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author | Antonioya <blendergit@gmail.com> | 2016-09-23 16:15:16 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-09-26 11:53:19 +0300 |
commit | d0459333af1b5935013dd3b27121ef61c2360365 (patch) | |
tree | 312c3c483a65233ed55a3ac736fae763a44acb51 | |
parent | 80548b72c7e9080897190f28ed257cfefe120841 (diff) |
Fix T49432: Archimesh crashes blender when room height info changed
Vertex data was not available when reading the for creating floor or
ceiling.
-rw-r--r-- | archimesh/achm_room_maker.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/archimesh/achm_room_maker.py b/archimesh/achm_room_maker.py index 2b094739..ee0d3275 100644 --- a/archimesh/achm_room_maker.py +++ b/archimesh/achm_room_maker.py @@ -465,6 +465,7 @@ def shape_walls_and_create_children(myroom, tmp_mesh, update=False): myshell = None # Create the walls (only mesh, because the object is 'myRoom', created before). create_walls(rp, tmp_mesh, get_blendunits(rp.room_height)) + myroom.data = tmp_mesh # Mark Seams select_vertices(myroom, [0, 1]) mark_seam(myroom) |