diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-08-29 04:11:36 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-29 04:11:36 +0400 |
commit | 9ec657763641721cc077d7401456554d99f67fda (patch) | |
tree | 7212d80fb6bec66fed541aff49cab95f644388c5 | |
parent | 36580aced75fc20ca54deee16483a958703b121b (diff) |
patch [#28311] Fix MDD import for blender 2.59
by Nick Keeline (nrk)
-rw-r--r-- | io_shape_mdd/import_mdd.py | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/io_shape_mdd/import_mdd.py b/io_shape_mdd/import_mdd.py index 332b7590..f5136856 100644 --- a/io_shape_mdd/import_mdd.py +++ b/io_shape_mdd/import_mdd.py @@ -50,6 +50,7 @@ def load(operator, context, filepath, frame_start=0, frame_step=1): time = unpack((">%df" % frames), file.read(frames * 4)) print('\tpoints:%d frames:%d' % (points, frames)) + print('\tstart frame:%d step:%d' % (frame_start, frame_step)) # If target object doesn't have Basis shape key, create it. if not obj.data.shape_keys: @@ -59,41 +60,42 @@ def load(operator, context, filepath, frame_start=0, frame_step=1): scene.frame_current = frame_start - def UpdateMesh(ob, fr): + def UpdateMesh(ob, fr, step): # Insert new shape key new_shapekey = obj.shape_key_add() new_shapekey.name = ("frame_%.4d" % fr) - obj.active_shape_key_index = len(obj.data.shape_keys.keys) - 1 - index = len(obj.data.shape_keys.keys) - 1 + obj.active_shape_key_index = len(obj.data.shape_keys.key_blocks) - 1 + index = len(obj.data.shape_keys.key_blocks) - 1 obj.show_only_shape_key = True - verts = obj.data.shape_keys.keys[len(obj.data.shape_keys.keys) - 1].data + verts = obj.data.shape_keys.key_blocks[len(obj.data.shape_keys.key_blocks) - 1].data for v in verts: # 12 is the size of 3 floats v.co[:] = unpack('>3f', file.read(12)) + # me.update() obj.show_only_shape_key = False # insert keyframes shape_keys = obj.data.shape_keys - scene.frame_current -= 1 - obj.data.shape_keys.keys[index].value = 0.0 - shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value") + scene.frame_current -= step + obj.data.shape_keys.key_blocks[index].value = 0.0 + shape_keys.key_blocks[len(obj.data.shape_keys.key_blocks) - 1].keyframe_insert("value") - scene.frame_current += 1 - obj.data.shape_keys.keys[index].value = 1.0 - shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value") + scene.frame_current += step + obj.data.shape_keys.key_blocks[index].value = 1.0 + shape_keys.key_blocks[len(obj.data.shape_keys.key_blocks) - 1].keyframe_insert("value") - scene.frame_current += 1 - obj.data.shape_keys.keys[index].value = 0.0 - shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value") + scene.frame_current += step + obj.data.shape_keys.key_blocks[index].value = 0.0 + shape_keys.key_blocks[len(obj.data.shape_keys.key_blocks) - 1].keyframe_insert("value") obj.data.update() for i in range(frames): - UpdateMesh(obj, i) + UpdateMesh(obj, i, frame_step) return {'FINISHED'} |