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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-12-05 11:31:23 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-12-05 11:31:23 +0300 |
commit | 2dceffb85ab6b7b67d46774b273bb3a822055251 (patch) | |
tree | 4ec32b7a9dea11a2961b947cc18282041f3c0a37 | |
parent | 4f69419c60979c22fc9af3bd68513713e36ca1a4 (diff) |
Fix POV-Ray renderer addon shadowing main mesh UVTexture panel!
-rw-r--r-- | render_povray/ui.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/render_povray/ui.py b/render_povray/ui.py index f5ce2602..3216ac2d 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -231,7 +231,7 @@ class DATA_PT_POV_shape_keys(PovDataButtonsPanel, bpy.types.Panel): draw = properties_data_mesh.DATA_PT_shape_keys.draw -class DATA_PT_uv_texture(PovDataButtonsPanel, bpy.types.Panel): +class DATA_PT_POV_uv_texture(PovDataButtonsPanel, bpy.types.Panel): bl_label = properties_data_mesh.DATA_PT_uv_texture.bl_label draw = properties_data_mesh.DATA_PT_uv_texture.draw |