diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2017-04-10 02:59:44 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2017-04-10 02:59:44 +0300 |
commit | ccfde7b1b8462f7e8a82f89b6dd075d0d4c6f2bd (patch) | |
tree | 4b049e3fdc2f8b2cef3d8f121ce270bf76905b66 | |
parent | 08de0de45e902114a085a47e03fdfed95e24d994 (diff) |
Snap Utilities Line: Calculate the nearest edges in a loop (instead of using the selection operator)
In addition to indentation and rearrangement of some functions
-rw-r--r-- | mesh_snap_utilities_line.py | 387 |
1 files changed, 215 insertions, 172 deletions
diff --git a/mesh_snap_utilities_line.py b/mesh_snap_utilities_line.py index 749c5e1b..0079b8bc 100644 --- a/mesh_snap_utilities_line.py +++ b/mesh_snap_utilities_line.py @@ -55,15 +55,15 @@ from bpy.props import ( def get_units_info(scale, unit_system, separate_units): if unit_system == 'METRIC': - scale_steps = ((1000, 'km'), (1, 'm'), (1 / 100, 'cm'), - (1 / 1000, 'mm'), (1 / 1000000, '\u00b5m')) + scale_steps = ((1000, 'km'), (1, 'm'), (1 / 100, 'cm'), + (1 / 1000, 'mm'), (1 / 1000000, '\u00b5m')) elif unit_system == 'IMPERIAL': - scale_steps = ((5280, 'mi'), (1, '\''), - (1 / 12, '"'), (1 / 12000, 'thou')) - scale /= 0.3048 # BU to feet + scale_steps = ((5280, 'mi'), (1, '\''), + (1 / 12, '"'), (1 / 12000, 'thou')) + scale /= 0.3048 # BU to feet else: - scale_steps = ((1, ' BU'),) - separate_units = False + scale_steps = ((1, ' BU'),) + separate_units = False return (scale, scale_steps, separate_units) @@ -73,26 +73,27 @@ def convert_distance(val, units_info, precision=5): sval = val * scale idx = 0 while idx < len(scale_steps) - 1: - if sval >= scale_steps[idx][0]: - break - idx += 1 + if sval >= scale_steps[idx][0]: + break + idx += 1 factor, suffix = scale_steps[idx] sval /= factor if not separate_units or idx == len(scale_steps) - 1: - dval = str(round(sval, precision)) + suffix + dval = str(round(sval, precision)) + suffix else: - ival = int(sval) - dval = str(round(ival, precision)) + suffix - fval = sval - ival + ival = int(sval) + dval = str(round(ival, precision)) + suffix + fval = sval - ival + idx += 1 + while idx < len(scale_steps): + fval *= scale_steps[idx - 1][0] / scale_steps[idx][0] + if fval >= 1: + dval += ' ' \ + + ("%.1f" % fval) \ + + scale_steps[idx][1] + break idx += 1 - while idx < len(scale_steps): - fval *= scale_steps[idx - 1][0] / scale_steps[idx][0] - if fval >= 1: - dval += ' ' \ - + ("%.1f" % fval) \ - + scale_steps[idx][1] - break - idx += 1 + return dval @@ -166,6 +167,38 @@ def out_Location(rv3d, region, orig, vector): return hit +def get_closest_edge(bm, point, dist): + r_edge = None + for edge in bm.edges: + v1 = edge.verts[0].co + v2 = edge.verts[1].co + # Test the BVH (AABB) first + for i in range(3): + if v1[i] <= v2[i]: + isect = v1[i] - dist <= point[i] <= v2[i] + dist + else: + isect = v2[i] - dist <= point[i] <= v1[i] + dist + + if not isect: + break + else: + ret = intersect_point_line(point, v1, v2) + + if ret[1] < 0.0: + tmp = v1 + elif ret[1] > 1.0: + tmp = v2 + else: + tmp = ret[0] + + new_dist = (point - tmp).length + if new_dist <= dist: + dist = new_dist + r_edge = edge + + return r_edge + + class SnapCache(): bvert = None vco = None @@ -242,11 +275,11 @@ def snap_utilities( cache.v2dmid = location_3d_to_region_2d(region, rv3d, cache.vmid) if previous_vert and previous_vert not in bm_geom.verts: - pvert_co = obj_matrix_world * previous_vert.co - perp_point = intersect_point_line(pvert_co, cache.v0, cache.v1) - cache.vperp = perp_point[0] - # factor = point_perpendicular[1] - cache.v2dperp = location_3d_to_region_2d(region, rv3d, perp_point[0]) + pvert_co = obj_matrix_world * previous_vert.co + perp_point = intersect_point_line(pvert_co, cache.v0, cache.v1) + cache.vperp = perp_point[0] + # factor = point_perpendicular[1] + cache.v2dperp = location_3d_to_region_2d(region, rv3d, perp_point[0]) # else: cache.v2dperp = None @@ -273,9 +306,8 @@ def snap_utilities( is_increment = True r_type = 'EDGE' - fac = fac_nearest_to_segment_2d(mcursor, cache.v2d0, cache.v2d1) - fac *= cache.v2d0.z / cache.v2d1.z # convert to fac3d - r_loc = cache.v0 + fac * (cache.v1 - cache.v0) + orig, view_vector = region_2d_to_orig_and_view_vector(region, rv3d, mcursor) + r_loc = intersect_line_line(cache.v0, cache.v1, orig, orig + view_vector)[0] elif isinstance(bm_geom, bmesh.types.BMFace): is_increment = True @@ -284,7 +316,7 @@ def snap_utilities( if cache.bface != bm_geom: cache.bface = bm_geom cache.fmid = obj_matrix_world * bm_geom.calc_center_median() - cache.fnor = bm_geom.normal * obj_matrix_world.inverted() + cache.fnor = bm_geom.normal * obj_matrix_world orig, view_vector = region_2d_to_orig_and_view_vector(region, rv3d, mcursor) end = orig + view_vector @@ -302,6 +334,9 @@ def snap_utilities( face_index = -1 if cache.out_obj is None: + ## TODO: The Scene.raycast also tests the edited object. + # This is highly inefficient because the edited object + # does not keep DerivedMesh which forces rebuilding the bvhtree. result, r_loc, normal, face_index, cache.out_obj, cache.out_obmat = scene.ray_cast(orig, view_vector) if result: r_type = 'FACE' @@ -354,7 +389,7 @@ def snap_utilities( is_increment = False r_loc = intersect_point_line(r_loc, constrain[0], constrain[1])[0] else: - r_loc = intersect_line_line(constrain[0], constrain[1], orig, end)[0] + r_loc = intersect_line_line(constrain[0], constrain[1], orig, orig + view_vector)[0] elif not r_loc: r_loc = out_Location(rv3d, region, orig, view_vector) @@ -371,117 +406,153 @@ def snap_utilities( return r_loc, r_type, bm_geom, r_len -def get_isolated_edges(bmvert): +def get_loose_linked_edges(bmvert): linked = [e for e in bmvert.link_edges if not e.link_faces] for e in linked: linked += [le for v in e.verts if not v.link_faces for le in v.link_edges if le not in linked] return linked -def draw_line(self, obj, Bmesh, bm_geom, location): +def draw_line(self, obj, bm, bm_geom, location): if not hasattr(self, 'list_verts'): self.list_verts = [] if not hasattr(self, 'list_edges'): self.list_edges = [] - if not hasattr(self, 'list_faces'): - self.list_faces = [] + update_edit_mesh = False + tessface = False if bm_geom is None: - vertices = (bmesh.ops.create_vert(Bmesh, co=(location))) - self.list_verts.append(vertices['vert'][0]) + vert = bm.verts.new(location) + self.list_verts.append(vert) elif isinstance(bm_geom, bmesh.types.BMVert): - if (bm_geom.co - location).length < .01: + if (bm_geom.co - location).length_squared < .001: if self.list_verts == [] or self.list_verts[-1] != bm_geom: self.list_verts.append(bm_geom) else: - vertices = bmesh.ops.create_vert(Bmesh, co=(location)) - self.list_verts.append(vertices['vert'][0]) + vert = bm.verts.new(location) + self.list_verts.append(vert) elif isinstance(bm_geom, bmesh.types.BMEdge): self.list_edges.append(bm_geom) - vector_p0_l = (bm_geom.verts[0].co - location) - vector_p1_l = (bm_geom.verts[1].co - location) - cross = vector_p0_l.cross(vector_p1_l) / bm_geom.calc_length() + ret = intersect_point_line(location, bm_geom.verts[0].co, bm_geom.verts[1].co) - if cross < Vector((0.001, 0, 0)): # or round(vector_p0_l.angle(vector_p1_l), 2) == 3.14: - factor = vector_p0_l.length / bm_geom.calc_length() - vertex0 = bmesh.utils.edge_split(bm_geom, bm_geom.verts[0], factor) - self.list_verts.append(vertex0[1]) - # self.list_edges.append(vertex0[0]) + if (ret[0] - location).length_squared < .001: + if ret[1] == 0.0: + vert = bm_geom.verts[0] + elif ret[1] == 1.0: + vert = bm_geom.verts[1] + else: + edge, vert = bmesh.utils.edge_split(bm_geom, bm_geom.verts[0], ret[1]) + self.list_verts.append(vert) + # self.list_edges.append(edge) else: # constrain point is near - vertices = bmesh.ops.create_vert(Bmesh, co=(location)) - self.list_verts.append(vertices['vert'][0]) + vert = bm.verts.new(location) + self.list_verts.append(vert) elif isinstance(bm_geom, bmesh.types.BMFace): self.list_faces.append(bm_geom) - vertices = (bmesh.ops.create_vert(Bmesh, co=(location))) - self.list_verts.append(vertices['vert'][0]) + vert = bm.verts.new(location) + self.list_verts.append(vert) # draw, split and create face if len(self.list_verts) >= 2: - V1 = self.list_verts[-2] - V2 = self.list_verts[-1] - # V2_link_verts = [x for y in [a.verts for a in V2.link_edges] for x in y if x != V2] - for edge in V2.link_edges: - if V1 in edge.verts: + v1, v2 = self.list_verts[-2:] + # v2_link_verts = [x for y in [a.verts for a in v2.link_edges] for x in y if x != v2] + for edge in v2.link_edges: + if v1 in edge.verts: self.list_edges.append(edge) break - else: # if V1 not in V2_link_verts: - if not V2.link_edges: - edge = Bmesh.edges.new([V1, V2]) + else: # if v1 not in v2_link_verts: + if not v2.link_edges: + edge = bm.edges.new([v1, v2]) self.list_edges.append(edge) - else: - link_two_faces = V1.link_faces and V2.link_faces - if link_two_faces: - self.list_faces = [f for f in V2.link_faces if f in V1.link_faces] + else: # split face + if v1.link_faces and v2.link_faces: + split_faces = {f for f in v2.link_faces if f in v1.link_faces} + + else: + split_faces = set() + if v1.link_faces: + faces = v1.link_faces + co2 = v2.co.copy() + else: + faces = v2.link_faces + co2 = v1.co.copy() - elif not self.list_faces: - faces, co2 = (V1.link_faces, V2.co.copy()) if V1.link_faces else (V2.link_faces, V1.co.copy()) for face in faces: if bmesh.geometry.intersect_face_point(face, co2): co = co2 - face.calc_center_median() if co.dot(face.normal) < 0.001: - self.list_faces.append(face) + split_faces.add(face) - if self.list_faces: - edge = Bmesh.edges.new([V1, V2]) + if split_faces: + edge = bm.edges.new([v1, v2]) self.list_edges.append(edge) - ed_list = get_isolated_edges(V2) - for face in set(self.list_faces): - facesp = bmesh.utils.face_split_edgenet(face, list(set(ed_list))) - self.list_faces = [] + ed_list = get_loose_linked_edges(v2) + for face in split_faces: + facesp = bmesh.utils.face_split_edgenet(face, ed_list) + del split_faces + update_edit_mesh = True + tessface = True else: if self.intersect: - facesp = bmesh.ops.connect_vert_pair(Bmesh, verts=[V1, V2], verts_exclude=Bmesh.verts) + facesp = bmesh.ops.connect_vert_pair(bm, verts=[v1, v2], verts_exclude=bm.verts) # print(facesp) if not self.intersect or not facesp['edges']: - edge = Bmesh.edges.new([V1, V2]) + edge = bm.edges.new([v1, v2]) self.list_edges.append(edge) else: for edge in facesp['edges']: self.list_edges.append(edge) - bmesh.update_edit_mesh(obj.data, tessface=True, destructive=True) # create face if self.create_face: - ed_list = self.list_edges.copy() - for edge in V2.link_edges: + ed_list = set(self.list_edges) + for edge in v2.link_edges: for vert in edge.verts: - if vert in self.list_verts: - ed_list.append(edge) - for edge in get_isolated_edges(V2): - if edge not in ed_list: - ed_list.append(edge) - bmesh.ops.edgenet_fill(Bmesh, edges=list(set(ed_list))) - bmesh.update_edit_mesh(obj.data, tessface=True, destructive=True) + if vert != v2 and vert in self.list_verts: + ed_list.add(edge) break + else: + continue + # Inner loop was broken, break the outer + break + + ed_list.update(get_loose_linked_edges(v2)) + + bmesh.ops.edgenet_fill(bm, edges=list(ed_list)) + update_edit_mesh = True + tessface = True # print('face created') + if update_edit_mesh: + bmesh.update_edit_mesh(obj.data, tessface = tessface, destructive=True) + return [obj.matrix_world * v.co for v in self.list_verts] - return [obj.matrix_world * a.co for a in self.list_verts] + +class NavigationKeys: + def __init__(self, context): + # TO DO: + # 'View Orbit', 'View Pan', 'NDOF Orbit View', 'NDOF Pan View' + self._rotate = set() + self._move = set() + self._zoom = set() + for key in context.window_manager.keyconfigs.user.keymaps['3D View'].keymap_items: + if key.idname == 'view3d.rotate': + #self.keys_rotate[key.id]={'Alt': key.alt, 'Ctrl': key.ctrl, 'Shift':key.shift, 'Type':key.type, 'Value':key.value} + self._rotate.add((key.alt, key.ctrl, key.shift, key.type, key.value)) + if key.idname == 'view3d.move': + self._move.add((key.alt, key.ctrl, key.shift, key.type, key.value)) + if key.idname == 'view3d.zoom': + if key.type == 'WHEELINMOUSE': + self._zoom.add((key.alt, key.ctrl, key.shift, 'WHEELUPMOUSE', key.value, key.properties.delta)) + elif key.type == 'WHEELOUTMOUSE': + self._zoom.add((key.alt, key.ctrl, key.shift, 'WHEELDOWNMOUSE', key.value, key.properties.delta)) + else: + self._zoom.add((key.alt, key.ctrl, key.shift, key.type, key.value, key.properties.delta)) class CharMap: @@ -542,62 +613,13 @@ class SnapUtilitiesLine(Operator): (context.object is not None and context.object.type == 'MESH')) - def modal_navigation(self, context, event): - # TO DO: - # 'View Orbit', 'View Pan', 'NDOF Orbit View', 'NDOF Pan View' - rv3d = context.region_data - if not hasattr(self, 'navigation_cache'): # or self.navigation_cache == False: - # print('update navigation') - self.navigation_cache = True - self.keys_rotate = set() - self.keys_move = set() - self.keys_zoom = set() - for key in context.window_manager.keyconfigs.user.keymaps['3D View'].keymap_items: - if key.idname == 'view3d.rotate': - # self.keys_rotate[key.id] = {'Alt': key.alt, 'Ctrl': key.ctrl, - # 'Shift':key.shift, 'Type':key.type, 'Value':key.value} - self.keys_rotate.add((key.alt, key.ctrl, key.shift, key.type, key.value)) - if key.idname == 'view3d.move': - self.keys_move.add((key.alt, key.ctrl, key.shift, key.type, key.value)) - if key.idname == 'view3d.zoom': - self.keys_zoom.add( - (key.alt, key.ctrl, key.shift, key.type, - key.value, key.properties.delta) - ) - if key.type == 'WHEELINMOUSE': - self.keys_zoom.add( - (key.alt, key.ctrl, key.shift, 'WHEELDOWNMOUSE', - key.value, key.properties.delta) - ) - if key.type == 'WHEELOUTMOUSE': - self.keys_zoom.add( - (key.alt, key.ctrl, key.shift, 'WHEELUPMOUSE', - key.value, key.properties.delta) - ) - - evkey = (event.alt, event.ctrl, event.shift, event.type, event.value) - if evkey in self.keys_rotate: - bpy.ops.view3d.rotate('INVOKE_DEFAULT') - elif evkey in self.keys_move: - if event.shift and self.vector_constrain and \ - self.vector_constrain[2] in {'RIGHT_SHIFT', 'LEFT_SHIFT', 'shift'}: - self.vector_constrain = None - bpy.ops.view3d.move('INVOKE_DEFAULT') - else: - for key in self.keys_zoom: - if evkey == key[0:5]: - delta = key[5] - if delta == 0: - bpy.ops.view3d.zoom('INVOKE_DEFAULT') - else: - rv3d.view_distance += delta * rv3d.view_distance / 6 - rv3d.view_location -= delta * (self.location - rv3d.view_location) / 6 - break def draw_callback_px(self, context): # draw 3d point OpenGL in the 3D View bgl.glEnable(bgl.GL_BLEND) bgl.glDisable(bgl.GL_DEPTH_TEST) + # bgl.glPushMatrix() + # bgl.glMultMatrixf(self.obj_glmatrix) if self.vector_constrain: vc = self.vector_constrain @@ -628,6 +650,8 @@ class SnapUtilitiesLine(Operator): Color4f = self.center_color elif self.type == 'PERPENDICULAR': Color4f = self.perpendicular_color + else: # self.type == None + Color4f = self.out_color bgl.glColor4f(*Color4f) bgl.glPointSize(10) @@ -648,6 +672,7 @@ class SnapUtilitiesLine(Operator): bgl.glEnd() # restore opengl defaults + # bgl.glPopMatrix() bgl.glDepthRange(0, 1) bgl.glPointSize(1) bgl.glLineWidth(1) @@ -655,6 +680,32 @@ class SnapUtilitiesLine(Operator): bgl.glDisable(bgl.GL_LINE_STIPPLE) bgl.glColor4f(0.0, 0.0, 0.0, 1.0) + + def modal_navigation(self, context, event): + evkey = (event.alt, event.ctrl, event.shift, event.type, event.value) + if evkey in self.navigation_keys._rotate: + bpy.ops.view3d.rotate('INVOKE_DEFAULT') + elif evkey in self.navigation_keys._move: + if event.shift and self.vector_constrain and \ + self.vector_constrain[2] in {'RIGHT_SHIFT', 'LEFT_SHIFT', 'shift'}: + self.vector_constrain = None + bpy.ops.view3d.move('INVOKE_DEFAULT') + else: + for key in self.navigation_keys._zoom: + if evkey == key[0:5]: + if True: # TODO: Use Zoom to mouse position + v3d = context.space_data + dist_range = (v3d.clip_start, v3d.clip_end) + rv3d = context.region_data + if (key[5] < 0 and rv3d.view_distance < dist_range[1]) or\ + (key[5] > 0 and rv3d.view_distance > dist_range[0]): + rv3d.view_location += key[5] * (self.location - rv3d.view_location) / 6 + rv3d.view_distance -= key[5] * rv3d.view_distance / 6 + else: + bpy.ops.view3d.zoom('INVOKE_DEFAULT', delta = key[5]) + break + + def modal(self, context, event): context.area.tag_redraw() @@ -680,18 +731,12 @@ class SnapUtilitiesLine(Operator): mval = Vector((event.mouse_region_x, event.mouse_region_y)) - if self.list_verts != []: - previous_vert = self.list_verts[-1] - else: - previous_vert = None - - outer_verts = self.outer_verts and not self.keytab # is this used? self.location, self.type, self.geom, self.len = snap_utilities( self.cache, context, self.obj_matrix, self.bm, mval, - outer_verts=self.outer_verts, + outer_verts=(self.outer_verts and not self.keytab), constrain=self.vector_constrain, - previous_vert=previous_vert, + previous_vert=(self.list_verts[-1] if self.list_verts else None), ignore_obj=self.obj, increment=self.incremental ) @@ -749,20 +794,15 @@ class SnapUtilitiesLine(Operator): self.vector_constrain = [loc, loc + self.constrain_keys[event.type]] + [event.type] elif event.type == 'LEFTMOUSE': - # SNAP 2D - snap_3d = self.location - Lsnap_3d = self.obj_matrix.inverted() * snap_3d - Snap_2d = location_3d_to_region_2d(self.region, self.rv3d, snap_3d) - if self.vector_constrain and isinstance(self.geom, bmesh.types.BMVert): # SELECT FIRST - bpy.ops.view3d.select(location=(int(Snap_2d[0]), int(Snap_2d[1]))) - try: - geom2 = self.bm.select_history[0] - except: # IndexError or AttributeError: - geom2 = None + point = self.obj_matinv * self.location + # with constraint the intersection can be in a different element of the selected one + if self.vector_constrain and self.geom: + geom2 = get_closest_edge(self.bm, point, .001) else: geom2 = self.geom + self.vector_constrain = None - self.list_verts_co = draw_line(self, self.obj, self.bm, geom2, Lsnap_3d) + self.list_verts_co = draw_line(self, self.obj, self.bm, geom2, point) bpy.ops.ed.undo_push(message="Undo draw line*") elif event.type == 'TAB': @@ -783,7 +823,7 @@ class SnapUtilitiesLine(Operator): text_value = bpy.utils.units.to_value(self.unit_system, 'LENGTH', self.length_entered) vector = (self.location - self.list_verts_co[-1]).normalized() location = (self.list_verts_co[-1] + (vector * text_value)) - G_location = self.obj_matrix.inverted() * location + G_location = self.obj_matinv * location self.list_verts_co = draw_line(self, self.obj, self.bm, self.geom, G_location) self.length_entered = "" self.vector_constrain = None @@ -865,6 +905,8 @@ class SnapUtilitiesLine(Operator): self.rotMat = self.rv3d.view_matrix.copy() self.obj = bpy.context.active_object self.obj_matrix = self.obj.matrix_world.copy() + self.obj_matinv = self.obj_matrix.inverted() + # self.obj_glmatrix = bgl.Buffer(bgl.GL_FLOAT, [4, 4], self.obj_matrix.transposed()) self.bm = bmesh.from_edit_mesh(self.obj.data) self.cache = SnapCache() @@ -873,6 +915,7 @@ class SnapUtilitiesLine(Operator): self.list_verts_co = [] self.bool_update = False self.vector_constrain = () + self.navigation_keys = NavigationKeys(context) self.keytab = False self.keyf8 = False self.type = 'OUT' @@ -957,14 +1000,15 @@ panels = ( def update_panel(self, context): message = "Snap Utilities Line: Updating Panel locations has failed" + addon_prefs = context.user_preferences.addons[__name__].preferences try: for panel in panels: - if "bl_rna" in panel.__dict__: - bpy.utils.unregister_class(panel) + if addon_prefs.category != panel.bl_category: + if "bl_rna" in panel.__dict__: + bpy.utils.unregister_class(panel) - for panel in panels: - panel.bl_category = context.user_preferences.addons[__name__].preferences.category - bpy.utils.register_class(panel) + panel.bl_category = addon_prefs.category + bpy.utils.register_class(panel) except Exception as e: print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e)) @@ -1004,7 +1048,7 @@ class SnapAddonPreferences(AddonPreferences): default=False ) expand_color_settings = BoolProperty( - name="Expand Color Settings", + name="Color Settings", description="Expand, to display the color settings", default=False ) @@ -1087,11 +1131,11 @@ class SnapAddonPreferences(AddonPreferences): def draw(self, context): layout = self.layout + icon = "TRIA_DOWN" if self.expand_color_settings else "TRIA_RIGHT" box = layout.box() - box.prop(self, "expand_color_settings", toggle=True, emboss=False) + box.prop(self, "expand_color_settings", icon=icon, toggle=True, emboss=False) if self.expand_color_settings: - box.label(text="Snap Colors:") split = box.split() col = split.column() @@ -1104,7 +1148,6 @@ class SnapAddonPreferences(AddonPreferences): col.prop(self, "edge_color") col.prop(self, "perpendicular_color") col = split.column() - col.scale_y = 1.5 col.prop(self, "vert_color") row = layout.row() @@ -1113,8 +1156,8 @@ class SnapAddonPreferences(AddonPreferences): box = col.box() box.label(text="Snap Items:") box.prop(self, "incremental") - box.prop(self, "outer_verts", toggle=True) - box.prop(self, "increments_grid", toggle=True) + box.prop(self, "outer_verts") + box.prop(self, "increments_grid") if self.increments_grid: box.prop(self, "relative_scale") else: @@ -1124,9 +1167,9 @@ class SnapAddonPreferences(AddonPreferences): col = row.column(align=True) box = col.box() box.label(text="Line Tool:") - box.prop(self, "intersect", toggle=True) - box.prop(self, "create_face", toggle=True) - box.prop(self, "create_new_obj", toggle=True) + box.prop(self, "intersect") + box.prop(self, "create_face") + box.prop(self, "create_new_obj") box.separator() box.separator() |