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IN NO EVENT SHALL THE COPYRIGHT OWNER OR */ /* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, */ /* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT */ /* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) */ /* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */ /* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR */ /* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, */ /* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* -------------------------------------------------------------- */ /* PROLOG END TAG zYx */ #ifdef __SPU__ #ifndef _HYPOTF4_H_ #define _HYPOTF4_H_ 1 #include #include "sqrtf4.h" /* * FUNCTION * vector float _hypotf4(vector float x, vector float y) * * DESCRIPTION * The function hypotf4 returns a float vector in which each element is * the square root of the sum of the squares of the corresponding * elements of x and y. In other words, each element is sqrt(x^2 + y^2). * * The purpose of this function is to avoid overflow during * intermediate calculations, and therefore it is slower than * simply calcualting sqrt(x^2 + y^2). * * This function is performed by factoring out the larger of the 2 * input exponents and moving this factor outside of the sqrt calculation. * This will minimize the possibility of over/underflow when the square * of the values are calculated. Think of it as normalizing the larger * input to the range [1,2). * * * Special Cases: * - hypot(x, +/-0) returns |x| * - hypot(+/- infinity, y) returns +infinity * - hypot(+/- infinity, NaN) returns +infinity * */ static __inline vector float _hypotf4(vector float x, vector float y) { vector unsigned int emask = spu_splats(0x7F800000u); vector unsigned int mmask = spu_splats(0x007FFFFFu); vector signed int bias = spu_splats(0x3F800000); vector float inf = (vec_float4)spu_splats(0x7F800000); vector float onef = spu_splats(1.0f); vector float sbit = spu_splats(-0.0f); vector float max, max_e, max_m; vector float min, min_e, min_m; vector unsigned int xgty; vector float sum; vector float result; /* Only need absolute values for this function */ x = spu_andc(x, sbit); y = spu_andc(y, sbit); xgty = spu_cmpgt(x,y); max = spu_sel(y,x,xgty); min = spu_sel(x,y,xgty); /* Extract exponents and mantissas */ max_e = (vec_float4)spu_and((vec_uint4)max, emask); max_m = (vec_float4)spu_and((vec_uint4)max, mmask); min_e = (vec_float4)spu_and((vec_uint4)min, emask); min_m = (vec_float4)spu_and((vec_uint4)min, mmask); /* Adjust the exponent of the smaller of the 2 input values by * subtracting max_exp from min_exp. */ vec_int4 min_e_int = spu_sub((vec_int4)min_e, (vec_int4)max_e); min_e = (vec_float4)spu_add(min_e_int, bias); /* If the new min exponent is too small, just set it to 0. It * wouldn't contribute to the final result in either case. */ min_e = spu_sel(min_e, sbit, spu_cmpgt(sbit, min_e)); /* Combine new exponents with original mantissas */ max = spu_or(onef, max_m); min = spu_or(min_e, min_m); sum = _sqrtf4(spu_madd(max, max, spu_mul(min, min))); sum = spu_mul(max_e, sum); /* Special case: x = +/- infinity */ result = spu_sel(sum, inf, spu_cmpeq(x, inf)); return result; } #endif /* _HYPOTF4_H_ */ #endif /* __SPU__ */