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authorBastien Montagne <montagne29@wanadoo.fr>2015-03-24 23:37:11 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-03-24 23:37:11 +0300
commit026f3654b9a3257a24f9040d9952a8a4db2cb842 (patch)
tree199e302f898419fd6541d1ab68070c39db1b1b12
parent1f43f9076360103027d40f2a62a22621ffa50351 (diff)
Minor UI message fix.
-rw-r--r--io_scene_fbx/__init__.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 46fa90da..1cf2e5b6 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -333,7 +333,8 @@ class ExportFBX(bpy.types.Operator, ExportHelper, IOFBXOrientationHelper):
)
bake_anim_use_all_bones = BoolProperty(
name="Key All Bones",
- description="Force exporting at least one key of animation for all bones (needed with some target apps, like UE4)",
+ description="Force exporting at least one key of animation for all bones "
+ "(needed with some target applications, like UE4)",
default=True,
)
bake_anim_use_nla_strips = BoolProperty(