/* miscfuncs.cc: misc funcs that don't belong anywhere else This file is part of Cygwin. This software is a copyrighted work licensed under the terms of the Cygwin license. Please consult the file "CYGWIN_LICENSE" for details. */ #include "winsup.h" #include "miscfuncs.h" #include #include "ntdll.h" #include "path.h" #include "fhandler.h" #include "tls_pbuf.h" /* not yet prototyped in w32api */ extern "C" HRESULT SetThreadDescription (HANDLE hThread, PCWSTR lpThreadDescription); /* Get handle count of an object. */ ULONG get_obj_handle_count (HANDLE h) { OBJECT_BASIC_INFORMATION obi; NTSTATUS status; ULONG hdl_cnt = 0; status = NtQueryObject (h, ObjectBasicInformation, &obi, sizeof obi, NULL); if (!NT_SUCCESS (status)) debug_printf ("NtQueryObject: %y", status); else hdl_cnt = obi.HandleCount; return hdl_cnt; } static char __attribute__ ((noinline)) dummytest (volatile char *p) { return *p; } ssize_t check_iovec (const struct iovec *iov, int iovcnt, bool forwrite) { if (iovcnt < 0 || iovcnt > IOV_MAX) { set_errno (EINVAL); return -1; } __try { size_t tot = 0; while (iovcnt > 0) { if (iov->iov_len > SSIZE_MAX || (tot += iov->iov_len) > SSIZE_MAX) { set_errno (EINVAL); __leave; } volatile char *p = ((char *) iov->iov_base) + iov->iov_len - 1; if (!iov->iov_len) /* nothing to do */; else if (!forwrite) *p = dummytest (p); else dummytest (p); iov++; iovcnt--; } if (tot <= SSIZE_MAX) return (ssize_t) tot; set_errno (EINVAL); } __except (EFAULT) __endtry return -1; } /* Try hard to schedule another thread. Remember not to call this in a lock condition or you'll potentially suffer starvation. */ void yield () { /* MSDN implies that Sleep will force scheduling of other threads. Unlike SwitchToThread() the documentation does not mention other cpus so, presumably (hah!), this + using a lower priority will stall this thread temporarily and cause another to run. (stackoverflow and others seem to confirm that setting this thread to a lower priority and calling Sleep with a 0 paramenter will have this desired effect) CV 2017-03-08: Drop lowering the priority. It leads to potential starvation and it should not be necessary anymore since Server 2003. See the MSDN Sleep man page. */ Sleep (0L); } /* Get a default value for the nice factor. When changing these values, have a look into the below function nice_to_winprio. The values must match the layout of the static "priority" array. */ int winprio_to_nice (DWORD prio) { switch (prio) { case REALTIME_PRIORITY_CLASS: return -20; case HIGH_PRIORITY_CLASS: return -16; case ABOVE_NORMAL_PRIORITY_CLASS: return -8; case NORMAL_PRIORITY_CLASS: return 0; case BELOW_NORMAL_PRIORITY_CLASS: return 8; case IDLE_PRIORITY_CLASS: return 16; } return 0; } /* Get a Win32 priority matching the incoming nice factor. The incoming nice is limited to the interval [-NZERO,NZERO-1]. */ DWORD nice_to_winprio (int &nice) { static const DWORD priority[] = { REALTIME_PRIORITY_CLASS, /* 0 */ HIGH_PRIORITY_CLASS, /* 1 */ HIGH_PRIORITY_CLASS, HIGH_PRIORITY_CLASS, HIGH_PRIORITY_CLASS, HIGH_PRIORITY_CLASS, HIGH_PRIORITY_CLASS, HIGH_PRIORITY_CLASS, /* 7 */ ABOVE_NORMAL_PRIORITY_CLASS, /* 8 */ ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, ABOVE_NORMAL_PRIORITY_CLASS, /* 15 */ NORMAL_PRIORITY_CLASS, /* 16 */ NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, NORMAL_PRIORITY_CLASS, /* 23 */ BELOW_NORMAL_PRIORITY_CLASS, /* 24 */ BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, BELOW_NORMAL_PRIORITY_CLASS, /* 31 */ IDLE_PRIORITY_CLASS, /* 32 */ IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS, IDLE_PRIORITY_CLASS /* 39 */ }; if (nice < -NZERO) nice = -NZERO; else if (nice > NZERO - 1) nice = NZERO - 1; DWORD prio = priority[nice + NZERO]; return prio; } /* Minimal overlapped pipe I/O implementation for signal and commune stuff. */ BOOL CreatePipeOverlapped (PHANDLE hr, PHANDLE hw, LPSECURITY_ATTRIBUTES sa) { int ret = fhandler_pipe::create (sa, hr, hw, 0, NULL, FILE_FLAG_OVERLAPPED); if (ret) SetLastError (ret); return ret == 0; } BOOL ReadPipeOverlapped (HANDLE h, PVOID buf, DWORD len, LPDWORD ret_len, DWORD timeout) { OVERLAPPED ov; BOOL ret; memset (&ov, 0, sizeof ov); ov.hEvent = CreateEvent (NULL, TRUE, FALSE, NULL); ret = ReadFile (h, buf, len, NULL, &ov); if (ret || GetLastError () == ERROR_IO_PENDING) { if (!ret && WaitForSingleObject (ov.hEvent, timeout) != WAIT_OBJECT_0) CancelIo (h); ret = GetOverlappedResult (h, &ov, ret_len, FALSE); } CloseHandle (ov.hEvent); return ret; } BOOL WritePipeOverlapped (HANDLE h, LPCVOID buf, DWORD len, LPDWORD ret_len, DWORD timeout) { OVERLAPPED ov; BOOL ret; memset (&ov, 0, sizeof ov); ov.hEvent = CreateEvent (NULL, TRUE, FALSE, NULL); ret = WriteFile (h, buf, len, NULL, &ov); if (ret || GetLastError () == ERROR_IO_PENDING) { if (!ret && WaitForSingleObject (ov.hEvent, timeout) != WAIT_OBJECT_0) CancelIo (h); ret = GetOverlappedResult (h, &ov, ret_len, FALSE); } CloseHandle (ov.hEvent); return ret; } bool NT_readline::init (POBJECT_ATTRIBUTES attr, PCHAR in_buf, ULONG in_buflen) { NTSTATUS status; IO_STATUS_BLOCK io; status = NtOpenFile (&fh, SYNCHRONIZE | FILE_READ_DATA, attr, &io, FILE_SHARE_VALID_FLAGS, FILE_SYNCHRONOUS_IO_NONALERT | FILE_OPEN_FOR_BACKUP_INTENT); if (!NT_SUCCESS (status)) { paranoid_printf ("NtOpenFile(%S) failed, status %y", attr->ObjectName, status); return false; } buf = in_buf; buflen = in_buflen; got = end = buf; len = 0; line = 1; return true; } PCHAR NT_readline::gets () { IO_STATUS_BLOCK io; while (true) { /* len == 0 indicates we have to read from the file. */ if (!len) { if (!NT_SUCCESS (NtReadFile (fh, NULL, NULL, NULL, &io, got, (buflen - 2) - (got - buf), NULL, NULL))) return NULL; len = io.Information; /* Set end marker. */ got[len] = got[len + 1] = '\0'; /* Set len to the absolute len of bytes in buf. */ len += got - buf; /* Reset got to start reading at the start of the buffer again. */ got = end = buf; } else { got = end + 1; ++line; } /* Still some valid full line? */ if (got < buf + len) { if ((end = strchr (got, '\n'))) { end[end[-1] == '\r' ? -1 : 0] = '\0'; return got; } /* Last line missing a \n at EOF? */ if (len < buflen - 2) { len = 0; return got; } } /* We have to read once more. Move remaining bytes to the start of the buffer and reposition got so that it points to the end of the remaining bytes. */ len = buf + len - got; memmove (buf, got, len); got = buf + len; buf[len] = buf[len + 1] = '\0'; len = 0; } } /* Signal the thread name to any attached debugger (See "How to: Set a Thread Name in Native Code" https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx) */ #define MS_VC_EXCEPTION 0x406D1388 static void SetThreadNameExc (DWORD dwThreadID, const char* threadName) { if (!IsDebuggerPresent ()) return; ULONG_PTR info[] = { 0x1000, /* type, must be 0x1000 */ (ULONG_PTR) threadName, /* pointer to threadname */ dwThreadID, /* thread ID (+ flags on x86_64) */ }; __try { RaiseException (MS_VC_EXCEPTION, 0, sizeof (info) / sizeof (ULONG_PTR), info); } __except (NO_ERROR) __endtry } void SetThreadName (DWORD dwThreadID, const char* threadName) { HANDLE hThread = OpenThread (THREAD_SET_LIMITED_INFORMATION, FALSE, dwThreadID); if (hThread) { /* SetThreadDescription only exists in a wide-char version, so we must convert threadname to wide-char. The encoding of threadName is unclear, so use UTF8 until we know better. */ int bufsize = MultiByteToWideChar (CP_UTF8, 0, threadName, -1, NULL, 0); WCHAR buf[bufsize]; bufsize = MultiByteToWideChar (CP_UTF8, 0, threadName, -1, buf, bufsize); HRESULT hr = SetThreadDescription (hThread, buf); if (hr != S_OK) { debug_printf ("SetThreadDescription() failed. %08x %08x\n", GetLastError (), hr); } CloseHandle (hThread); } /* also use the older, exception-based method of setting threadname for the benefit of things which don't known about GetThreadDescription. */ SetThreadNameExc (dwThreadID, threadName); } #define add_size(p,s) ((p) = ((__typeof__(p))((PBYTE)(p)+(s)))) static WORD num_cpu_per_group = 0; static WORD group_count = 0; WORD __get_cpus_per_group (void) { tmp_pathbuf tp; if (num_cpu_per_group) return num_cpu_per_group; num_cpu_per_group = 64; group_count = 1; PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX lpi = (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX) tp.c_get (); DWORD lpi_size = NT_MAX_PATH; /* Fake a SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX group info block if GetLogicalProcessorInformationEx fails for some reason. */ if (!GetLogicalProcessorInformationEx (RelationGroup, lpi, &lpi_size)) { lpi_size = sizeof *lpi; lpi->Relationship = RelationGroup; lpi->Size = lpi_size; lpi->Group.MaximumGroupCount = 1; lpi->Group.ActiveGroupCount = 1; lpi->Group.GroupInfo[0].MaximumProcessorCount = wincap.cpu_count (); lpi->Group.GroupInfo[0].ActiveProcessorCount = __builtin_popcountl (wincap.cpu_mask ()); lpi->Group.GroupInfo[0].ActiveProcessorMask = wincap.cpu_mask (); } PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX plpi = lpi; for (DWORD size = lpi_size; size > 0; size -= plpi->Size, add_size (plpi, plpi->Size)) if (plpi->Relationship == RelationGroup) { /* There are systems with a MaximumProcessorCount not reflecting the actually available CPUs. The ActiveProcessorCount is correct though. So we just use ActiveProcessorCount for now, hoping for the best. */ num_cpu_per_group = plpi->Group.GroupInfo[0].ActiveProcessorCount; /* Follow that lead to get the group count. */ group_count = plpi->Group.ActiveGroupCount; break; } return num_cpu_per_group; } WORD __get_group_count (void) { if (group_count == 0) (void) __get_cpus_per_group (); // caller should have called this first return group_count; }