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authorBastien Montagne <montagne29@wanadoo.fr>2018-09-10 16:24:29 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-09-10 16:24:29 +0300
commit5d9c8f2b871f3a02b0348c564039772d9938137a (patch)
treec64fb48b4b4ca55028823bad9226e299071b690b
parent8c8e408a42faa4b16f2420a3e108647c4d24297a (diff)
Fix T56732: FBX camera import fails with assert(fbx_props[0] is not None).
Those asserts were already commented out in quiet a few places, now it's obvious that having that set of properties defined in actual data nodes is totally optional, so remove them alltogether. Also fixed a bug in property fetching, with newer (>= 7.4) FBX files we would never get templates... Stupid mistake. :/
-rw-r--r--io_scene_fbx/__init__.py2
-rw-r--r--io_scene_fbx/import_fbx.py15
2 files changed, 2 insertions, 15 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 920ddc4c..11668fee 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (3, 9, 2),
+ "version": (3, 9, 3),
"blender": (2, 79, 1),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 446be0ff..dbc07970 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -1328,7 +1328,6 @@ def blen_read_material(fbx_tmpl, fbx_obj, settings):
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- #~ assert(fbx_props[0] is not None) # Some Material may be missing that one, it seems... see T50566.
ma_diff = elem_props_get_color_rgb(fbx_props, b'DiffuseColor', const_color_white)
ma_spec = elem_props_get_color_rgb(fbx_props, b'SpecularColor', const_color_white)
@@ -1446,7 +1445,6 @@ def blen_read_camera(fbx_tmpl, fbx_obj, global_scale):
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- assert(fbx_props[0] is not None)
camera = bpy.data.cameras.new(name=elem_name_utf8)
@@ -1475,10 +1473,6 @@ def blen_read_light(fbx_tmpl, fbx_obj, global_scale):
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- # rare
- if fbx_props[0] is None:
- lamp = bpy.data.lamps.new(name=elem_name_utf8, type='POINT')
- return lamp
light_type = {
0: 'POINT',
@@ -1959,7 +1953,6 @@ class FbxImportHelperNode:
fbx_props = (elem_find_first(self.fbx_elem, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- assert(fbx_props[0] is not None)
# ----
# Misc Attributes
@@ -2116,7 +2109,6 @@ class FbxImportHelperNode:
if self.fbx_elem:
fbx_props = (elem_find_first(self.fbx_elem, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- assert(fbx_props[0] is not None)
if settings.use_custom_props:
blen_read_custom_properties(self.fbx_elem, arm, settings)
@@ -2436,7 +2428,7 @@ def load(operator, context, filepath="",
def fbx_template_get(key):
ret = fbx_templates.get(key, fbx_elem_nil)
- if ret is None:
+ if ret is fbx_elem_nil:
# Newest FBX (7.4 and above) use no more 'K' in their type names...
key = (key[0], key[1][1:])
return fbx_templates.get(key, fbx_elem_nil)
@@ -2596,7 +2588,6 @@ def load(operator, context, filepath="",
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- assert(fbx_props[0] is not None)
transform_data = blen_read_object_transform_preprocess(fbx_props, fbx_obj, Matrix(), use_prepost_rot)
# Note: 'Root' "bones" are handled as (armature) objects.
@@ -2957,8 +2948,6 @@ def load(operator, context, filepath="",
assert(fbx_obj.id == b'Material')
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- # Do not assert, it can be None actually, sigh...
- #~ assert(fbx_props[0] is not None)
# (x / 7.142) is only a guess, cycles usable range is (0.0 -> 0.5)
return elem_props_get_number(fbx_props, b'BumpFactor', 2.5) / 7.142
@@ -2967,8 +2956,6 @@ def load(operator, context, filepath="",
fbx_props = (elem_find_first(fbx_obj, b'Properties70'),
elem_find_first(fbx_tmpl, b'Properties70', fbx_elem_nil))
- # Do not assert, it can be None actually, sigh...
- #~ assert(fbx_props[0] is not None)
return (elem_props_get_vector_3d(fbx_props, b'Translation', (0.0, 0.0, 0.0)),
elem_props_get_vector_3d(fbx_props, b'Rotation', (0.0, 0.0, 0.0)),
elem_props_get_vector_3d(fbx_props, b'Scaling', (1.0, 1.0, 1.0)),