#include #include #include #include #if 0 #define STREAMS_VERSION #endif #if defined(STREAMS_VERSION) #include #endif #include "silly.h" extern "C" BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved) { return TRUE; } CSilly:: CSilly() { szName = NULL; } CSilly:: CSilly(char* new_szName) { szName = new char[strlen(new_szName)+1]; if (szName) { strcpy (szName, new_szName); } } CSilly:: ~CSilly() { printf ("In CSilly destructor.\n"); if (szName) { delete szName; } } CSilly:: Poke () { #ifndef STREAMS_VERSION printf ("Ouch!\n"); #else cout << "Ouch!" << endl; #endif } CSilly:: Stab (int nTimes) { #ifndef STREAMS_VERSION printf ("Ugh"); #else cout << "Ugh"; #endif int i; for (i = 0; i < nTimes; i++) { #ifndef STREAMS_VERSION putchar('!'); #else cout << '!' ; #endif } #ifndef STREAMS_VERSION putchar('\n'); #else cout << endl; #endif } CSilly:: WhatsYourName () { if (szName) { #ifndef STREAMS_VERSION printf ("I'm %s.\n", szName); #else cout << "I'm " << szName << "." << endl; #endif } else { #ifndef STREAMS_VERSION printf ("I have no name.\n"); #else cout << "I have no name." << endl; #endif } }