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# This file is part of Gajim.
#
# Gajim is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published
# by the Free Software Foundation; version 3 only.
#
# Gajim is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
from __future__ import annotations
from typing import cast
from typing import Optional
from typing import TYPE_CHECKING
from gi.repository import Gdk
from gi.repository import Gio
from gi.repository import GLib
from gi.repository import Gtk
from gajim.common import app
from gajim.common import types
from gajim.common.const import Direction
from gajim.common.modules.contacts import GroupchatContact
from .emoji_data_gtk import get_emoji_data
from .groupchat_nick_completion import GroupChatNickCompletion
if TYPE_CHECKING:
from .message_input import MessageInputTextView
MAX_ENTRIES = 5
class ChatActionProcessor(Gtk.Popover):
def __init__(self, message_input: MessageInputTextView) -> None:
Gtk.Popover.__init__(self)
self._menu = Gio.Menu()
self.bind_model(self._menu)
self.set_relative_to(message_input)
self.set_position(Gtk.PositionType.TOP)
self.set_modal(False)
self.set_size_request(250, -1)
self.connect('closed', self._on_popover_closed)
self.connect('destroy', self._on_destroy)
self._account: Optional[str] = None
self._contact: Optional[types.ChatContactT] = None
self._message_input = message_input
self._message_input.connect('key-press-event', self._on_key_press)
self._buf = message_input.get_buffer()
self._buf.connect('changed', self._on_changed)
self._nick_completion = GroupChatNickCompletion()
self._start_mark: Optional[Gtk.TextMark] = None
self._current_iter: Optional[Gtk.TextIter] = None
self._active = False
def switch_contact(self, contact: types.ChatContactT) -> None:
self._account = contact.account
self._contact = contact
if isinstance(contact, GroupchatContact):
self._nick_completion.switch_contact(contact)
def _on_destroy(self, _popover: Gtk.Popover) -> None:
app.check_finalize(self)
def _on_key_press(self,
textview: MessageInputTextView,
event: Gdk.EventKey
) -> bool:
if isinstance(self._contact, GroupchatContact):
res = self._nick_completion.process_key_press(textview, event)
if res:
return True
if not self._active:
return False
if event.keyval == Gdk.KEY_Up:
self._move_selection(Direction.PREV)
return True
if event.keyval == Gdk.KEY_Down:
self._move_selection(Direction.NEXT)
return True
if event.keyval in (Gdk.KEY_Left, Gdk.KEY_Right):
self.popdown()
return False
if event.keyval in (Gdk.KEY_Return, Gdk.KEY_Tab):
selected_action = self._get_selected_action()
self._replace_text(selected_action)
self.popdown()
return True
return False
def _on_popover_closed(self, _popover: Gtk.Popover) -> None:
self._active = False
self._message_input.grab_focus()
def _get_text(self) -> str:
start, end = self._buf.get_bounds()
return self._buf.get_text(start, end, True)
def _replace_text(self, selected_action: str) -> None:
assert self._start_mark is not None
start_iter = self._buf.get_iter_at_mark(self._start_mark)
assert self._current_iter is not None
self._buf.delete(start_iter, self._current_iter)
self._buf.insert(start_iter, selected_action)
def _get_commands(self) -> list[str]:
# TODO
# commands: list[str] = []
# assert self._account
# assert self._contact
# control = app.window.get_control()
# for command in control.list_commands():
# for name in command.names:
# commands.append(name)
# return commands
return []
def _on_changed(self, _textview: MessageInputTextView) -> None:
insert = self._buf.get_insert()
self._current_iter = self._buf.get_iter_at_mark(insert)
current_offset = self._current_iter.get_offset()
if self._start_mark is None:
start_iter = self._buf.get_iter_at_offset(current_offset - 1)
else:
start_iter = self._buf.get_iter_at_mark(self._start_mark)
command_found = self._check_for_command(start_iter)
emoji_found = self._check_for_emoji(start_iter)
if not command_found and not emoji_found:
if self._start_mark is not None:
self._buf.delete_mark(self._start_mark)
self._start_mark = None
self.popdown()
def _check_for_command(self, start_iter: Gtk.TextIter) -> bool:
assert self._current_iter is not None
search = self._current_iter.backward_search(
'/',
Gtk.TextSearchFlags.VISIBLE_ONLY,
start_iter)
if search is not None:
start, _end = search
if start.get_offset() > 0:
# '/' not at the beginning
return False
action_text = self._buf.get_text(start, self._current_iter, False)
if self._start_mark is None:
self._start_mark = Gtk.TextMark.new('chat-action-start', True)
self._buf.add_mark(self._start_mark, start)
self._update_commands_menu(action_text, start)
return True
return False
def _update_commands_menu(self,
action_text: str,
start: Gtk.TextIter
) -> None:
self._menu.remove_all()
command_list = self._get_commands()
num_entries = 0
for command in command_list:
if not command.startswith(action_text[1:]):
continue
if num_entries >= MAX_ENTRIES:
continue
action_data = GLib.Variant('s', f'/{command}')
menu_item = Gio.MenuItem()
menu_item.set_label(f'/{command}')
menu_item.set_attribute_value('action-data', action_data)
self._menu.append_item(menu_item)
num_entries += 1
if self._menu.get_n_items() > 0:
self._show_menu(start)
else:
self.popdown()
def _check_for_emoji(self, start_iter: Gtk.TextIter) -> bool:
if not app.settings.get('enable_emoji_shortcodes'):
return False
assert self._current_iter is not None
search = self._current_iter.backward_search(
':',
Gtk.TextSearchFlags.CASE_INSENSITIVE,
start_iter)
if search is not None:
start, _end = search
colon_offset = start.get_offset()
before_colon = self._buf.get_iter_at_offset(colon_offset - 1)
if before_colon.get_char() not in (' ', '\n'):
# We want to show the menu only if text begins with a colon,
# or if a colon follows on a space. This avoids showing the
# menu within normal sentences containing colons.
text = self._get_text()
if not text.startswith(':'):
return False
action_text = self._buf.get_text(start, self._current_iter, False)
if self._start_mark is None:
self._start_mark = Gtk.TextMark.new('chat-action-start', True)
self._buf.add_mark(self._start_mark, start)
self._update_emoji_menu(action_text, start)
return True
return False
def _update_emoji_menu(self,
action_text: str,
start: Gtk.TextIter
) -> None:
self._menu.remove_all()
emoji_data = get_emoji_data()
menu_entry_count = 0
for shortcode, codepoint in emoji_data.items():
if not shortcode.startswith(action_text[1:]):
continue
if menu_entry_count >= MAX_ENTRIES:
continue
action_data = GLib.Variant('s', codepoint)
menu_item = Gio.MenuItem()
menu_item.set_label(f'{codepoint} {shortcode}')
menu_item.set_attribute_value('action-data', action_data)
self._menu.append_item(menu_item)
menu_entry_count += 1
if self._menu.get_n_items() > 0:
self._show_menu(start)
else:
self.popdown()
def _show_menu(self, start: Gtk.TextIter) -> None:
self._active = True
rectangle = self._message_input.get_iter_location(start)
self.set_pointing_to(rectangle)
self.popup()
menu_items = self._get_menu_items()
menu_items[0].set_state_flags(
Gtk.StateFlags.FOCUSED | Gtk.StateFlags.PRELIGHT, False)
for item in menu_items:
item.connect(
'clicked', self._on_item_clicked, menu_items.index(item))
def _on_item_clicked(self, _button: Gtk.MenuButton, index: int) -> None:
variant = self._menu.get_item_attribute_value(
index, 'action-data')
self._replace_text(variant.get_string())
self.popdown()
def _get_menu_items(self) -> list[Gtk.ModelButton]:
stack = cast(Gtk.Stack, self.get_children()[0])
menu_section_box = cast(Gtk.Box, stack.get_children()[0])
box = cast(Gtk.Box, menu_section_box.get_children()[0])
items = cast(list[Gtk.ModelButton], box.get_children())
return items
def _get_selected_action(self) -> str:
items = self._get_menu_items()
for item in items:
if self._item_has_focus(item):
variant = self._menu.get_item_attribute_value(
items.index(item), 'action-data')
return variant.get_string()
return ''
def _move_selection(self, direction: Direction) -> None:
# The popover cannot have real focus, since we want to continue
# writing in the message input. Instead, we emulate focus/prelight
# state for menu items when pressing Up/Down arrows. Reference:
# https://gitlab.gnome.org/GNOME/gtk/-/blob/main/gtk/
# gtkemojicompletion.c
items = self._get_menu_items()
num_items = len(items)
if num_items == 1:
return
new_item = items[0] # default item
for item in items:
if self._item_has_focus(item):
item.unset_state_flags(
Gtk.StateFlags.FOCUSED | Gtk.StateFlags.PRELIGHT)
else:
continue
if direction is Direction.NEXT:
if items.index(item) == num_items - 1:
# Select first (default)
break
new_item = items[items.index(item) + 1]
break
if items.index(item) == 0:
new_item = items[num_items - 1]
break
new_item = items[items.index(item) - 1]
break
new_item.set_state_flags(
Gtk.StateFlags.FOCUSED | Gtk.StateFlags.PRELIGHT, False)
@staticmethod
def _item_has_focus(item: Gtk.ModelButton) -> bool:
flags = item.get_state_flags()
return 'GTK_STATE_FLAG_FOCUSED' in str(flags)
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