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authorPablo Vazquez <pablo@blender.org>2022-09-20 00:51:55 +0300
committerPablo Vazquez <pablo@blender.org>2022-09-20 00:51:55 +0300
commitd10fd4ee4f1ef6e20cb7c12ee7727d26da677cc2 (patch)
tree76b65758de57faf34037ca5968f6ca33711157cb
parent31656101c5f41b041bf6561d6f733722f49c6524 (diff)
Amaranth: Remove "Node Shader Extra" feature
This data-block indicator is no longer needed now that the Node Editor has a context path overlay introduced in Blender 3.0
-rw-r--r--amaranth/__init__.py3
-rw-r--r--amaranth/node_editor/node_shader_extra.py28
2 files changed, 1 insertions, 30 deletions
diff --git a/amaranth/__init__.py b/amaranth/__init__.py
index 0bdbdb8c..4442e344 100644
--- a/amaranth/__init__.py
+++ b/amaranth/__init__.py
@@ -41,7 +41,6 @@ from amaranth.node_editor import (
simplify_nodes,
node_stats,
normal_node,
- node_shader_extra,
)
from amaranth.render import (
@@ -73,7 +72,7 @@ from amaranth.misc import (
bl_info = {
"name": "Amaranth Toolset",
"author": "Pablo Vazquez, Bassam Kurdali, Sergey Sharybin, Lukas Tönne, Cesar Saez, CansecoGPC",
- "version": (1, 0, 15),
+ "version": (1, 0, 16),
"blender": (3, 2, 0),
"location": "Everywhere!",
"description": "A collection of tools and settings to improve productivity",
diff --git a/amaranth/node_editor/node_shader_extra.py b/amaranth/node_editor/node_shader_extra.py
deleted file mode 100644
index 5719112e..00000000
--- a/amaranth/node_editor/node_shader_extra.py
+++ /dev/null
@@ -1,28 +0,0 @@
-# SPDX-License-Identifier: GPL-2.0-or-later
-import bpy
-
-
-# FEATURE: Shader Nodes Extra Info
-def node_shader_extra(self, context):
- if context.space_data.tree_type == 'ShaderNodeTree':
- ob = context.active_object
- snode = context.space_data
- layout = self.layout
-
- if ob and snode.shader_type == 'OBJECT':
- if ob.type == 'LAMP':
- layout.label(text="%s" % ob.name,
- icon="LAMP_%s" % ob.data.type)
- else:
- layout.label(text="%s" % ob.name,
- icon="OUTLINER_DATA_%s" % ob.type)
-
-# // FEATURE: Shader Nodes Extra Info
-
-
-def register():
- bpy.types.NODE_HT_header.append(node_shader_extra)
-
-
-def unregister():
- bpy.types.NODE_HT_header.remove(node_shader_extra)