diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-11 19:36:48 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-11 19:36:48 +0400 |
commit | 25bb26c2f327d0cab0d08678127609a6c0dd8fb9 (patch) | |
tree | d1e6f20576ac3ed085a42840582c05d811451d07 | |
parent | d1228ea8d8279c736871b94e71cb81fbf73ea2c6 (diff) |
pep8 edits & import cleanup
-rw-r--r-- | io_scene_fbx/export_fbx.py | 2 | ||||
-rw-r--r-- | io_scene_x3d/__init__.py | 18 | ||||
-rw-r--r-- | mocap/mocap_tools.py | 2 | ||||
-rw-r--r-- | space_view3d_screencast_keys.py | 1 |
4 files changed, 7 insertions, 16 deletions
diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index df8522f5..2877eece 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -2950,7 +2950,7 @@ def save(operator, context, # Typical settings for XNA export # No Cameras, No Lamps, No Edges, No face smoothing, No Default_Take, Armature as bone, Disable rotation -# NOTE TO Campbell - +# NOTE TO Campbell - # Can any or all of the following notes be removed because some have been here for a long time? (JCB 27 July 2011) # NOTES (all line numbers correspond to original export_fbx.py (under release/scripts) # - get rid of bpy.path.clean_name somehow diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py index d859dc69..44b08e2e 100644 --- a/io_scene_x3d/__init__.py +++ b/io_scene_x3d/__init__.py @@ -37,13 +37,6 @@ if "bpy" in locals(): if "export_x3d" in locals(): imp.reload(export_x3d) -# Benoit's patch! -try: - import gpu -except: - gpu = None - - import bpy from bpy.props import StringProperty, BoolProperty, EnumProperty from bpy_extras.io_utils import (ImportHelper, @@ -140,12 +133,11 @@ class ExportX3D(bpy.types.Operator, ExportHelper): description="Export parent child relationships", default=True, ) - if gpu is not None: - use_h3d = BoolProperty( - name="H3D Extensions", - description="Export shaders for H3D", - default=False, - ) + use_h3d = BoolProperty( + name="H3D Extensions", + description="Export shaders for H3D", + default=False, + ) axis_forward = EnumProperty( name="Forward", items=(('X', "X Forward", ""), diff --git a/mocap/mocap_tools.py b/mocap/mocap_tools.py index 0bbc09d0..35376e0a 100644 --- a/mocap/mocap_tools.py +++ b/mocap/mocap_tools.py @@ -18,7 +18,7 @@ # <pep8 compliant> -from math import hypot, sqrt, isfinite, radians, pi +from math import sqrt, radians import bpy import time from mathutils import Vector, Matrix diff --git a/space_view3d_screencast_keys.py b/space_view3d_screencast_keys.py index 489b6f53..30a9d5ce 100644 --- a/space_view3d_screencast_keys.py +++ b/space_view3d_screencast_keys.py @@ -392,7 +392,6 @@ class ScreencastKeysStatus(bpy.types.Operator): def modal(self, context, event): if context.area: context.area.tag_redraw() - wm = context.window_manager sc = context.scene # keys that shouldn't show up in the 3d-view mouse_keys = ['MOUSEMOVE','MIDDLEMOUSE','LEFTMOUSE', |