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authorCampbell Barton <ideasman42@gmail.com>2011-04-19 12:59:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-19 12:59:41 +0400
commit1d1602db101896251d38d8cfa3c699bf916248a1 (patch)
tree866a3bc646a6fa5bde947e764f7deeea93d733b4
parentb0fd9c806a58ae80c35be9683deb8bbfefbb8991 (diff)
fix [#27042] FBX export - missing selected objects item
also option to export lamps was missing.
-rw-r--r--io_scene_fbx/__init__.py3
-rw-r--r--io_scene_fbx/export_fbx.py8
2 files changed, 6 insertions, 5 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 4dce5502..33651d2a 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -77,10 +77,11 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
options={'ENUM_FLAG'},
items=(('EMPTY', "Empty", ""),
('CAMERA', "Camera", ""),
+ ('LAMP', "Lamp", ""),
('ARMATURE', "Armature", ""),
('MESH', "Mesh", ""),
),
- default={'EMPTY', 'CAMERA', 'ARMATURE', 'MESH'},
+ default={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH'},
)
mesh_apply_modifiers = BoolProperty(name="Modifiers", description="Apply modifiers to mesh objects", default=True)
diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py
index 64cd79b9..ee0ebdd4 100644
--- a/io_scene_fbx/export_fbx.py
+++ b/io_scene_fbx/export_fbx.py
@@ -204,7 +204,7 @@ header_comment = \
def save_single(operator, scene, filepath="",
GLOBAL_MATRIX=None,
context_objects=None,
- object_types={'EMPTY', 'CAMERA', 'ARMATURE', 'MESH'},
+ object_types={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH'},
mesh_apply_modifiers=True,
mesh_smooth_type='FACE',
ANIM_ENABLE=True,
@@ -1798,13 +1798,13 @@ def save_single(operator, scene, filepath="",
for ob_base in context_objects:
# ignore dupli children
- if ob_base.parent and ob_base.parent.dupli_type != 'NONE':
+ if ob_base.parent and ob_base.parent.dupli_type in {'VERTS', 'FACES'}:
continue
- obs = [(ob_base, ob_base.matrix_world)]
+ obs = [(ob_base, ob_base.matrix_world.copy())]
if ob_base.dupli_type != 'NONE':
ob_base.dupli_list_create(scene)
- obs = [(dob.object, dob.matrix) for dob in ob_base.dupli_list]
+ obs = [(dob.object, dob.matrix.copy()) for dob in ob_base.dupli_list]
for ob, mtx in obs:
# for ob, mtx in BPyObject.getDerivedObjects(ob_base):