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authorJulien Duroure <julien.duroure@gmail.com>2019-10-12 14:21:42 +0300
committerJulien Duroure <julien.duroure@gmail.com>2019-10-12 14:21:42 +0300
commit06766ff5d5932a7acb05a45d6cd045e5374e6b38 (patch)
tree119b1958997d5b590465da4a550ad479e5ab52a2
parent2476c0b4b2789e65f1ef95989d4e42dfd784be45 (diff)
glTF exporter: fix exporting shapekeys animation when some sk are not animated
-rwxr-xr-xio_scene_gltf2/__init__.py3
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channel_target.py3
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py29
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py65
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py131
5 files changed, 144 insertions, 87 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 0548f2ec..36fda5ce 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 0, 3),
+ "version": (1, 0, 4),
'blender': (2, 81, 6),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
@@ -834,3 +834,4 @@ def unregister():
# remove from the export / import menu
bpy.types.TOPBAR_MT_file_export.remove(menu_func_export)
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
+
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channel_target.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channel_target.py
index 2c458742..04028d20 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channel_target.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channel_target.py
@@ -78,7 +78,8 @@ def __gather_path(channels: typing.Tuple[bpy.types.FCurve],
bake_channel: typing.Union[str, None]
) -> str:
if bake_channel is None:
- target = channels[0].data_path.split('.')[-1]
+ # Note: channels has some None items only for SK if some SK are not animated
+ target = [c for c in channels if c is not None][0].data_path.split('.')[-1]
else:
target = bake_channel
path = {
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
index da963eab..edee0971 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
@@ -37,16 +37,17 @@ def gather_animation_channels(blender_action: bpy.types.Action,
bake_range_start = None
bake_range_end = None
groups = __get_channel_groups(blender_action, blender_object, export_settings)
+ # Note: channels has some None items only for SK if some SK are not animated
for chans in groups:
- ranges = [channel.range() for channel in chans]
+ ranges = [channel.range() for channel in chans if channel is not None]
if bake_range_start is None:
- bake_range_start = min([channel.range()[0] for channel in chans])
+ bake_range_start = min([channel.range()[0] for channel in chans if channel is not None])
else:
- bake_range_start = min(bake_range_start, min([channel.range()[0] for channel in chans]))
+ bake_range_start = min(bake_range_start, min([channel.range()[0] for channel in chans if channel is not None]))
if bake_range_end is None:
- bake_range_end = max([channel.range()[1] for channel in chans])
+ bake_range_end = max([channel.range()[1] for channel in chans if channel is not None])
else:
- bake_range_end = max(bake_range_end, max([channel.range()[1] for channel in chans]))
+ bake_range_end = max(bake_range_end, max([channel.range()[1] for channel in chans if channel is not None]))
if blender_object.type == "ARMATURE" and export_settings['gltf_force_sampling'] is True:
@@ -55,7 +56,7 @@ def gather_animation_channels(blender_action: bpy.types.Action,
# Check that there are some anim in this action
if bake_range_start is None:
return []
-
+
# Then bake all bones
for bone in blender_object.data.bones:
for p in ["location", "rotation_quaternion", "scale"]:
@@ -96,7 +97,21 @@ def __get_channel_group_sorted(channels: typing.Tuple[bpy.types.FCurve], blender
shapekeys_idx[sk.name] = cpt_sk
cpt_sk += 1
- return tuple(sorted(channels, key=lambda x: shapekeys_idx[blender_object.data.shape_keys.path_resolve(get_target_object_path(x.data_path)).name]))
+ # Note: channels will have some None items only for SK if some SK are not animated
+ idx_channel_mapping = []
+ all_sorted_channels = []
+ for sk_c in channels:
+ sk_name = blender_object.data.shape_keys.path_resolve(get_target_object_path(sk_c.data_path)).name
+ idx = shapekeys_idx[sk_name]
+ idx_channel_mapping.append((shapekeys_idx[sk_name], sk_c))
+ existing_idx = dict(idx_channel_mapping)
+ for i in range(0, cpt_sk):
+ if i not in existing_idx.keys():
+ all_sorted_channels.append(None)
+ else:
+ all_sorted_channels.append(existing_idx[i])
+
+ return tuple(all_sorted_channels)
# if not shapekeys, stay in same order, because order doesn't matter
return channels
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
index 8a4f011a..8b6f0db6 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
@@ -29,9 +29,15 @@ class Keyframe:
self.seconds = frame / bpy.context.scene.render.fps
self.frame = frame
self.fps = bpy.context.scene.render.fps
+ self.__length_morph = 0
+ # Note: channels has some None items only for SK if some SK are not animated
if bake_channel is None:
- self.target = channels[0].data_path.split('.')[-1]
- self.__indices = [c.array_index for c in channels]
+ self.target = [c for c in channels if c is not None][0].data_path.split('.')[-1]
+ if self.target != "value":
+ self.__indices = [c.array_index for c in channels]
+ else:
+ self.__indices = [i for i, c in enumerate(channels) if c is not None]
+ self.__length_morph = len(channels)
else:
self.target = bake_channel
self.__indices = []
@@ -53,7 +59,7 @@ class Keyframe:
"rotation_euler": 3,
"rotation_quaternion": 4,
"scale": 3,
- "value": 1
+ "value": self.__length_morph
}.get(self.target)
if length is None:
@@ -62,17 +68,18 @@ class Keyframe:
return length
def __set_indexed(self, value):
- # 'value' targets don't use keyframe.array_index
- if self.target == "value":
- return value
# Sometimes blender animations only reference a subset of components of a data target. Keyframe should always
# contain a complete Vector/ Quaternion --> use the array_index value of the keyframe to set components in such
# structures
+ # For SK, must contains all SK values
result = [0.0] * self.get_target_len()
for i, v in zip(self.__indices, value):
result[i] = v
- result = gltf2_blender_math.list_to_mathutils(result, self.target)
- return result
+ if self.target == "value":
+ return result
+ else:
+ result = gltf2_blender_math.list_to_mathutils(result, self.target)
+ return result
def get_indices(self):
return self.__indices
@@ -164,10 +171,11 @@ def gather_keyframes(blender_object_if_armature: typing.Optional[bpy.types.Objec
"""Convert the blender action groups' fcurves to keyframes for use in glTF."""
if bake_bone is None:
# Find the start and end of the whole action group
- ranges = [channel.range() for channel in channels]
+ # Note: channels has some None items only for SK if some SK are not animated
+ ranges = [channel.range() for channel in channels if channel is not None]
- start_frame = min([channel.range()[0] for channel in channels])
- end_frame = max([channel.range()[1] for channel in channels])
+ start_frame = min([channel.range()[0] for channel in channels if channel is not None])
+ end_frame = max([channel.range()[1] for channel in channels if channel is not None])
else:
start_frame = bake_range_start
end_frame = bake_range_end
@@ -218,25 +226,27 @@ def gather_keyframes(blender_object_if_armature: typing.Optional[bpy.types.Objec
"scale": scale
}[target_property]
else:
- key.value = [c.evaluate(frame) for c in channels]
+ # Note: channels has some None items only for SK if some SK are not animated
+ key.value = [c.evaluate(frame) for c in channels if c is not None]
complete_key(key, non_keyed_values)
keyframes.append(key)
frame += step
else:
# Just use the keyframes as they are specified in blender
- frames = [keyframe.co[0] for keyframe in channels[0].keyframe_points]
+ # Note: channels has some None items only for SK if some SK are not animated
+ frames = [keyframe.co[0] for keyframe in [c for c in channels if c is not None][0].keyframe_points]
# some weird files have duplicate frame at same time, removed them
frames = sorted(set(frames))
for i, frame in enumerate(frames):
key = Keyframe(channels, frame, bake_channel)
# key.value = [c.keyframe_points[i].co[0] for c in action_group.channels]
- key.value = [c.evaluate(frame) for c in channels]
+ key.value = [c.evaluate(frame) for c in channels if c is not None]
# Complete key with non keyed values, if needed
- if len(channels) != key.get_target_len():
+ if len([c for c in channels if c is not None]) != key.get_target_len():
complete_key(key, non_keyed_values)
# compute tangents for cubic spline interpolation
- if channels[0].keyframe_points[0].interpolation == "BEZIER":
+ if [c for c in channels if c is not None][0].keyframe_points[0].interpolation == "BEZIER":
# Construct the in tangent
if frame == frames[0]:
# start in-tangent should become all zero
@@ -248,7 +258,7 @@ def gather_keyframes(blender_object_if_armature: typing.Optional[bpy.types.Objec
key.in_tangent = [
c.keyframe_points[i].co[1] + ((c.keyframe_points[i].co[1] - c.keyframe_points[i].handle_left[1]
) / (frame - frames[i - 1]))
- for c in channels
+ for c in channels if c is not None
]
# Construct the out tangent
if frame == frames[-1]:
@@ -261,7 +271,7 @@ def gather_keyframes(blender_object_if_armature: typing.Optional[bpy.types.Objec
key.out_tangent = [
c.keyframe_points[i].co[1] + ((c.keyframe_points[i].handle_right[1] - c.keyframe_points[i].co[1]
) / (frames[i + 1] - frame))
- for c in channels
+ for c in channels if c is not None
]
keyframes.append(key)
@@ -273,12 +283,9 @@ def complete_key(key: Keyframe, non_keyed_values: typing.Tuple[typing.Optional[f
"""
Complete keyframe with non keyed values
"""
-
- if key.target == "value":
- return # No array_index
for i in range(0, key.get_target_len()):
if i in key.get_indices():
- continue # this is a keyed array_index
+ continue # this is a keyed array_index or a SK animated
key.set_value_index(i, non_keyed_values[i])
def needs_baking(blender_object_if_armature: typing.Optional[bpy.types.Object],
@@ -293,12 +300,14 @@ def needs_baking(blender_object_if_armature: typing.Optional[bpy.types.Object],
def all_equal(lst):
return lst[1:] == lst[:-1]
+ # Note: channels has some None items only for SK if some SK are not animated
+
# Sampling is forced
if export_settings[gltf2_blender_export_keys.FORCE_SAMPLING]:
return True
# Sampling due to unsupported interpolation
- interpolation = channels[0].keyframe_points[0].interpolation
+ interpolation = [c for c in channels if c is not None][0].keyframe_points[0].interpolation
if interpolation not in ["BEZIER", "LINEAR", "CONSTANT"]:
gltf2_io_debug.print_console("WARNING",
"Baking animation because of an unsupported interpolation method: {}".format(
@@ -306,7 +315,7 @@ def needs_baking(blender_object_if_armature: typing.Optional[bpy.types.Object],
)
return True
- if any(any(k.interpolation != interpolation for k in c.keyframe_points) for c in channels):
+ if any(any(k.interpolation != interpolation for k in c.keyframe_points) for c in channels if c is not None):
# There are different interpolation methods in one action group
gltf2_io_debug.print_console("WARNING",
"Baking animation because there are keyframes with different "
@@ -314,24 +323,24 @@ def needs_baking(blender_object_if_armature: typing.Optional[bpy.types.Object],
)
return True
- if not all_equal([len(c.keyframe_points) for c in channels]):
+ if not all_equal([len(c.keyframe_points) for c in channels if c is not None]):
gltf2_io_debug.print_console("WARNING",
"Baking animation because the number of keyframes is not "
"equal for all channel tracks")
return True
- if len(channels[0].keyframe_points) <= 1:
+ if len([c for c in channels if c is not None][0].keyframe_points) <= 1:
# we need to bake to 'STEP', as at least two keyframes are required to interpolate
return True
- if not all_equal(list(zip([[k.co[0] for k in c.keyframe_points] for c in channels]))):
+ if not all_equal(list(zip([[k.co[0] for k in c.keyframe_points] for c in channels if c is not None]))):
# The channels have differently located keyframes
gltf2_io_debug.print_console("WARNING",
"Baking animation because of differently located keyframes in one channel")
return True
if blender_object_if_armature is not None:
- animation_target = gltf2_blender_get.get_object_from_datapath(blender_object_if_armature, channels[0].data_path)
+ animation_target = gltf2_blender_get.get_object_from_datapath(blender_object_if_armature, [c for c in channels if c is not None][0].data_path)
if isinstance(animation_target, bpy.types.PoseBone):
if len(animation_target.constraints) != 0:
# Constraints such as IK act on the bone -> can not be represented in glTF atm
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
index 16346729..5d5d310c 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
@@ -82,45 +82,38 @@ def __gather_non_keyed_values(channels: typing.Tuple[bpy.types.FCurve],
non_keyed_values = []
- if bake_channel is None:
- target = channels[0].data_path.split('.')[-1]
- else:
- target = bake_channel
- if target == "value":
- return ()
-
- indices = [c.array_index for c in channels]
- indices.sort()
- length = {
- "delta_location": 3,
- "delta_rotation_euler": 3,
- "location": 3,
- "rotation_axis_angle": 4,
- "rotation_euler": 3,
- "rotation_quaternion": 4,
- "scale": 3,
- "value": 1
- }.get(target)
-
- if length is None:
- # This is not a known target
- return ()
-
- for i in range(0, length):
- if bake_channel is not None:
- non_keyed_values.append({
- "delta_location" : blender_object.delta_location,
- "delta_rotation_euler" : blender_object.delta_rotation_euler,
- "location" : blender_object.location,
- "rotation_axis_angle" : blender_object.rotation_axis_angle,
- "rotation_euler" : blender_object.rotation_euler,
- "rotation_quaternion" : blender_object.rotation_quaternion,
- "scale" : blender_object.scale
- }[target][i])
- elif i in indices:
- non_keyed_values.append(None)
+ # Note: channels has some None items only for SK if some SK are not animated
+ if None not in channels:
+ # classic case for object TRS or bone TRS
+ # Or if all morph target are animated
+
+ if bake_channel is None:
+ target = channels[0].data_path.split('.')[-1]
else:
- if blender_object_if_armature is None:
+ target = bake_channel
+ if target == "value":
+ # All morph targets are animated
+ return tuple([None] * len(channels))
+
+ indices = [c.array_index for c in channels]
+ indices.sort()
+ length = {
+ "delta_location": 3,
+ "delta_rotation_euler": 3,
+ "location": 3,
+ "rotation_axis_angle": 4,
+ "rotation_euler": 3,
+ "rotation_quaternion": 4,
+ "scale": 3,
+ "value": len(channels)
+ }.get(target)
+
+ if length is None:
+ # This is not a known target
+ return ()
+
+ for i in range(0, length):
+ if bake_channel is not None:
non_keyed_values.append({
"delta_location" : blender_object.delta_location,
"delta_rotation_euler" : blender_object.delta_rotation_euler,
@@ -130,18 +123,55 @@ def __gather_non_keyed_values(channels: typing.Tuple[bpy.types.FCurve],
"rotation_quaternion" : blender_object.rotation_quaternion,
"scale" : blender_object.scale
}[target][i])
+ elif i in indices:
+ non_keyed_values.append(None)
else:
- # TODO, this is not working if the action is not active (NLA case for example)
- trans, rot, scale = pose_bone_if_armature.matrix_basis.decompose()
- non_keyed_values.append({
- "location": trans,
- "rotation_axis_angle": rot,
- "rotation_euler": rot,
- "rotation_quaternion": rot,
- "scale": scale
+ if blender_object_if_armature is None:
+ non_keyed_values.append({
+ "delta_location" : blender_object.delta_location,
+ "delta_rotation_euler" : blender_object.delta_rotation_euler,
+ "location" : blender_object.location,
+ "rotation_axis_angle" : blender_object.rotation_axis_angle,
+ "rotation_euler" : blender_object.rotation_euler,
+ "rotation_quaternion" : blender_object.rotation_quaternion,
+ "scale" : blender_object.scale
}[target][i])
+ else:
+ # TODO, this is not working if the action is not active (NLA case for example)
+ trans, rot, scale = pose_bone_if_armature.matrix_basis.decompose()
+ non_keyed_values.append({
+ "location": trans,
+ "rotation_axis_angle": rot,
+ "rotation_euler": rot,
+ "rotation_quaternion": rot,
+ "scale": scale
+ }[target][i])
+
+ return tuple(non_keyed_values)
+
+ else:
+ # We are in case of morph target, where all targets are not animated
+ # So channels has some None items
+ first_channel = [c for c in channels if c is not None][0]
+ object_path = get_target_object_path(first_channel.data_path)
+ if object_path:
+ shapekeys_idx = {}
+ cpt_sk = 0
+ for sk in blender_object.data.shape_keys.key_blocks:
+ if sk == sk.relative_key:
+ continue
+ if sk.mute is True:
+ continue
+ shapekeys_idx[cpt_sk] = sk.name
+ cpt_sk += 1
+
+ for idx_c, channel in enumerate(channels):
+ if channel is None:
+ non_keyed_values.append(blender_object.data.shape_keys.key_blocks[shapekeys_idx[idx_c]].value)
+ else:
+ non_keyed_values.append(None)
- return tuple(non_keyed_values)
+ return tuple(non_keyed_values)
def __gather_extensions(channels: typing.Tuple[bpy.types.FCurve],
blender_object_if_armature: typing.Optional[bpy.types.Object],
@@ -201,17 +231,18 @@ def __gather_interpolation(channels: typing.Tuple[bpy.types.FCurve],
bake_bone: typing.Union[str, None],
bake_channel: typing.Union[str, None]
) -> str:
+ # Note: channels has some None items only for SK if some SK are not animated
if gltf2_blender_gather_animation_sampler_keyframes.needs_baking(blender_object_if_armature,
channels,
export_settings):
if bake_bone is not None:
return 'LINEAR'
else:
- max_keyframes = max([len(ch.keyframe_points) for ch in channels])
+ max_keyframes = max([len(ch.keyframe_points) for ch in channels if ch is not None])
# If only single keyframe revert to STEP
return 'STEP' if max_keyframes < 2 else 'LINEAR'
- blender_keyframe = channels[0].keyframe_points[0]
+ blender_keyframe = [c for c in channels if c is not None][0].keyframe_points[0]
# Select the interpolation method. Any unsupported method will fallback to STEP
return {
@@ -246,7 +277,7 @@ def __gather_output(channels: typing.Tuple[bpy.types.FCurve],
if bake_bone is not None:
target_datapath = "pose.bones['" + bake_bone + "']." + bake_channel
else:
- target_datapath = channels[0].data_path
+ target_datapath = [c for c in channels if c is not None][0].data_path
is_yup = export_settings[gltf2_blender_export_keys.YUP]