diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2021-08-31 10:43:04 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2022-01-18 12:58:12 +0300 |
commit | 770d08b71f6bca3f7b3ab36b65469b571f859d60 (patch) | |
tree | 96d5ad879136a4e4a427f21d09d2ab5851286996 | |
parent | 7fd30539c69ce4aa3363e0d7c5e00ff4ca13886b (diff) |
FBX Import: skip invalid custom enum properties
This was (correctly) asserting before, now handle this more gracefully
and just skip (and warn about this) a custom property that has an
invalid value set.
Seems there are a couple of exporters out there that do this wrong, I
think this tradeoff can be made though.
Fixes T91062, T81657, T83501, T86595
Maniphest Tasks: T91062, T86595, T83501, T81657
Differential Revision: https://developer.blender.org/D12354
-rw-r--r-- | io_scene_fbx/__init__.py | 2 | ||||
-rw-r--r-- | io_scene_fbx/import_fbx.py | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 40ca5fc4..48d02c73 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 20, 3), + "version": (4, 20, 4), "blender": (2, 81, 6), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 1c3447ef..1b1b8f59 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -363,8 +363,10 @@ def blen_read_custom_properties(fbx_obj, blen_obj, settings): val = fbx_prop.props[4] if settings.use_custom_props_enum_as_string and fbx_prop.props[5]: enum_items = fbx_prop.props[5].decode('utf-8', 'replace').split('~') - assert(val >= 0 and val < len(enum_items)) - blen_obj[prop_name] = enum_items[val] + if val >= 0 and val < len(enum_items): + blen_obj[prop_name] = enum_items[val] + else: + print ("WARNING: User property '%s' has wrong enum value, skipped" % prop_name) else: blen_obj[prop_name] = val else: |