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authormeta-androcto <meta.androcto1@gmail.com>2016-08-05 11:38:21 +0300
committermeta-androcto <meta.androcto1@gmail.com>2016-08-05 11:38:21 +0300
commit9178b6b22389333d19c12bd4d8b253fa9e3aa661 (patch)
treeee0c400aaf9fc7cad6e0d66f3b108ff2d4bcd494
parent4bfde2f6d76d88d14af8fedfc0641d639268bf61 (diff)
curve extra objects: clean up imports, add surface objects
-rw-r--r--add_curve_extra_objects/__init__.py33
-rw-r--r--add_curve_extra_objects/add_curve_aceous_galore.py9
-rw-r--r--add_curve_extra_objects/add_curve_spirals.py71
-rw-r--r--add_curve_extra_objects/add_curve_torus_knots.py137
-rw-r--r--add_curve_extra_objects/add_surface_plane_cone.py451
5 files changed, 600 insertions, 101 deletions
diff --git a/add_curve_extra_objects/__init__.py b/add_curve_extra_objects/__init__.py
index 945a8ac5..ec45c1c1 100644
--- a/add_curve_extra_objects/__init__.py
+++ b/add_curve_extra_objects/__init__.py
@@ -28,22 +28,26 @@ bl_info = {
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/Curve/Curve_Objects",
- "category": "Add Curve"}
+ "category": "Add Curve"
+ }
if "bpy" in locals():
- import imp
- imp.reload(add_curve_aceous_galore)
- imp.reload(add_curve_spirals)
- imp.reload(add_curve_torus_knots)
+ import importlib
+ importlib.reload(add_curve_aceous_galore)
+ importlib.reload(add_curve_spirals)
+ importlib.reload(add_curve_torus_knots)
+ importlib.reload(add_surface_plane_cone)
else:
from . import add_curve_aceous_galore
from . import add_curve_spirals
from . import add_curve_torus_knots
+ from . import add_surface_plane_cone
import bpy
+from bpy.types import Menu
-class INFO_MT_curve_extras_add(bpy.types.Menu):
+class INFO_MT_curve_extras_add(Menu):
# Define the "Extras" menu
bl_idname = "curve_extra_objects_add"
bl_label = "Extra Objects"
@@ -57,8 +61,10 @@ class INFO_MT_curve_extras_add(bpy.types.Menu):
text="Spirals")
layout.operator("curve.torus_knot_plus",
text="Torus Knot Plus")
-# Define "Extras" menu
+
+# Define "Extras" menus
def menu_func(self, context):
+ self.layout.separator()
self.layout.operator("mesh.curveaceous_galore",
text="Curve Profiles")
self.layout.operator("curve.torus_knot_plus",
@@ -66,17 +72,30 @@ def menu_func(self, context):
self.layout.operator("curve.spirals",
text="Spirals")
+def menu_surface(self, context):
+ layout = self.layout
+ self.layout.separator()
+ self.layout.operator("object.add_surface_wedge", text="Wedge", icon="MOD_CURVE")
+ self.layout.operator("object.add_surface_cone", text="Cone", icon="MOD_CURVE")
+ self.layout.operator("object.add_surface_star", text="Star", icon="MOD_CURVE")
+ self.layout.operator("object.add_surface_plane", text="Plane", icon="MOD_CURVE")
+ self.layout.operator("curve.smooth_x_times", text="Special Smooth", icon="MOD_CURVE")
+
def register():
bpy.utils.register_module(__name__)
# Add "Extras" menu to the "Add Curve" menu
bpy.types.INFO_MT_curve_add.append(menu_func)
+ # Add "Extras" menu to the "Add Surface" menu
+ bpy.types.INFO_MT_surface_add.append(menu_surface)
def unregister():
bpy.utils.unregister_module(__name__)
# Remove "Extras" menu from the "Add Curve" menu.
bpy.types.INFO_MT_curve_add.remove(menu_func)
+ # Remove "Extras" menu from the "Add Surface" menu.
+ bpy.types.INFO_MT_surface_add.remove(menu_surface)
if __name__ == "__main__":
register()
diff --git a/add_curve_extra_objects/add_curve_aceous_galore.py b/add_curve_extra_objects/add_curve_aceous_galore.py
index 13fda4be..41bf4587 100644
--- a/add_curve_extra_objects/add_curve_aceous_galore.py
+++ b/add_curve_extra_objects/add_curve_aceous_galore.py
@@ -44,8 +44,13 @@ from mathutils import (
Matrix,
Vector,
)
-from math import sin, cos, pi
+from math import (
+ sin,
+ cos,
+ pi
+ )
import mathutils.noise as Noise
+from bpy.types import Operator
###------------------------------------------------------------
#### Some functions to use with others:
###------------------------------------------------------------
@@ -767,7 +772,7 @@ def main(context, self, align_matrix):
return
-class Curveaceous_galore(bpy.types.Operator):
+class Curveaceous_galore(Operator):
"""Add many types of curves"""
bl_idname = "mesh.curveaceous_galore"
bl_label = "Curve Profiles"
diff --git a/add_curve_extra_objects/add_curve_spirals.py b/add_curve_extra_objects/add_curve_spirals.py
index a07ef411..29a86870 100644
--- a/add_curve_extra_objects/add_curve_spirals.py
+++ b/add_curve_extra_objects/add_curve_spirals.py
@@ -19,18 +19,25 @@ from bpy.props import (
FloatProperty,
IntProperty,
)
-from math import sin, cos, pi, exp
+from math import (
+ sin,
+ cos,
+ pi,
+ exp
+ )
from bpy_extras.object_utils import AddObjectHelper, object_data_add
+from bpy.types import Operator
#make normal spiral
#-----------------------------------------------------------------------------
-def make_spiral(props, context): #archemedian and logarithmic can be plottet in zylindrical coordinates
- #if props.spiral_type != 1 and props.spiral_type != 2:
- # return None
+def make_spiral(props, context):
+#archemedian and logarithmic can be plottet in zylindrical coordinates
+#if props.spiral_type != 1 and props.spiral_type != 2:
+# return None
- #INPUT: turns->degree->max_phi, steps, direction
- #Initialise Polar Coordinate Enviroment
- #-------------------------------
+#INPUT: turns->degree->max_phi, steps, direction
+#Initialise Polar Coordinate Enviroment
+#-------------------------------
props.degree = 360*props.turns #If you want to make the slider for degree
steps = props.steps * props.turns #props.steps[per turn] -> steps[for the whole spiral]
props.z_scale = props.dif_z * props.turns
@@ -47,25 +54,26 @@ def make_spiral(props, context): #archemedian and logarithmic c
cur_phi = 0
cur_z = 0
- #-------------------------------
+#-------------------------------
- #Archemedean: dif_radius, radius
+#Archemedean: dif_radius, radius
cur_rad = props.radius
- step_rad = props.dif_radius/(steps * 360/props.degree) #radius increase per angle for archemedean spiral| (steps * 360/props.degree)...Steps needed for 360 deg
- #Logarithmic: radius, B_force, ang_div, dif_z
+ step_rad = props.dif_radius/(steps * 360/props.degree)
+#radius increase per angle for archemedean spiral| (steps * 360/props.degree)...Steps needed for 360 deg
+#Logarithmic: radius, B_force, ang_div, dif_z
- #print("max_phi:",max_phi,"step_phi:",step_phi,"step_rad:",step_rad,"step_z:",step_z)
+#print("max_phi:",max_phi,"step_phi:",step_phi,"step_rad:",step_rad,"step_z:",step_z)
while abs(cur_phi) <= abs(max_phi):
cur_phi += step_phi
cur_z += step_z
- #-------------------------------
+#-------------------------------
if props.spiral_type == 1:
cur_rad += step_rad
if props.spiral_type == 2:
- #r = a*e^{|theta| * b}
+#r = a*e^{|theta| * b}
cur_rad = props.radius * pow(props.B_force, abs(cur_phi))
- #-------------------------------
+#-------------------------------
px = cur_rad * cos(cur_phi)
py = cur_rad * sin(cur_phi)
@@ -92,13 +100,13 @@ def make_spiral_spheric(props, context):
verts = []
verts.extend([0,0,-props.radius,1]) #First vertex at south pole
- #cur_rad = props.radius = CONST
+#cur_rad = props.radius = CONST
cur_phi = 0
cur_theta = -pi/2 #Beginning at south pole
while abs(cur_phi) <= abs(max_phi):
- #Coordinate Transformation sphere->rect
+#Coordinate Transformation sphere->rect
px = props.radius * cos(cur_theta) * cos(cur_phi)
py = props.radius * cos(cur_theta) * sin(cur_phi)
pz = props.radius * sin(cur_theta)
@@ -113,7 +121,7 @@ def make_spiral_spheric(props, context):
#-----------------------------------------------------------------------------
def make_spiral_torus(props, context):
- #INPUT: turns, steps, inner_radius, curves_number, mul_height, dif_inner_radius, cycles
+#INPUT: turns, steps, inner_radius, curves_number, mul_height, dif_inner_radius, cycles
max_phi = 2*pi*props.turns * props.cycles #max angle in radian
step_phi = 2*pi/props.steps #Step of angle in radians between two vertices
if props.spiral_direction == 1: #flip direction
@@ -134,7 +142,7 @@ def make_spiral_torus(props, context):
n_cycle = 0
while abs(cur_phi) <= abs(max_phi):
- #Torus Coordinates -> Rect
+#Torus Coordinates -> Rect
px = ( cur_rad + cur_inner_rad * cos(cur_phi) ) * cos(props.curves_number * cur_theta)
py = ( cur_rad + cur_inner_rad * cos(cur_phi) ) * sin(props.curves_number * cur_theta)
pz = cur_inner_rad * sin(cur_phi) + cur_z
@@ -172,14 +180,16 @@ def draw_curve(props, context):
elif props.curve_type == 1:
spline = curve_data.splines.new(type='NURBS')
- spline.points.add( len(verts)*0.25-1 ) #Add only one quarter of points as elements in verts, because verts looks like: "x,y,z,?,x,y,z,?,x,..."
+ spline.points.add( len(verts)*0.25-1 )
+#Add only one quarter of points as elements in verts, because verts looks like: "x,y,z,?,x,y,z,?,x,..."
spline.points.foreach_set('co', verts)
new_obj = object_data_add(context, curve_data)
-class spirals(bpy.types.Operator):
+class spirals(Operator):
bl_idname = "curve.spirals"
bl_label = "Spirals"
- bl_options = {'REGISTER','UNDO', 'PRESET'} #UNDO needed for operator redo and therefore also to let the addobjecthelp appear!!!
+ bl_options = {'REGISTER','UNDO', 'PRESET'}
+#UNDO needed for operator redo and therefore also to let the addobjecthelp appear!!!
bl_description = "adds different types of spirals"
spiral_type = IntProperty(default=1, min=1, max=4, description="1:archemedian, 2:logarithmic, 3:spheric, 4:torus")
@@ -191,12 +201,14 @@ class spirals(bpy.types.Operator):
radius = FloatProperty(default=1.00, min=0.00, max=100.00, description="radius for first turn")
- dif_z = FloatProperty(default=0, min=-10.00, max=100.00, description="increase in z axis per turn") #needed for 1 and 2 spiral_type
- #ARCHMEDEAN variables
- dif_radius = FloatProperty(default=0.00, min=-50.00, max=50.00, description="radius increment in each turn") #step between turns(one turn equals 360 deg)
- #LOG variables
+ dif_z = FloatProperty(default=0, min=-10.00, max=100.00, description="increase in z axis per turn")
+#needed for 1 and 2 spiral_type
+#ARCHMEDEAN variables
+ dif_radius = FloatProperty(default=0.00, min=-50.00, max=50.00, description="radius increment in each turn")
+#step between turns(one turn equals 360 deg)
+#LOG variables
B_force = FloatProperty(default=1.00, min=0.00, max=30.00, description="factor of exponent")
- #TORUS variables
+#TORUS variables
inner_radius = FloatProperty(default=0.20, min=0.00, max=100, description="Inner Radius of Torus")
dif_inner_radius = FloatProperty(default=0, min=-10, max=100, description="Increase of inner Radius per Cycle")
dif_radius = FloatProperty(default=0, min=-10, max=100, description="Increase of Torus Radius per Cycle")
@@ -204,7 +216,7 @@ class spirals(bpy.types.Operator):
curves_number = IntProperty(default=1, min=1, max=400, description="Number of curves of spiral")
touch = BoolProperty(default=False, description="No empty spaces between cycles")
- def draw(self, context): #Function used by Blender to draw the menu
+ def draw(self, context):
layout = self.layout
layout.prop(self, 'spiral_type', text="Spiral Type")
layout.prop(self, 'curve_type', text="Curve Type")
@@ -242,7 +254,8 @@ class spirals(bpy.types.Operator):
box.prop(self, 'dif_inner_radius', text = "Increase of Inner Radius")
@classmethod
- def poll(cls, context): #method called by blender to check if the operator can be run
+ def poll(cls, context):
+#method called by blender to check if the operator can be run
return context.scene != None
def execute(self, context):
time_start = time.time()
diff --git a/add_curve_extra_objects/add_curve_torus_knots.py b/add_curve_extra_objects/add_curve_torus_knots.py
index 7423be04..b43bd831 100644
--- a/add_curve_extra_objects/add_curve_torus_knots.py
+++ b/add_curve_extra_objects/add_curve_torus_knots.py
@@ -34,11 +34,22 @@ bl_info = {
#### import modules
import bpy
-from bpy.props import BoolProperty, EnumProperty, FloatProperty, IntProperty
-from math import sin, cos, pi, sqrt
+from bpy.props import (
+ BoolProperty,
+ EnumProperty,
+ FloatProperty,
+ IntProperty
+ )
+from math import (
+ sin,
+ cos,
+ pi,
+ sqrt
+ )
from mathutils import *
from bpy_extras.object_utils import AddObjectHelper, object_data_add
from random import random
+from bpy.types import Operator
DEBUG = False
@@ -59,7 +70,7 @@ def Torus_Knot(self, linkIndex=0):
N = self.torus_res # curve resolution (number of control points)
- # use plus options only when they are enabled
+# use plus options only when they are enabled
if self.options_plus:
u = self.torus_u # p multiplier
v = self.torus_v # q multiplier
@@ -74,19 +85,19 @@ def Torus_Knot(self, linkIndex=0):
R = self.torus_R * s # major radius (scaled)
r = self.torus_r * s # minor radius (scaled)
- # number of decoupled links when (p,q) are NOT co-primes
+# number of decoupled links when (p,q) are NOT co-primes
links = gcd(p,q) # = 1 when (p,q) are co-primes
- # parametrized angle increment (cached outside of the loop for performance)
- # NOTE: the total angle is divided by number of decoupled links to ensure
- # the curve does not overlap with itself when (p,q) are not co-primes
+# parametrized angle increment (cached outside of the loop for performance)
+# NOTE: the total angle is divided by number of decoupled links to ensure
+# the curve does not overlap with itself when (p,q) are not co-primes
da = 2*pi/links/(N-1)
- # link phase : each decoupled link is phased equally around the torus center
- # NOTE: linkIndex value is in [0, links-1]
+# link phase : each decoupled link is phased equally around the torus center
+# NOTE: linkIndex value is in [0, links-1]
linkPhase = 2*pi/q * linkIndex # = 0 when there is just ONE link
- # user defined phasing
+# user defined phasing
if self.options_plus:
rPhase = self.torus_rP # user defined revolution phase
sPhase = self.torus_sP # user defined spin phase
@@ -105,14 +116,14 @@ def Torus_Knot(self, linkIndex=0):
print("link phase = %.2f deg" % (linkPhase * 180/pi))
print("link phase = %.2f rad" % linkPhase)
- # flip directions ? NOTE: flipping both is equivalent to no flip
+# flip directions ? NOTE: flipping both is equivalent to no flip
if self.flip_p: p*=-1
if self.flip_q: q*=-1
- # create the 3D point array for the current link
+# create the 3D point array for the current link
newPoints = []
for n in range(N-1):
- # t = 2*pi / links * n/(N-1) with: da = 2*pi/links/(N-1) => t = n * da
+# t = 2*pi / links * n/(N-1) with: da = 2*pi/links/(N-1) => t = n * da
t = n * da
theta = p*t*u + rPhase # revolution angle
phi = q*t*v + sPhase # spin angle
@@ -121,8 +132,8 @@ def Torus_Knot(self, linkIndex=0):
y = (R + r*cos(phi)) * sin(theta)
z = r*sin(phi) * h
- # append 3D point
- # NOTE : the array is adjusted later as needed to 4D for POLY and NURBS
+# append 3D point
+# NOTE : the array is adjusted later as needed to 4D for POLY and NURBS
newPoints.append([x,y,z])
return newPoints
@@ -135,7 +146,7 @@ def align_matrix(self, context):
else:
loc = Matrix.Translation(context.scene.cursor_location)
- # user defined location & translation
+# user defined location & translation
userLoc = Matrix.Translation(self.location)
userRot = self.rotation.to_matrix().to_4x4()
@@ -163,15 +174,15 @@ def setBezierHandles(obj, mode = 'AUTOMATIC'):
# ------------------------------------------------------------------------------
# Convert array of vert coordinates to points according to spline type
def vertsToPoints(Verts, splineType):
- # main vars
+# main vars
vertArray = []
- # array for BEZIER spline output (V3)
+# array for BEZIER spline output (V3)
if splineType == 'BEZIER':
for v in Verts:
vertArray += v
- # array for non-BEZIER output (V4)
+# array for non-BEZIER output (V4)
else:
for v in Verts:
vertArray += v
@@ -185,33 +196,33 @@ def vertsToPoints(Verts, splineType):
# ------------------------------------------------------------------------------
# Create the Torus Knot curve and object and add it to the scene
def create_torus_knot(self, context):
- # pick a name based on (p,q) parameters
+# pick a name based on (p,q) parameters
aName = "Torus Knot %i x %i" % (self.torus_p, self.torus_q)
- # create curve
+# create curve
curve_data = bpy.data.curves.new(name=aName, type='CURVE')
- # setup materials to be used for the TK links
+# setup materials to be used for the TK links
if self.use_colors:
addLinkColors(self, curve_data)
- # create torus knot link(s)
+# create torus knot link(s)
if self.multiple_links:
links = gcd(self.torus_p, self.torus_q);
else:
links = 1;
for l in range(links):
- # get vertices for the current link
+# get vertices for the current link
verts = Torus_Knot(self, l)
- # output splineType 'POLY' 'NURBS' or 'BEZIER'
+# output splineType 'POLY' 'NURBS' or 'BEZIER'
splineType = self.outputType
- # turn verts into proper array (based on spline type)
+# turn verts into proper array (based on spline type)
vertArray = vertsToPoints(verts, splineType)
- # create spline from vertArray (based on spline type)
+# create spline from vertArray (based on spline type)
spline = curve_data.splines.new(type=splineType)
if splineType == 'BEZIER':
spline.bezier_points.add(int(len(vertArray)*1.0/3-1))
@@ -221,18 +232,18 @@ def create_torus_knot(self, context):
spline.points.foreach_set('co', vertArray)
spline.use_endpoint_u = True
- # set curve options
+# set curve options
spline.use_cyclic_u = True
spline.order_u = 4
- # set a color per link
+# set a color per link
if self.use_colors:
spline.material_index = l
curve_data.dimensions = '3D'
curve_data.resolution_u = self.segment_res
- # create surface ?
+# create surface ?
if self.geo_surface:
curve_data.fill_mode = 'FULL'
curve_data.bevel_depth = self.geo_bDepth
@@ -242,14 +253,14 @@ def create_torus_knot(self, context):
new_obj = bpy.data.objects.new(aName, curve_data)
- # set object in the scene
+# set object in the scene
scene = bpy.context.scene
scene.objects.link(new_obj) # place in active scene
new_obj.select = True # set as selected
scene.objects.active = new_obj # set as active
new_obj.matrix_world = self.align_matrix # apply matrix
- # set BEZIER handles
+# set BEZIER handles
if splineType == 'BEZIER':
setBezierHandles(new_obj, self.handleType)
@@ -258,7 +269,7 @@ def create_torus_knot(self, context):
# ------------------------------------------------------------------------------
# Create materials to be assigned to each TK link
def addLinkColors(self, curveData):
- # some predefined colors for the torus knot links
+# some predefined colors for the torus knot links
colors = []
if self.colorSet == "1": # RGBish
colors += [ [0.0, 0.0, 1.0] ]
@@ -288,7 +299,7 @@ def addLinkColors(self, curveData):
for i in range(links):
matName = "TorusKnot-Link-%i" % i
matListNames = bpy.data.materials.keys()
- # create the material
+# create the material
if matName not in matListNames:
if DEBUG: print("Creating new material : %s" % matName)
mat = bpy.data.materials.new(matName)
@@ -296,7 +307,7 @@ def addLinkColors(self, curveData):
if DEBUG: print("Material %s already exists" % matName)
mat = bpy.data.materials[matName]
- # set material color
+# set material color
if self.options_plus and self.random_colors:
mat.diffuse_color = random(), random(), random()
else:
@@ -312,7 +323,7 @@ def addLinkColors(self, curveData):
# ------------------------------------------------------------------------------
# Main Torus Knot class
-class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
+class torus_knot_plus(Operator, AddObjectHelper):
""""""
bl_idname = "curve.torus_knot_plus"
bl_label = "Torus Knot +"
@@ -321,15 +332,15 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
bl_context = "object"
def mode_update_callback(self, context):
- # keep the equivalent radii sets (R,r)/(eR,iR) in sync
+# keep the equivalent radii sets (R,r)/(eR,iR) in sync
if self.mode == 'EXT_INT':
self.torus_eR = self.torus_R + self.torus_r
self.torus_iR = self.torus_R - self.torus_r
- # align_matrix for the invoke
+# align_matrix for the invoke
align_matrix = None
- #### GENERAL options
+#### GENERAL options
options_plus = BoolProperty(
name="Extra Options",
default=False,
@@ -341,7 +352,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Set absolute location instead of relative to 3D cursor",
)
- #### COLOR options
+#### COLOR options
use_colors = BoolProperty(
name="Use Colors",
default=False,
@@ -364,7 +375,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Color saturation",
)
- #### SURFACE Options
+#### SURFACE Options
geo_surface = BoolProperty(
name="Surface",
default=True,
@@ -396,7 +407,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Offset the surface relative to the curve"
)
- #### TORUS KNOT Options
+#### TORUS KNOT Options
torus_p = IntProperty(
name="p",
default=2,
@@ -449,7 +460,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Phase spins by this radian amount"
)
- #### TORUS DIMENSIONS options
+#### TORUS DIMENSIONS options
mode = EnumProperty(
name="Torus Dimensions",
items=(("MAJOR_MINOR", "Major/Minor",
@@ -503,7 +514,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Scale along the local Z axis"
)
- #### CURVE options
+#### CURVE options
torus_res = IntProperty(
name="Curve Resolution",
default=100,
@@ -542,14 +553,14 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
description="Auto adjust curve resolution based on TK length",
)
- ##### DRAW #####
+##### DRAW #####
def draw(self, context):
layout = self.layout
- # extra parameters toggle
+# extra parameters toggle
layout.prop(self, 'options_plus')
- # TORUS KNOT Parameters
+# TORUS KNOT Parameters
col = layout.column()
col.label(text="Torus Knot Parameters:")
box = layout.box()
@@ -572,7 +583,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
box.prop(self, 'torus_rP')
box.prop(self, 'torus_sP')
- # TORUS DIMENSIONS options
+# TORUS DIMENSIONS options
col = layout.column(align=True)
col.label(text="Torus Dimensions:")
box = layout.box()
@@ -597,7 +608,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
box.prop(self, 'torus_s')
box.prop(self, 'torus_h')
- # CURVE options
+# CURVE options
col = layout.column(align=True)
col.label(text="Curve Options:")
box = layout.box()
@@ -608,13 +619,13 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
depends=box.column()
depends.prop(self, 'torus_res')
- # deactivate the "curve resolution" if "adaptive resolution" is enabled
+# deactivate the "curve resolution" if "adaptive resolution" is enabled
depends.enabled = not self.adaptive_resolution
box.prop(self, 'adaptive_resolution')
box.prop(self, 'segment_res')
- # SURFACE options
+# SURFACE options
col = layout.column()
col.label(text="Geometry Options:")
box = layout.box()
@@ -625,7 +636,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
box.prop(self, 'geo_extrude')
box.prop(self, 'geo_offset')
- # COLOR options
+# COLOR options
col = layout.column()
col.label(text="Color Options:")
box = layout.box()
@@ -636,7 +647,7 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
box.prop(self, 'random_colors')
box.prop(self, 'saturation')
- # TRANSFORM options
+# TRANSFORM options
col = layout.column()
col.label(text="Transform Options:")
box = col.box()
@@ -644,49 +655,49 @@ class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
box.prop(self, 'absolute_location')
box.prop(self, 'rotation')
- ##### POLL #####
+##### POLL #####
@classmethod
def poll(cls, context):
if context.mode != "OBJECT": return False
return context.scene != None
- ##### EXECUTE #####
+##### EXECUTE #####
def execute(self, context):
if self.mode == 'EXT_INT':
- # adjust the equivalent radii pair : (R,r) <=> (eR,iR)
+# adjust the equivalent radii pair : (R,r) <=> (eR,iR)
self.torus_R = (self.torus_eR + self.torus_iR)*0.5
self.torus_r = (self.torus_eR - self.torus_iR)*0.5
if self.adaptive_resolution:
- # adjust curve resolution automatically based on (p,q,R,r) values
+# adjust curve resolution automatically based on (p,q,R,r) values
p = self.torus_p
q = self.torus_q
R = self.torus_R
r = self.torus_r
links = gcd(p,q)
- # get an approximate length of the whole TK curve
+# get an approximate length of the whole TK curve
maxTKLen = 2*pi*sqrt(p*p*(R+r)*(R+r) + q*q*r*r) # upper bound approximation
minTKLen = 2*pi*sqrt(p*p*(R-r)*(R-r) + q*q*r*r) # lower bound approximation
avgTKLen = (minTKLen + maxTKLen)/2 # average approximation
if DEBUG: print("Approximate average TK length = %.2f" % avgTKLen)
self.torus_res = max(3, avgTKLen/links * 8) # x N factor = control points per unit length
- # update align matrix
+# update align matrix
self.align_matrix = align_matrix(self, context)
- # turn off undo
+# turn off undo
undo = bpy.context.user_preferences.edit.use_global_undo
bpy.context.user_preferences.edit.use_global_undo = False
- # create the curve
+# create the curve
create_torus_knot(self, context)
- # restore pre operator undo state
+# restore pre operator undo state
bpy.context.user_preferences.edit.use_global_undo = undo
return {'FINISHED'}
- ##### INVOKE #####
+##### INVOKE #####
def invoke(self, context, event):
self.execute(context)
diff --git a/add_curve_extra_objects/add_surface_plane_cone.py b/add_curve_extra_objects/add_surface_plane_cone.py
new file mode 100644
index 00000000..4e0a1e4b
--- /dev/null
+++ b/add_curve_extra_objects/add_surface_plane_cone.py
@@ -0,0 +1,451 @@
+bl_info = {
+ "name": "Surface: plane/cone/star/wedge",
+ "description": "create a NURBS surface plane.",
+ "author": "Folkert de Vries",
+ "version": (1, 0),
+ "blender": (2, 5, 9),
+ "api": 31236,
+ "location": "View3D > Add> Surface",
+ "warning": '', # used for warning icon and text in addons panel
+ "wiki_url": " "\
+ " ",
+ "tracker_url": " "\
+ " ",
+ "category": "Add Mesh"
+}
+
+# info:
+'''
+to add a surface star, plane or cone, go to add menu>surface>star,plane or cone
+next parameters like scale and u and v resolution can be adjusted in the toolshelf.
+
+have fun using this addon
+'''
+
+
+import bpy
+from bpy.props import (
+ FloatProperty,
+ IntProperty,
+ )
+
+from bpy.types import Operator
+
+
+class MakeSurfaceWedge(Operator):
+ bl_idname = 'object.add_surface_wedge'
+ bl_label = 'Add Surface Wedge'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+ bl_options = {'REGISTER', 'UNDO'}
+# get input for size and resolution
+
+ size = FloatProperty(name="Size",
+ description="Size of the object.",
+ default=1.0,
+ min=0.01,
+ max=100.0,
+ unit="LENGTH")
+ res_u = IntProperty(name="Resolution U",
+ description="Surface resolution in u direction",
+ default=1,
+ min=1,
+ max=500)
+ res_v = IntProperty(name="Resolution V",
+ description="Surface resolution in v direction",
+ default=1,
+ min=1,
+ max=500)
+
+ def execute(self, context):
+ # variables
+ size = self.size
+ res_u = self.res_u
+ res_v = self.res_v
+ # add a surface Plane
+ bpy.ops.object.add_surface_plane()
+ # save some time, by getting instant acces to those values.
+ ao = bpy.context.active_object
+ point = ao.data.splines[0].points
+ # rotate 90 degrees on the z axis
+ ao.rotation_euler[0] = 0.0
+ ao.rotation_euler[1] = 0.0
+ ao.rotation_euler[2] = 1.570796
+ # go into edit mode and deselect
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.curve.select_all(action='DESELECT')
+ # select points 0 and 1, and extrudde them
+ # declaring ao and point again seems necesary...
+ ao = bpy.context.active_object
+ point = ao.data.splines[0].points
+ point[0].select = True
+ ao = bpy.context.active_object
+ point = ao.data.splines[0].points
+ point[1].select = True
+ bpy.ops.curve.extrude()
+ # bring extruded points up 1 bu on the z axis, and toggle
+ # cyclic in V direction
+ bpy.ops.transform.translate(value=(0, 0, 1), constraint_axis=(False, False, True))
+ bpy.ops.curve.cyclic_toggle(direction='CYCLIC_V')
+
+ # get points to the right coords.
+ point[0].co = (1.0, 0.0, 1.0, 1.0)
+ point[1].co = (-1.0, 0.0, 1.0, 1.0)
+ point[2].co = (1.0, -0.5, 0.0, 1.0)
+ point[3].co = (-1.0, -0.5, 0.0, 1.0)
+ point[4].co = (1.0, 0.5, 0.0, 1.0)
+ point[5].co = (-1.0, 0.5, 0.0, 1.0)
+
+ # go back to object mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+ # get origin to geometry.
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN')
+ # change name
+ bpy.context.active_object.name = 'SurfaceWedge'
+ # get the wedge to the 3d cursor.
+ bpy.context.active_object.location = bpy.context.scene.cursor_location
+ bpy.ops.transform.resize(value=(size, size, size))
+
+ # adjust resolution in u and v direction
+ bpy.context.active_object.data.resolution_u = res_u
+ bpy.context.active_object.data.resolution_v = res_v
+
+ return{'FINISHED'}
+
+ positions = [(1.0, 1.0, -1.0, 1.0), (1.0, -1.0, -1.0, 1.0), (-1.0, -1.0, -1.0, 1.0), (-1.0, 1.0, -1.0, 1.0), (1.0, 0.0, 1.0, 1.0), (-1.0, 0.0, 1.0, 1.0)]
+
+
+class MakeSurfaceCone(Operator):
+ bl_idname = 'object.add_surface_cone'
+ bl_label = 'Add Surface Cone'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ size = FloatProperty(name="Size",
+ description="Size of the object.",
+ default=1.0,
+ min=0.01,
+ max=100.0,
+ unit="LENGTH")
+ res_u = IntProperty(name="Resolution U",
+ description="Surface resolution in u direction",
+ default=4,
+ min=1,
+ max=500)
+ res_v = IntProperty(name="Resolution V",
+ description="Surface resolution in v direction",
+ default=4,
+ min=1,
+ max=500)
+
+ def execute(self, context):
+ size = self.size
+ res_u = self.res_u
+ res_v = self.res_v
+
+ # add basemesh, a nurbs torus
+ bpy.ops.surface.primitive_nurbs_surface_torus_add(location=(0, 0, 0))
+ # get active object and active object name
+ ao = bpy.context.active_object
+ aoname = bpy.context.active_object.name
+ # go to edit mode
+ bpy.ops.object.mode_set(mode='EDIT')
+ # deselect all
+ bpy.ops.curve.select_all(action='DESELECT')
+ # too shorten alot of lines
+ point = ao.data.splines[0].points
+ # get middle points
+
+ for i in range(0, 63):
+ if point[i].co.z == 0.0:
+ point[i].select = True
+
+ # select non-middle points and delete them
+ bpy.ops.curve.select_all(action='INVERT')
+ bpy.ops.curve.delete(type='VERT')
+ # declaring this again seems necesary...
+ point = ao.data.splines[0].points
+ # list of points to be in center, and 2 bu'' s higher
+
+ ToKeep = [1, 3, 5, 7, 9, 11, 13, 15, 17]
+ for i in range(0, len(ToKeep) - 1):
+ point[ToKeep[i]].select = True
+ bpy.ops.transform.resize(value=(0, 0, 0))
+ bpy.ops.curve.cyclic_toggle(direction='CYCLIC_U')
+ bpy.ops.transform.translate(value=(0, 0, 2))
+
+ # to make cone visible
+ bpy.ops.object.editmode_toggle()
+ bpy.ops.object.editmode_toggle()
+ # change name
+ bpy.context.active_object.name = 'SurfaceCone'
+ # go back to object mode
+ bpy.ops.object.editmode_toggle()
+ # bring object to cursor
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.context.active_object.location = bpy.context.scene.cursor_location
+ # adjust size
+ bpy.ops.transform.resize(value=(size, size, size))
+
+ # adjust resolution in u and v direction
+ bpy.context.active_object.data.resolution_u = res_u
+ bpy.context.active_object.data.resolution_v = res_v
+
+ return{'FINISHED'}
+
+
+class MakeSurfaceStar(Operator):
+ bl_idname = 'object.add_surface_star'
+ bl_label = 'Add Surface Star'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ size = FloatProperty(name="Size",
+ description="Size of the object.",
+ default=1.0,
+ min=0.01,
+ max=100.0,
+ unit="LENGTH")
+ res_u = IntProperty(name="Resolution U",
+ description="Surface resolution in u direction",
+ default=1,
+ min=1,
+ max=500)
+ res_v = IntProperty(name="Resolution V",
+ description="Surface resolution in v direction",
+ default=1,
+ min=1,
+ max=500)
+
+ def execute(self, context):
+ size = self.size
+ res_u = self.res_u
+ res_v = self.res_v
+
+ # add surface circle:
+ bpy.ops.surface.primitive_nurbs_surface_circle_add(location=(0, 0, 0))
+ # we got 8 points, we need 40 points.
+ # get active object
+ ao = bpy.context.active_object
+ # enter edtimode
+ bpy.ops.object.mode_set(mode='EDIT')
+ # deselect all
+ bpy.ops.curve.select_all(action='DESELECT')
+ # select point 0 and 1, and subdivide
+ point = ao.data.splines[0].points
+
+ point[0].select = True
+ point[1].select = True
+ bpy.ops.curve.subdivide()
+ bpy.ops.curve.select_all(action='DESELECT')
+
+ # select point 2 and 3, and subdivide
+ point[2].select = True
+ point[3].select = True
+ bpy.ops.curve.subdivide()
+ bpy.ops.curve.select_all(action='DESELECT')
+
+ ListOfCoords = [(0.5, 0.0, 0.25, 1.0),
+ (0.80901700258255, 0.5877853035926819, 0.25, 1.0),
+ (0.1545085906982422, 0.4755282402038574, 0.25, 1.0),
+ (-0.30901703238487244, 0.9510565400123596, 0.25, 1.0),
+ (-0.4045085608959198, 0.293892502784729, 0.2499999850988388, 1.0),
+ (-1.0, 0.0, 0.25, 1.0),
+ (-0.4045085608959198, -0.293892502784729, 0.2499999850988388, 1.0),
+ (-0.30901703238487244, -0.9510565400123596, 0.25, 1.0),
+ (0.1545085906982422, -0.4755282402038574, 0.25, 1.0),
+ (0.8090166449546814, -0.5877856612205505, 0.2499999850988388, 1.0)]
+ for i in range(0, 10):
+ bpy.context.active_object.data.splines[0].points[i].co = ListOfCoords[i]
+
+ # now select all, and subdivide till 40 points is reached:
+ bpy.ops.curve.select_all(action='SELECT')
+ bpy.ops.curve.subdivide()
+ bpy.ops.curve.subdivide()
+ bpy.ops.curve.subdivide()
+
+ # extrude the star
+ bpy.ops.curve.extrude(mode='TRANSLATION')
+ # bring extruded part up
+ bpy.ops.transform.translate(value=(0, 0, 0.5), constraint_axis=(False, False, True))
+ # flip normals
+ bpy.ops.curve.switch_direction()
+ # go back to object mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+ # origin to geometry
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN')
+ # get object to 3d cursor
+ bpy.context.active_object.location = bpy.context.scene.cursor_location
+ # change name
+ ao.name = 'SurfaceStar'
+ # adjust size
+ bpy.ops.transform.resize(value=(size, size, size))
+
+ # adjust resolution in u and v direction
+ bpy.context.active_object.data.resolution_u = res_u
+ bpy.context.active_object.data.resolution_v = res_v
+
+ return{'FINISHED'}
+
+
+class MakeSurfacePlane(Operator):
+ bl_idname = 'object.add_surface_plane'
+ bl_label = 'Add Surface Plane'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ size = FloatProperty(name="Size",
+ description="Size of the object.",
+ default=1.0,
+ min=0.01,
+ max=100.0,
+ unit="LENGTH")
+ res_u = IntProperty(name="Resolution U",
+ description="Surface resolution in u direction",
+ default=1,
+ min=1,
+ max=500)
+ res_v = IntProperty(name="Resolution V",
+ description="Surface resolution in v direction",
+ default=1,
+ min=1,
+ max=500)
+
+ def execute(self, context):
+ size = self.size
+ res_u = self.res_u
+ res_v = self.res_v
+
+ bpy.ops.surface.primitive_nurbs_surface_surface_add() # add the base mesh, a NURBS Surface
+
+ bpy.ops.transform.resize(value=(1, 1, 0.0001), constraint_axis=(False, False, True)) # make it flat
+ ao = bpy.context.active_object.name # get the active object' s name
+ # added surface has 16 points
+
+ # deleting points to get plane shape.
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.curve.select_all(action='DESELECT')
+
+ bpy.context.active_object.data.splines[0].points[0].select = True
+ bpy.context.active_object.data.splines[0].points[1].select = True
+ bpy.context.active_object.data.splines[0].points[2].select = True
+ bpy.context.active_object.data.splines[0].points[3].select = True
+ bpy.ops.curve.delete(type='VERT')
+
+ bpy.context.active_object.data.splines[0].points[8].select = True
+ bpy.context.active_object.data.splines[0].points[9].select = True
+ bpy.context.active_object.data.splines[0].points[10].select = True
+ bpy.context.active_object.data.splines[0].points[11].select = True
+ bpy.ops.curve.delete(type='VERT')
+
+ bpy.context.active_object.data.splines[0].points[0].select = True
+ bpy.context.active_object.data.splines[0].points[4].select = True
+ bpy.ops.curve.delete(type='VERT')
+ bpy.context.active_object.data.splines[0].points[2].select = True
+ bpy.context.active_object.data.splines[0].points[5].select = True
+ bpy.ops.curve.delete(type='VERT')
+
+ # assigning name
+ bpy.context.active_object.name = 'SurfacePlane'
+ # select all
+ bpy.ops.curve.select_all(action='SELECT')
+ # bringing origin to center:
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN')
+ # transform scale
+ bpy.ops.object.transform_apply(scale=True)
+ # bring object to 3d cursor.
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.context.active_object.location = bpy.context.scene.cursor_location
+ bpy.ops.transform.resize(value=(size, size, size))
+
+ # adjust resolution in u and v direction
+ bpy.context.active_object.data.resolution_u = res_u
+ bpy.context.active_object.data.resolution_v = res_v
+
+ return{'FINISHED'}
+
+
+class SmoothXtimes(Operator):
+ bl_idname = 'curve.smooth_x_times'
+ bl_label = 'Smooth X Times'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+ bl_options = {'REGISTER', 'UNDO'}
+ '''use of this class:
+ lets you smooth till a thousand times. this is normally difficult, because
+ you have to press w, click, press w, click ect.'''
+
+ # get values
+ times = IntProperty(name='smooth x times',
+ min=1,
+ max=1000,
+ default=1,
+ description='amount of smooths')
+
+ def execute(self, context):
+ # smooth times time(s).
+ times = self.times
+ for i in range(1, times):
+ bpy.ops.curve.smooth()
+ return{'FINISHED'}
+
+
+def Surface_plane_button(self, context):
+ self.layout.operator(MakeSurfacePlane.bl_idname, text="surface plane", icon="MOD_CURVE")
+
+
+def Surface_cone_button(self, context):
+ self.layout.operator(MakeSurfaceCone.bl_idname, text="surface cone", icon="MOD_CURVE")
+
+
+def Surface_star_button(self, context):
+ self.layout.operator(MakeSurfaceStar.bl_idname, text="surface star", icon="MOD_CURVE")
+
+
+def Surface_wedge_button(self, context):
+ self.layout.operator(MakeSurfaceWedge.bl_idname, text="surface wedge", icon="MOD_CURVE")
+
+
+def SmoothXtimes_button(self, context):
+ self.layout.operator(SmoothXtimes.bl_idname, text="smooth x times", icon="MOD_CURVE")
+
+
+def register():
+ bpy.utils.register_class(UserInterface)
+ bpy.utils.register_class(MakeSurfacePlane)
+ bpy.utils.register_class(MakeSurfaceCone)
+ bpy.utils.register_class(MakeSurfaceStar)
+ bpy.utils.register_class(MakeSurfaceWedge)
+ bpy.utils.register_class(SmoothXtimes)
+ bpy.types.INFO_MT_surface_add.append(Surface_plane_button)
+ bpy.types.INFO_MT_surface_add.append(Surface_cone_button)
+ bpy.types.INFO_MT_surface_add.append(Surface_star_button)
+ bpy.types.INFO_MT_surface_add.append(Surface_wedge_button)
+ bpy.types.VIEW3D_MT_edit_curve_specials.append(SmoothXtimes_button)
+
+
+def unregister():
+ bpy.utils.unregister_class(UserInterface)
+ bpy.utils.unregister_class(MakeSurfacePlane)
+ bpy.utils.unregister_class(MakeSurfaceCone)
+ bpy.utils.unregister_class(MakeSurfaceStar)
+ bpy.utils.unregister_class(MakeSurfaceWedge)
+ bpy.utils.unregister_class(SmoothXtimes)
+ bpy.types.INFO_MT_surface_add.remove(Surface_plane_button)
+ bpy.types.INFO_MT_surface_add.remove(Surface_cone_button)
+ bpy.types.INFO_MT_surface_add.remove(Surface_star_button)
+ bpy.types.INFO_MT_surface_add.remove(Surface_wedge_button)
+ bpy.types.VIEW3D_MT_edit_curve_specials.remove(SmoothXtimes_button)
+
+
+if __name__ == "__main__":
+ register()