/* -------------------------------------------------------------- */ /* (C)Copyright 2001,2008, */ /* International Business Machines Corporation, */ /* Sony Computer Entertainment, Incorporated, */ /* Toshiba Corporation, */ /* */ /* All Rights Reserved. */ /* */ /* Redistribution and use in source and binary forms, with or */ /* without modification, are permitted provided that the */ /* following conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright*/ /* notice, this list of conditions and the following disclaimer. */ /* */ /* - Redistributions in binary form must reproduce the above */ /* copyright notice, this list of conditions and the following */ /* disclaimer in the documentation and/or other materials */ /* provided with the distribution. */ /* */ /* - Neither the name of IBM Corporation nor the names of its */ /* contributors may be used to endorse or promote products */ /* derived from this software without specific prior written */ /* permission. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND */ /* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, */ /* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF */ /* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR */ /* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, */ /* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT */ /* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) */ /* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */ /* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR */ /* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, */ /* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* -------------------------------------------------------------- */ /* PROLOG END TAG zYx */ #ifdef __SPU__ #ifndef _POWF4_H_ #define _POWF4_H_ 1 #include #include #include "exp2f4.h" #include "log2f4.h" /* * FUNCTION * vector float _powf4(vector float x, vector float y) * * DESCRIPTION * The _powf4 function computes x raised to the power y for the set of * vectors. The powf4 function is computed as by decomposing * the problem into: * * x^y = 2^(y*log2(x)) * */ static __inline vector float _powf4(vector float x, vector float y) { vec_uint4 y_exp; vec_uint4 y_mantissa; vec_uint4 mant_shift; vec_uint4 y_is_int; vec_uint4 y_is_odd; vec_uint4 x_sign_bit; vec_uint4 zero = (vec_uint4)spu_splats(0); vec_uint4 bit0 = (vec_uint4)spu_splats(0x80000000); vec_int4 error = spu_splats(-1); vec_float4 out; y_exp = spu_and(spu_rlmask((vec_uint4)y, -23), 0x000000FF); /* Need the implied bit in the mantissa to catch * y = 1 case later */ y_mantissa = spu_or(spu_sl((vec_uint4)y, (unsigned int)8), bit0); x_sign_bit = spu_and((vec_uint4)x, bit0); /* We are going to shift the mantissa over enough to * determine if we have an integer. */ mant_shift = spu_add(y_exp, -127); /* Leave the lowest-order integer bit of mantissa on the * high end so we can see if the integer is odd. */ y_mantissa = spu_sl(y_mantissa, mant_shift); y_is_int = spu_cmpeq(spu_andc(y_mantissa, bit0), 0); y_is_int = spu_and(y_is_int, spu_cmpgt(y_exp, 126)); y_is_odd = spu_and(spu_cmpeq(y_mantissa, bit0), y_is_int); out = _exp2f4(spu_mul(y, _log2f4(spu_andc(x, (vec_float4)bit0)))); /* x < 0 is only ok when y integer */ out = spu_sel(out, (vec_float4)error, spu_andc(spu_cmpeq(x_sign_bit, bit0), y_is_int)); /* Preserve the sign of x if y is an odd integer */ out = spu_sel(out, spu_or(out, (vec_float4)x_sign_bit), y_is_odd); /* x = anything, y = +/- 0, returns 1 */ out = spu_sel(out, spu_splats(1.0f), spu_cmpabseq(y, (vec_float4)zero)); return(out); } #endif /* _POWF4_H_ */ #endif /* __SPU__ */