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authorCampbell Barton <ideasman42@gmail.com>2019-07-07 15:37:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-07 15:37:49 +0300
commitd84cad1aa97fedf9b20867f5050978513521baa4 (patch)
treed4fc780d6015f64071de65d745dcb4e811d7c923
parent3471f0a1616cf30ecaa6ceeb575c4ecd6d80208f (diff)
object_fracture_cell: enable redraw by default
The bug in Blender causing this to crash has been fixed.
-rw-r--r--object_fracture_cell/__init__.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/object_fracture_cell/__init__.py b/object_fracture_cell/__init__.py
index dbba244b..f3641506 100644
--- a/object_fracture_cell/__init__.py
+++ b/object_fracture_cell/__init__.py
@@ -431,8 +431,7 @@ class FractureCell(Operator):
use_debug_redraw: BoolProperty(
name="Show Progress Realtime",
description="Redraw as fracture is done",
- # FIXME(campbell): causes crash in 2.8.
- default=False,
+ default=True,
)
use_debug_bool: BoolProperty(