// // This is a C++ version of the code in dll.c. NOTE that you need to put // extern "C" { ... } around DllMain or it will not be called when your // Dll starts up! (It will get name mangled as a C++ function and the C // default version in libmingw32.a will get called instead.) // #include #include extern "C" { BOOL WINAPI DllMain (HANDLE hDll, DWORD dwReason, LPVOID lpReserved) { switch (dwReason) { case DLL_PROCESS_ATTACH: cout << "Dll Attached" << endl ; break; case DLL_PROCESS_DETACH: cout << "Dll Detached" << endl ; break; case DLL_THREAD_ATTACH: printf ("DLL Thread Attached.\n"); break; case DLL_THREAD_DETACH: printf ("DLL Thread Detached.\n"); break; } return TRUE; } void Test () { printf ("Test Function called!\n"); } };