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authorJulien Duroure <julien.duroure@gmail.com>2022-09-19 09:57:35 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-09-22 11:34:40 +0300
commit6552dc494f39489bfcffdda214bcddc62d9238e7 (patch)
tree454bcbebc7d523e9019c1f1bfb393813b509f6be
parent0f1e12d8d477217b7662f0f063552e11a5600afa (diff)
glTF exporter: optimized animation size option was not saved when 'remember export settings'
-rwxr-xr-xio_scene_gltf2/__init__.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index be5feeb5..c61241ea 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -4,7 +4,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (3, 3, 29),
+ "version": (3, 3, 30),
'blender': (3, 3, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
@@ -394,7 +394,7 @@ class ExportGLTF2_Base:
default=False
)
- optimize_animation_size: BoolProperty(
+ export_optimize_animation_size: BoolProperty(
name='Optimize Animation Size',
description=(
"Reduce exported file-size by removing duplicate keyframes"
@@ -587,7 +587,7 @@ class ExportGLTF2_Base:
export_settings['gltf_def_bones'] = False
export_settings['gltf_nla_strips'] = self.export_nla_strips
export_settings['gltf_nla_strips_merged_animation_name'] = self.export_nla_strips_merged_animation_name
- export_settings['gltf_optimize_animation'] = self.optimize_animation_size
+ export_settings['gltf_optimize_animation'] = self.export_optimize_animation_size
export_settings['gltf_export_anim_single_armature'] = self.export_anim_single_armature
else:
export_settings['gltf_frame_range'] = False
@@ -946,7 +946,7 @@ class GLTF_PT_export_animation_export(bpy.types.Panel):
layout.prop(operator, 'export_nla_strips')
if operator.export_nla_strips is False:
layout.prop(operator, 'export_nla_strips_merged_animation_name')
- layout.prop(operator, 'optimize_animation_size')
+ layout.prop(operator, 'export_optimize_animation_size')
layout.prop(operator, 'export_anim_single_armature')