequirements@32 -D3DXCleanMesh@20 -D3DXColorAdjustContrast@12 -D3DXColorAdjustSaturation@12 -D3DXCompileEffect@16 -D3DXCompileEffectFromFileA@12 -D3DXCompileEffectFromFileW@12 -D3DXComputeBoundingBox@20 -D3DXComputeBoundingSphere@20 -D3DXComputeNormalMap@24 -D3DXComputeNormals@8 -D3DXComputeTangent@28 -D3DXConvertMeshSubsetToSingleStrip@20 -D3DXConvertMeshSubsetToStrips@28 -D3DXCpuOptimizations@4 -D3DXCreateBox@24 -D3DXCreateBuffer@8 -D3DXCreateCubeTexture@28 -D3DXCreateCubeTextureFromFileA@12 -D3DXCreateCubeTextureFromFileExA@52 -D3DXCreateCubeTextureFromFileExW@52 -D3DXCreateCubeTextureFromFileInMemory@16 -D3DXCreateCubeTextureFromFileInMemoryEx@56 -D3DXCreateCubeTextureFromFileW@12 -D3DXCreateCubeTextureFromResourceA@16 -D3DXCreateCubeTextureFromResourceExA@56 -D3DXCreateCubeTextureFromResourceExW@56 -D3DXCreateCubeTextureFromResourceW@16 -D3DXCreateCylinder@32 -D3DXCreateEffect@20 -D3DXCreateEffectFromFileA@16 -D3DXCreateEffectFromFileW@16 -D3DXCreateEffectFromResourceA@16 -D3DXCreateEffectFromResourceW@16 -D3DXCreateFont@12 -D3DXCreateFontIndirect@12 -D3DXCreateMatrixStack@8 -D3DXCreateMesh@24 -D3DXCreateMeshFVF@24 -D3DXCreatePMeshFromStream@24 -D3DXCreatePolygon@20 -D3DXCreateRenderToEnvMap@24 -D3DXCreateRenderToSurface@28 -D3DXCreateSPMesh@20 -D3DXCreateSkinMesh@28 -D3DXCreateSkinMeshFVF@28 -D3DXCreateSkinMeshFromMesh@12 -D3DXCreateSphere@24 -D3DXCreateSprite@8 -D3DXCreateTeapot@12 -D3DXCreateTextA@32 -D3DXCreateTextW@32 -D3DXCreateTexture@32 -D3DXCreateTextureFromFileA@12 -D3DXCreateTextureFromFileExA@56 -D3DXCreateTextureFromFileExW@56 -D3DXCreateTextureFromFileInMemory@16 -D3DXCreateTextureFromFileInMemoryEx@60 -D3DXCreateTextureFromFileW@12 -D3DXCreateTextureFromResourceA@16 -D3DXCreateTextureFromResourceExA@60 -D3DXCreateTextureFromResourceExW@60 -D3DXCreateTextureFromResourceW@16 -D3DXCreateTorus@28 -D3DXCreateVolumeTexture@36 -D3DXCreateVolumeTextureFromFileA@12 -D3DXCreateVolumeTextureFromFileExA@56 -D3DXCreateVolumeTextureFromFileExW@56 -D3DXCreateVolumeTextureFromFileInMemory@16 -D3DXCreateVolumeTextureFromFileInMemoryEx@60 -D3DXCreateVolumeTextureFromFileW@12 -D3DXCreateVolumeTextureFromResourceA@16 -D3DXCreateVolumeTextureFromResourceExA@60 -D3DXCreateVolumeTextureFromResourceExW@60 -D3DXCreateVolumeTextureFromResourceW@16 -D3DXDeclaratorFromFVF@8 -D3DXFVFFromDeclarator@8 -D3DXFilterCubeTexture@16 -D3DXFillCubeTexture@12 -D3DXFillTexture@12 -D3DXFillVolumeTexture@12 -D3DXFilterTexture@16 -D3DXFresnelTerm@8 -D3DXFilterVolumeTexture@16 -D3DXGeneratePMesh@28 -D3DXGetErrorStringA@12 -D3DXGetErrorStringW@12 -D3DXGetFVFVertexSize@4 -D3DXGetImageInfoFromFileA@8 -D3DXGetImageInfoFromFileInMemory@12 -D3DXGetImageInfoFromFileW@8 -D3DXGetImageInfoFromResourceA@12 -D3DXGetImageInfoFromResourceW@12 -D3DXIntersect@40 -D3DXIntersectSubset@44 -D3DXIntersectTri@32 -D3DXLoadMeshFromX@28 -D3DXLoadMeshFromXInMemory@32 -D3DXLoadMeshFromXResource@36 -D3DXLoadMeshFromXof@28 -D3DXLoadSkinMeshFromXof@36 -D3DXLoadSurfaceFromFileA@32 -D3DXLoadSurfaceFromFileInMemory@36 -D3DXLoadSurfaceFromFileW@32 -D3DXLoadSurfaceFromMemory@40 -D3DXLoadSurfaceFromResourceA@36 -D3DXLoadSurfaceFromResourceW@36 -D3DXLoadSurfaceFromSurface@32 -D3DXLoadVolumeFromFileA@32 -D3DXLoadVolumeFromFileInMemory@36 -D3DXLoadVolumeFromFileW@32 -D3DXLoadVolumeFromMemory@44 -D3DXLoadVolumeFromResourceA@36 -D3DXLoadVolumeFromResourceW@36 -D3DXLoadVolumeFromVolume@32 -D3DXMatrixAffineTransformation@20 -D3DXMatrixInverse@12 -D3DXMatrixLookAtLH@16 -D3DXMatrixLookAtRH@16 -D3DXMatrixMultiply@12 -D3DXMatrixMultiplyTranspose@12 -D3DXMatrixOrthoLH@20 -D3DXMatrixOrthoOffCenterLH@28 -D3DXMatrixOrthoOffCenterRH@28 -D3DXMatrixOrthoRH@20 -D3DXMatrixPerspectiveFovLH@20 -D3DXMatrixPerspectiveFovRH@20 -D3DXMatrixPerspectiveLH@20 -D3DXMatrixPerspectiveOffCenterLH@28 -D3DXMatrixPerspectiveOffCenterRH@28 -D3DXMatrixPerspectiveRH@20 -D3DXMatrixReflect@8 -D3DXMatrixRotationAxis@12 -D3DXMatrixRotationQuaternion@8 -D3DXMatrixRotationX@8 -D3DXMatrixRotationY@8 -D3DXMatrixRotationYawPitchRoll@16 -D3DXMatrixRotationZ@8 -D3DXMatrixScaling@16 -D3DXMatrixShadow@12 -D3DXMatrixTransformation@28 -D3DXMatrixTranslation@16 -D3DXMatrixTranspose@8 -D3DXMatrixfDeterminant@4 -D3DXPlaneFromPointNormal@12 -D3DXPlaneFromPoints@16 -D3DXPlaneIntersectLine@16 -D3DXPlaneNormalize@8 -D3DXPlaneTransform@12 -D3DXQuaternionBaryCentric@24 -D3DXQuaternionExp@8 -D3DXQuaternionInverse@8 -D3DXQuaternionLn@8 -D3DXQuaternionMultiply@12 -D3DXQuaternionNormalize@8 -D3DXQuaternionRotationAxis@12 -D3DXQuaternionRotationMatrix@8 -D3DXQuaternionRotationYawPitchRoll@16 -D3DXQuaternionSlerp@16 -D3DXQuaternionSquad@24 -D3DXQuaternionSquadSetup@28 -D3DXQuaternionToAxisAngle@12 -D3DXSaveMeshToX@24 -D3DXSaveSurfaceToFileA@20 -D3DXSaveSurfaceToFileW@20 -D3DXSaveTextureToFileA@16 -D3DXSaveTextureToFileW@16 -D3DXSaveVolumeToFileA@20 -D3DXSaveVolumeToFileW@20 -D3DXSimplifyMesh@28 -D3DXSphereBoundProbe@16 -D3DXTesselateMesh@20 -D3DXSplitMesh@36 -D3DXTessellateNPatches@24 -D3DXValidMesh@12 -D3DXVec2BaryCentric@24 -D3DXVec2CatmullRom@24 -D3DXVec2Hermite@24 -D3DXVec2Normalize@8 -D3DXVec2Transform@12 -D3DXVec2TransformCoord@12 -D3DXVec2TransformNormal@12 -D3DXVec3BaryCentric@24 -D3DXVec3CatmullRom@24 -D3DXVec3Hermite@24 -D3DXVec3Normalize@8 -D3DXVec3Project@24 -D3DXVec3Transform@12 -D3DXVec3TransformCoord@12 -D3DXVec3TransformNormal@12 -D3DXVec3Unproject@24 -D3DXVec4BaryCentric@24 -D3DXVec4CatmullRom@24 -D3DXVec4Cross@16 -D3DXVec4Hermite@24 -D3DXVec4Normalize@8 -D3DXVec4Transform@12 -D3DXWeldVertices@24 |