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authormeta-androcto <meta.androcto1@gmail.com>2019-09-02 01:50:08 +0300
committermeta-androcto <meta.androcto1@gmail.com>2019-09-02 01:50:08 +0300
commit8d11c9e82893e231b2abc093d815deb79866e03b (patch)
treea570ea893c16ed7d7d01159bf04f377b90275fb9
parent83f5a3f80849103dba642ef20b5a6784a6f561b4 (diff)
space_view3d_spacebar_menu: large commit, rewrite: T68591
-rw-r--r--space_view3d_spacebar_menu/__init__.py612
-rw-r--r--space_view3d_spacebar_menu/animation_menus.py17
-rw-r--r--space_view3d_spacebar_menu/curve_menus.py63
-rw-r--r--space_view3d_spacebar_menu/edit_mesh.py264
-rw-r--r--space_view3d_spacebar_menu/object_menus.py241
-rw-r--r--space_view3d_spacebar_menu/sculpt_brush_paint.py339
-rw-r--r--space_view3d_spacebar_menu/select_menus.py440
-rw-r--r--space_view3d_spacebar_menu/snap_origin_cursor.py230
-rw-r--r--space_view3d_spacebar_menu/transform_menus.py56
-rw-r--r--space_view3d_spacebar_menu/view_menus.py44
10 files changed, 507 insertions, 1799 deletions
diff --git a/space_view3d_spacebar_menu/__init__.py b/space_view3d_spacebar_menu/__init__.py
index 2cf797ef..201b9506 100644
--- a/space_view3d_spacebar_menu/__init__.py
+++ b/space_view3d_spacebar_menu/__init__.py
@@ -35,26 +35,23 @@ if "bpy" in locals():
importlib.reload(object_menus)
importlib.reload(edit_mesh)
importlib.reload(transform_menus)
- importlib.reload(select_menus)
importlib.reload(view_menus)
importlib.reload(armature_menus)
importlib.reload(curve_menus)
importlib.reload(snap_origin_cursor)
- importlib.reload(sculpt_brush_paint)
importlib.reload(animation_menus)
else:
from . import object_menus
from . import edit_mesh
from . import transform_menus
- from . import select_menus
from . import view_menus
from . import armature_menus
from . import curve_menus
from . import snap_origin_cursor
- from . import sculpt_brush_paint
from . import animation_menus
+
import bpy
from bpy.types import (
Operator,
@@ -66,8 +63,6 @@ from bpy.props import (
StringProperty,
)
-from bl_ui.properties_paint_common import UnifiedPaintPanel
-
# Dynamic Context Sensitive Menu #
# Main Menu based on Object Type & 3d View Editor Mode #
@@ -81,6 +76,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
obj = context.active_object
view = context.space_data
+
# No Object Selected #
ob = bpy.context.object
if not ob or not ob.select_get():
@@ -95,8 +91,9 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("INFO_MT_area", icon='WORKSPACE')
layout.menu("VIEW3D_MT_view_viewpoint", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_view_navigation", icon='PIVOT_BOUNDBOX')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
UseSeparator(self, context)
layout.operator("view3d.snap_cursor_to_center",
text="Cursor to World Origin")
@@ -118,34 +115,26 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
+ layout.menu("VIEW3D_MT_InteractiveMode", icon='VIEW3D')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
-# if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
-# layout.menu("VIEW3D_MT_Edit_Gpencil", icon='GREASEPENCIL')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Mesh Edit Mode #
+# Mesh Edit Mode #
if obj and obj.type == 'MESH' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -153,32 +142,29 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Edit_Mesh", icon='RESTRICT_SELECT_OFF')
layout.menu("VIEW3D_MT_Edit_Multi", icon='VERTEXSEL')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_mesh_add", text="Add Mesh", icon='OUTLINER_OB_MESH')
- layout.menu("VIEW3D_MT_Edit_Mesh", text="Mesh", icon='MESH_DATA')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_mesh", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_mesh_add", text="Add Mesh", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_edit_mesh", text="Mesh", icon='MESH_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenuEdit", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenuEM", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_EditCursorMenu", icon='PIVOT_CURSOR')
+ layout.menu("VIEW3D_MT_edit_mesh_vertices", icon='VERTEXSEL')
+ layout.menu("VIEW3D_MT_edit_mesh_edges", icon='EDGESEL')
+ layout.menu("VIEW3D_MT_edit_mesh_faces", icon='FACESEL')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_UV_Map", icon='MOD_UVPROJECT')
- layout.menu("VIEW3D_MT_edit_mesh_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_edit_mesh_extrude", icon='XRAY')
+ layout.menu("VIEW3D_MT_uv_map", icon='MOD_UVPROJECT')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_EditCursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_edit_mesh_delete", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Sculpt Mode #
+# Sculpt Mode #
if obj and obj.type == 'MESH' and obj.mode in {'SCULPT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -186,20 +172,13 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_Sculpts", icon='SCULPTMODE_HLT')
- layout.menu("VIEW3D_MT_Angle_Control", text="Angle Control", icon='BRUSH_SCULPT_DRAW')
- layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
- layout.menu("VIEW3D_MT_Hide_Masks", icon='RESTRICT_VIEW_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_Sculpt_Specials", icon='SOLO_OFF')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_sculpt", icon='SCULPTMODE_HLT')
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Vertex Paint #
+# Vertex Paint #
if obj and obj.type == 'MESH' and obj.mode in {'VERTEX_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -207,18 +186,13 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- UseSeparator(self, context)
- # layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
- layout.menu("VIEW3D_MT_Brush_Selection",
- text="Vertex Paint Tool")
- layout.menu("VIEW3D_MT_Vertex_Colors", icon='GROUP_VCOL')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_paint_vertex", icon='VPAINT_HLT')
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Weight Paint Menu #
+# Weight Paint Menu #
if obj and obj.type == 'MESH' and obj.mode in {'WEIGHT_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -226,18 +200,13 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_Paint_Weights", icon='WPAINT_HLT')
- # layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
- layout.menu("VIEW3D_MT_Brush_Selection",
- text="Weight Paint Tool", icon='BRUSH_TEXMASK')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_paint_weight", icon='WPAINT_HLT')
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Texture Paint #
+# Texture Paint #
if obj and obj.type == 'MESH' and obj.mode in {'TEXTURE_PAINT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -245,16 +214,12 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- # layout.menu("VIEW3D_MT_Brush_Settings", icon='BRUSH_DATA')
- layout.menu("VIEW3D_MT_Brush_Selection",
- text="Texture Paint Tool", icon='SCULPTMODE_HLT')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Curve Object Mode #
+# Curve Object Mode #
if obj and obj.type == 'CURVE' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -263,33 +228,26 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Edit Curve #
+# Edit Curve #
if obj and obj.type == 'CURVE' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -297,64 +255,54 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Edit_Curve",
- icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_curve",
+ icon='RESTRICT_SELECT_OFF')
layout.menu("VIEW3D_MT_curve_add", text="Add Curve",
icon='OUTLINER_OB_CURVE')
- layout.menu("VIEW3D_MT_Edit_Curve", icon='CURVE_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
+ layout.menu("VIEW3D_MT_Edit_Curve", icon='CURVE_DATA')
+ layout.menu("VIEW3D_MT_transform", icon='EMPTY_ARROWS')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
- layout.menu("VIEW3D_MT_EditCurveCtrlpoints",
+ layout.menu("VIEW3D_MT_edit_curve_ctrlpoints",
icon='CURVE_BEZCURVE')
- layout.menu("VIEW3D_MT_EditCurveSpecials",
- icon='SOLO_OFF')
UseSeparator(self, context)
- layout.operator("curve.delete", text="Delete Object",
+ layout.menu("VIEW3D_MT_edit_curve_delete", text="Delete",
icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Surface Object Mode #
+# Surface Object Mode #
if obj and obj.type == 'SURFACE' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Edit Surface #
+# Edit Surface #
if obj and obj.type == 'SURFACE' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -362,63 +310,54 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Edit_Surface", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_surface", icon='RESTRICT_SELECT_OFF')
layout.menu("VIEW3D_MT_surface_add", text="Add Surface",
icon='OUTLINER_OB_SURFACE')
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.prop_menu_enum(settings, "proportional_edit",
- icon="PROP_CON")
- layout.prop_menu_enum(settings, "proportional_edit_falloff",
- icon="SMOOTHCURVE")
- layout.menu("VIEW3D_MT_EditCurveSpecials",
- icon='SOLO_OFF')
+ layout.menu("VIEW3D_MT_Edit_Curve", icon='CURVE_DATA')
+ layout.menu("VIEW3D_MT_transform", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
+ layout.menu("VIEW3D_MT_edit_curve_ctrlpoints",
+ icon='CURVE_BEZCURVE')
UseSeparator(self, context)
- layout.operator("curve.delete", text="Delete Object",
- icon='CANCEL')
+ layout.menu("VIEW3D_MT_edit_curve_delete", text="Delete",
+ icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Metaball Object Mode #
+
+# Metaball Object Mode #
if obj and obj.type == 'META' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Edit Metaball #
+# Edit Metaball #
if obj and obj.type == 'META' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -426,181 +365,107 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_SelectMetaball", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_metaball", icon='RESTRICT_SELECT_OFF')
layout.operator_menu_enum("object.metaball_add", "type",
text="Add Metaball",
icon='OUTLINER_OB_META')
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
- UseSeparator(self, context)
- layout.prop_menu_enum(settings, "proportional_edit",
- icon="PROP_CON")
- layout.prop_menu_enum(settings, "proportional_edit_falloff",
- icon="SMOOTHCURVE")
- UseSeparator(self, context)
- layout.operator("mball.delete_metaelems", text="Delete Object",
- icon='CANCEL')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
-
- # Text Object Mode #
- if obj and obj.type == 'FONT' and obj.mode in {'OBJECT'}:
-
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- layout.menu("VIEW3D_MT_Animation_Player",
- text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
- layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
- layout.operator("view3d.interactive_mode_text", icon='VIEW3D')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
- UseSeparator(self, context)
- layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
- UseSeparator(self, context)
- layout.operator("object.delete", text="Delete Object", icon='X')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
-
- # Text Edit Mode #
- # To Do: Space is already reserved for the typing tool
- if obj and obj.type == 'FONT' and obj.mode in {'EDIT'}:
-
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
- layout.menu("VIEW3D_MT_Animation_Player",
- text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
- layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
+ layout.menu("VIEW3D_MT_transform", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_mirror", icon='MOD_MIRROR')
+ layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
+ layout.operator("mball.duplicate_metaelems", icon='OUTLINER_DATA_META')
+ layout.menu("VIEW3D_MT_edit_meta_showhide", icon='HIDE_OFF')
UseSeparator(self, context)
- layout.operator("object.editmode_toggle", text="Enter Object Mode",
- icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_select_edit_text", icon='VIEW3D')
- layout.menu("VIEW3D_MT_edit_font", icon='RESTRICT_SELECT_OFF')
+ layout.operator("mball.delete_metaelems", text="Delete", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Camera Object Mode #
+# Camera Object Mode #
if obj and obj.type == 'CAMERA' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_TransformMenuCamera", icon='EMPTY_ARROWS')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Lamp Object Mode #
+# Lamp Object Mode #
if obj and obj.type == 'LIGHT' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Armature Object Mode #
+# Armature Object Mode #
if obj and obj.type == 'ARMATURE' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Armature", icon='VIEW3D')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenuArmature", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Armature Edit #
+# Armature Edit #
if obj and obj.type == 'ARMATURE' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -608,10 +473,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Armature", icon='VIEW3D')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Edit_Armature",
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_armature",
icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_armature_add", text="Add Armature",
@@ -621,11 +486,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_EditArmatureTK",
icon='ARMATURE_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenuArmatureEdit", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
+ layout.menu("VIEW3D_MT_transform_armature", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_mirror", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_armature_context_menu", icon='SOLO_OFF')
+ layout.menu("VIEW3D_MT_object_parent")
layout.menu("VIEW3D_MT_edit_armature_roll",
icon='BONE_DATA')
UseSeparator(self, context)
@@ -634,7 +498,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Armature Pose #
+# Armature Pose #
if obj and obj.type == 'ARMATURE' and obj.mode in {'POSE'}:
arm = context.active_object.data
@@ -644,13 +508,13 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Armature", icon='VIEW3D')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Pose", icon='RESTRICT_SELECT_OFF')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_pose", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_Pose", icon='ARMATURE_DATA')
- layout.menu("VIEW3D_MT_TransformMenuArmaturePose", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_transform_armature", icon='EMPTY_ARROWS')
layout.menu("VIEW3D_MT_pose_transform", icon='EMPTY_DATA')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
@@ -662,8 +526,6 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("VIEW3D_MT_pose_apply", icon='AUTO')
layout.operator("pose.relax", icon='ARMATURE_DATA')
- layout.menu("VIEW3D_MT_KeyframeMenu", icon='KEY_HLT')
- layout.menu("VIEW3D_MT_pose_context_menu", icon='SOLO_OFF')
layout.menu("VIEW3D_MT_pose_group", icon='GROUP_BONE')
UseSeparator(self, context)
layout.operator_menu_enum("pose.constraint_add",
@@ -671,42 +533,35 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Lattice Object Mode #
+# Lattice Object Mode #
if obj and obj.type == 'LATTICE' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Edit Lattice #
+# Edit Lattice #
if obj and obj.type == 'LATTICE' and obj.mode in {'EDIT'}:
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -714,59 +569,48 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Edit_Lattice",
- icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
- layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_lattice",
+ icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.prop_menu_enum(settings, "proportional_edit",
- icon="PROP_CON")
- layout.prop_menu_enum(settings, "proportional_edit_falloff",
- icon="SMOOTHCURVE")
+ layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_mirror", icon='MOD_MIRROR')
+ layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
layout.operator("lattice.make_regular")
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Empty Object Mode #
+# Empty Object Mode #
if obj and obj.type == 'EMPTY' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Speaker Object Mode #
+# Speaker Object Mode #
if obj and obj.type == 'SPEAKER' and obj.mode in {'OBJECT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -776,26 +620,21 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Particle Menu #
+# Particle Menu #
if obj and context.mode == 'PARTICLE':
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
@@ -803,16 +642,16 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
text="Animation", icon='PLAY')
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_InteractiveMode", icon='VIEW3D')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_Select_Particle",
icon='RESTRICT_SELECT_OFF')
- layout.menu("VIEW3D_MT_Selection_Mode_Particle",
+ layout.menu("VIEW3D_MT_select_particle",
text="Select and Display Mode", icon='PARTICLE_PATH')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
+ layout.menu("VIEW3D_MT_mirror", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
# layout.prop_menu_enum(settings, "proportional_edit",
@@ -827,42 +666,35 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Grease Pencil Object Mode #
+# Grease Pencil Object Mode #
if obj and obj.type == 'GPENCIL' and obj.mode in {'OBJECT'}:
+
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("VIEW3D_MT_Animation_Player",
text="Animation", icon='PLAY')
- layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_interactive_mode_gpencil", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_Select_Object", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- layout.menu("VIEW3D_MT_Object", icon='VIEW3D')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
- layout.menu("VIEW3D_MT_MirrorMenu", icon='MOD_MIRROR')
layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_ParentMenu", icon='PIVOT_ACTIVE')
- layout.menu("VIEW3D_MT_GroupMenu", icon='GROUP')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_object_context_menu", text="Specials", icon='SOLO_OFF')
- layout.menu("VIEW3D_MT_Camera_Options", icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
- layout.operator_menu_enum("object.gpencil_modifier_add", "type", icon='MODIFIER')
- layout.operator_menu_enum("object.shaderfx_add", "type", icon ='SHADERFX')
- layout.operator_menu_enum("object.constraint_add",
- "type", text="Add Constraint", icon='CONSTRAINT')
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
UseSeparator(self, context)
layout.operator("object.delete", text="Delete Object", icon='X')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Grease Pencil Edit Mode #
+# Grease Pencil Edit Mode #
if obj and obj.type == 'GPENCIL' and obj.mode in {'EDIT_GPENCIL'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -873,12 +705,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_interactive_mode_gpencil", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_select_gpencil", icon='RESTRICT_SELECT_OFF')
layout.menu("VIEW3D_MT_edit_gpencil", icon='GREASEPENCIL')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- UseSeparator(self, context)
layout.operator("view3d.snap_cursor_to_center",
text="Cursor to World Origin", icon='CURSOR')
layout.operator("view3d.snap_cursor_to_grid",
@@ -886,7 +716,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Grease Pencil Sculpt Mode #
+# Grease Pencil Sculpt Mode #
if obj and obj.type == 'GPENCIL' and obj.mode in {'SCULPT_GPENCIL'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -897,10 +727,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_interactive_mode_gpencil", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_select_gpencil", icon='RESTRICT_SELECT_OFF')
- UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
UseSeparator(self, context)
layout.operator("view3d.snap_cursor_to_center",
text="Cursor to World Origin", icon='CURSOR')
@@ -909,7 +736,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Grease Pencil Paint Mode #
+# Grease Pencil Paint Mode #
if obj and obj.type == 'GPENCIL' and obj.mode in {'PAINT_GPENCIL'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -920,11 +747,9 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_interactive_mode_gpencil", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_paint_gpencil", icon='RESTRICT_SELECT_OFF')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- UseSeparator(self, context)
layout.operator("view3d.snap_cursor_to_center",
text="Cursor to World Origin", icon='CURSOR')
layout.operator("view3d.snap_cursor_to_grid",
@@ -932,7 +757,7 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Grease Pencil Weight Mode #
+# Grease Pencil Weight Mode #
if obj and obj.type == 'GPENCIL' and obj.mode in {'WEIGHT_GPENCIL'}:
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -943,14 +768,12 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_interactive_mode_gpencil", icon='EDITMODE_HLT')
- layout.menu("VIEW3D_MT_view", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
layout.menu("VIEW3D_MT_weight_gpencil", icon="GPBRUSH_WEIGHT")
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
- UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
- # Light Probe Menu #
+# Light Probe Menu #
if obj and obj.type == 'LIGHT_PROBE':
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -960,22 +783,67 @@ class VIEW3D_MT_Space_Dynamic_Menu(Menu):
layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
UseSeparator(self, context)
- layout.menu("INFO_MT_area", icon='WORKSPACE')
- layout.menu("VIEW3D_MT_view_viewpoint", icon='ZOOM_ALL')
- layout.menu("VIEW3D_MT_view_navigation", icon='PIVOT_BOUNDBOX')
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
UseSeparator(self, context)
- layout.menu("VIEW3D_MT_AddMenu", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_TransformMenuLite", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_CursorMenuLite", icon='PIVOT_CURSOR')
UseSeparator(self, context)
- layout.operator("view3d.snap_cursor_to_center",
- text="Cursor to World Origin", icon='CURSOR')
- layout.operator("view3d.snap_cursor_to_grid",
- text="Cursor to Grid", icon='SNAP_GRID')
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
UseSeparator(self, context)
layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
UseSeparator(self, context)
layout.prop(view, "show_region_toolbar", icon='MENU_PANEL')
layout.prop(view, "show_region_ui", icon='MENU_PANEL')
+# Text Object Mode #
+ if obj and obj.type == 'FONT' and obj.mode in {'OBJECT'}:
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.operator("wm.toolbar", text="Tools", icon='TOOL_SETTINGS')
+ layout.menu("VIEW3D_MT_Animation_Player",
+ text="Animation", icon='PLAY')
+ layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
+ layout.menu("VIEW3D_MT_Object_Interactive_Other", icon='OBJECT_DATA')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_object", icon='RESTRICT_SELECT_OFF')
+ layout.menu("VIEW3D_MT_add", icon='MESH_CUBE')
+ layout.menu("VIEW3D_MT_Camera_Options", icon='CAMERA_DATA')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_Object", icon='OBJECT_DATAMODE')
+ layout.menu("VIEW3D_MT_TransformMenu", icon='EMPTY_ARROWS')
+ layout.menu("VIEW3D_MT_CursorMenu", icon='PIVOT_CURSOR')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_object_collection", text = "Collections", icon='GROUP')
+ UseSeparator(self, context)
+ layout.operator_menu_enum("object.modifier_add", "type", icon='MODIFIER')
+ UseSeparator(self, context)
+ layout.operator("object.delete", text="Delete Object", icon='X')
+ UseSeparator(self, context)
+ layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
+
+
+# Text Edit Mode
+def menu_func(self, context):
+ layout = self.layout
+
+ layout.menu("VIEW3D_MT_View_Menu", icon='ZOOM_ALL')
+ layout.menu("VIEW3D_MT_select_edit_text", icon='VIEW3D')
+ layout.separator()
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
+ layout.menu("VIEW3D_MT_Animation_Player",
+ text="Animation", icon='PLAY')
+ layout.menu("SCREEN_MT_user_menu", text="Quick Favorites", icon='HEART')
+ layout.operator("object.editmode_toggle", text="Enter Object Mode",
+ icon='OBJECT_DATA')
+ layout.separator()
+ layout.menu("VIEW3D_MT_UndoS", icon='ARROW_LEFTRIGHT')
+
# Preferences utility functions
@@ -1017,6 +885,7 @@ class VIEW3D_MT_Space_Dynamic_Menu_Pref(AddonPreferences):
row.prop(self, "use_separators", toggle=True)
row.prop(self, "use_brushes_lists", toggle=True)
+
# List The Classes #
classes = (
@@ -1031,17 +900,18 @@ def register():
for cls in classes:
bpy.utils.register_class(cls)
+ bpy.types.VIEW3D_MT_edit_text_context_menu.append(menu_func)
+
object_menus.register()
edit_mesh.register()
transform_menus.register()
- select_menus.register()
view_menus.register()
armature_menus.register()
curve_menus.register()
snap_origin_cursor.register()
- sculpt_brush_paint.register()
animation_menus.register()
+
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
@@ -1065,17 +935,17 @@ def unregister():
object_menus.unregister()
edit_mesh.unregister()
transform_menus.unregister()
- select_menus.unregister()
view_menus.unregister()
armature_menus.unregister()
curve_menus.unregister()
snap_origin_cursor.unregister()
- sculpt_brush_paint.unregister()
animation_menus.unregister()
+
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
+ bpy.types.VIEW3D_MT_edit_text_context_menu.remove(menu_func)
if __name__ == "__main__":
register()
diff --git a/space_view3d_spacebar_menu/animation_menus.py b/space_view3d_spacebar_menu/animation_menus.py
index ece261f7..7dadffc6 100644
--- a/space_view3d_spacebar_menu/animation_menus.py
+++ b/space_view3d_spacebar_menu/animation_menus.py
@@ -31,20 +31,6 @@ from bpy.props import (
from bl_ui.properties_paint_common import UnifiedPaintPanel
-# Animation Menus
-class VIEW3D_MT_KeyframeMenu(Menu):
- bl_label = "Keyframe"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("anim.keyframe_insert_menu",
- text="Insert Keyframe...")
- layout.operator("anim.keyframe_delete_v3d",
- text="Delete Keyframe...")
- layout.operator("anim.keying_set_active_set",
- text="Change Keying Set...")
-
-
# Animation Player (Thanks to marvin.k.breuer) #
class VIEW3D_MT_Animation_Player(Menu):
@@ -67,14 +53,13 @@ class VIEW3D_MT_Animation_Player(Menu):
layout.operator("screen.frame_jump", text="Jump REW", icon='REW').end = False
layout.separator()
- layout.menu("VIEW3D_MT_KeyframeMenu", text="Keyframes", icon='DECORATE_ANIMATE')
+ layout.menu("VIEW3D_MT_object_animation", text="Keyframes", icon='DECORATE_ANIMATE')
# List The Classes #
classes = (
- VIEW3D_MT_KeyframeMenu,
VIEW3D_MT_Animation_Player,
)
diff --git a/space_view3d_spacebar_menu/curve_menus.py b/space_view3d_spacebar_menu/curve_menus.py
index d06d7bb5..c9e72ff0 100644
--- a/space_view3d_spacebar_menu/curve_menus.py
+++ b/space_view3d_spacebar_menu/curve_menus.py
@@ -27,6 +27,7 @@ from bpy.props import (
BoolProperty,
StringProperty,
)
+
from .object_menus import *
@@ -39,73 +40,33 @@ class VIEW3D_MT_Edit_Curve(Menu):
toolsettings = context.tool_settings
- layout.operator("curve.extrude_move")
- layout.operator("curve.spin")
+ layout.operator_menu_enum("curve.spline_type_set", "type")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.operator("curve.make_segment")
+ layout.menu("VIEW3D_MT_edit_curve_segments")
+ layout.separator()
+
layout.operator("curve.duplicate_move")
layout.operator("curve.split")
layout.operator("curve.separate")
- layout.operator("curve.make_segment")
layout.operator("curve.cyclic_toggle")
+ layout.operator("curve.spin")
layout.separator()
- layout.operator("curve.delete", text="Delete...")
+
+ layout.menu("VIEW3D_MT_edit_curve_showhide")
+ layout.menu("VIEW3D_MT_edit_curve_clean")
layout.separator()
- layout.menu("VIEW3D_MT_edit_curve_segments")
+
# layout.prop_menu_enum(toolsettings, "proportional_edit",
# icon="PROP_CON")
layout.prop_menu_enum(toolsettings, "proportional_edit_falloff",
icon="SMOOTHCURVE")
- layout.menu("VIEW3D_MT_edit_curve_showhide")
-
-
-class VIEW3D_MT_EditCurveCtrlpoints(Menu):
- bl_label = "Control Points"
-
- def draw(self, context):
- layout = self.layout
-
- edit_object = context.edit_object
-
- if edit_object.type == 'CURVE':
- layout.operator("transform.transform").mode = 'TILT'
- layout.operator("curve.tilt_clear")
- layout.operator("curve.separate")
- layout.operator_menu_enum("curve.handle_type_set", "type")
- layout.menu("VIEW3D_MT_hook")
-
-
-class VIEW3D_MT_EditCurveSegments(Menu):
- bl_label = "Curve Segments"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("curve.subdivide")
- layout.operator("curve.switch_direction")
-
-
-class VIEW3D_MT_EditCurveSpecials(Menu):
- bl_label = "Specials"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("curve.subdivide")
- layout.separator()
- layout.operator("curve.switch_direction")
- layout.operator("curve.spline_weight_set")
- layout.operator("curve.radius_set")
- layout.separator()
- layout.operator("curve.smooth")
- layout.operator("curve.smooth_weight")
- layout.operator("curve.smooth_radius")
- layout.operator("curve.smooth_tilt")
# List The Classes #
classes = (
VIEW3D_MT_Edit_Curve,
- VIEW3D_MT_EditCurveCtrlpoints,
- VIEW3D_MT_EditCurveSegments,
- VIEW3D_MT_EditCurveSpecials,
)
diff --git a/space_view3d_spacebar_menu/edit_mesh.py b/space_view3d_spacebar_menu/edit_mesh.py
index 9847f63d..eff16c0d 100644
--- a/space_view3d_spacebar_menu/edit_mesh.py
+++ b/space_view3d_spacebar_menu/edit_mesh.py
@@ -32,95 +32,8 @@ from .object_menus import *
from .snap_origin_cursor import *
-# ********** Edit Mirror **********
-class VIEW3D_MT_MirrorMenuEM(Menu):
- bl_label = "Mirror"
-
- def draw(self, context):
- layout = self.layout
-
- props = layout.operator("transform.mirror", text="X Local")
- props.constraint_axis = (True, False, False)
- props.orient_type = 'LOCAL'
- props = layout.operator("transform.mirror", text="Y Local")
- props.constraint_axis = (False, True, False)
- props.orient_type = 'LOCAL'
- props = layout.operator("transform.mirror", text="Z Local")
- props.constraint_axis = (False, False, True)
- props.orient_type = 'LOCAL'
- layout.separator()
- layout.operator("object.vertex_group_mirror")
-
-
-# ********** Normals / Auto Smooth Menu **********
-# Thanks to marvin.k.breuer for the Autosmooth part of the menu
-class VIEW3D_MT_AutoSmooth(Menu):
- bl_label = "Normals / Auto Smooth"
-
- def draw(self, context):
- layout = self.layout
- obj = context.object
- obj_data = context.active_object.data
-
- # moved the VIEW3D_MT_edit_mesh_normals contents here under an Edit mode check
- if obj and obj.type == 'MESH' and obj.mode in {'EDIT'}:
- layout.operator("mesh.normals_make_consistent",
- text="Recalculate Outside").inside = False
- layout.operator("mesh.normals_make_consistent",
- text="Recalculate Inside").inside = True
- layout.operator("mesh.flip_normals")
- layout.separator()
-
- layout.separator()
- layout.prop(obj_data, "use_auto_smooth", text="Normals: Auto Smooth")
-
- # Auto Smooth Angle - two tab spaces to align it with the rest of the menu
- layout.prop(obj_data, "auto_smooth_angle",
- text=" Auto Smooth Angle")
-
-
# Edit Mode Menu's #
-# ********** Edit Mesh **********
-class VIEW3D_MT_Edit_Mesh(Menu):
- bl_label = "Mesh"
-
- def draw(self, context):
- layout = self.layout
- toolsettings = context.tool_settings
- view = context.space_data
-
- layout.menu("VIEW3D_MT_edit_mesh_vertices", icon='VERTEXSEL')
- layout.menu("VIEW3D_MT_edit_mesh_edges", icon='EDGESEL')
- layout.menu("VIEW3D_MT_edit_mesh_faces", icon='FACESEL')
- layout.separator()
- layout.operator("mesh.duplicate_move")
- layout.separator()
- layout.menu("VIEW3D_MT_edit_mesh_clean", icon='AUTO')
-# layout.prop(view, "use_occlude_geometry")
- layout.separator()
- layout.menu("VIEW3D_MT_AutoSmooth", icon='META_DATA')
- layout.operator("mesh.loopcut_slide",
- text="Loopcut", icon='UV_EDGESEL')
- layout.separator()
- layout.operator("mesh.symmetrize")
- layout.operator("mesh.symmetry_snap")
- layout.separator()
- layout.operator("mesh.bisect")
- layout.operator_menu_enum("mesh.sort_elements", "type", text="Sort Elements...")
- layout.separator()
-# layout.prop_menu_enum(toolsettings, "proportional_edit")
- layout.prop_menu_enum(toolsettings, "proportional_edit_falloff")
- layout.separator()
-
- layout.prop(toolsettings, "use_mesh_automerge")
- # Double Threshold - two tab spaces to align it with the rest of the menu
- layout.prop(toolsettings, "double_threshold", text="Double Threshold")
-
- layout.separator()
- layout.menu("VIEW3D_MT_edit_mesh_showhide")
-
-
# ********** Edit Multiselect **********
class VIEW3D_MT_Edit_Multi(Menu):
bl_label = "Mode Select"
@@ -167,156 +80,6 @@ class VIEW3D_MT_EditM_Edge(Menu):
layout.operator("mesh.region_to_loop")
-# ********** Edit Mesh Cursor **********
-class VIEW3D_MT_EditCursorMenu(Menu):
- bl_label = "Snap Cursor"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("object.setorigintoselected",
- text="Origin to Selected V/F/E")
- layout.separator()
- layout.menu("VIEW3D_MT_Snap_Origin")
- layout.menu("VIEW3D_MT_Snap_Context")
- layout.separator()
- layout.operator("view3d.snap_cursor_to_selected",
- text="Cursor to Selected")
- layout.operator("view3d.snap_cursor_to_center",
- text="Cursor to World Origin")
- layout.operator("view3d.snap_cursor_to_grid",
- text="Cursor to Grid")
- layout.operator("view3d.snap_cursor_to_active",
- text="Cursor to Active")
- layout.operator("view3d.snap_cursor_to_edge_intersection",
- text="Cursor to Edge Intersection")
- layout.separator()
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor").use_offset = False
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor (Keep Offset)").use_offset = True
- layout.operator("view3d.snap_selected_to_grid",
- text="Selection to Grid")
-
-
-# ********** Edit Mesh UV **********
-class VIEW3D_MT_UV_Map(Menu):
- bl_label = "UV Mapping"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("uv.unwrap")
- layout.separator()
- layout.operator_context = 'INVOKE_DEFAULT'
- layout.operator("uv.smart_project")
- layout.operator("uv.lightmap_pack")
- layout.operator("uv.follow_active_quads")
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("uv.cube_project")
- layout.operator("uv.cylinder_project")
- layout.operator("uv.sphere_project")
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.separator()
- layout.operator("uv.project_from_view").scale_to_bounds = False
- layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
- layout.separator()
- layout.operator("uv.reset")
-
-
-# ********** Edit Mesh Transform **********
-class VIEW3D_MT_TransformMenuEdit(Menu):
- bl_label = "Transform"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("transform.translate", text="Move")
- layout.operator("transform.rotate", text="Rotate")
- layout.operator("transform.resize", text="Scale")
- layout.separator()
- layout.operator("transform.tosphere", text="To Sphere")
- layout.operator("transform.shear", text="Shear")
- layout.operator("transform.bend", text="Bend")
- layout.operator("transform.push_pull", text="Push/Pull")
- layout.operator("transform.vertex_warp", text="Warp")
- layout.operator("transform.vertex_random", text="Randomize")
- layout.separator()
- layout.operator("transform.translate", text="Move Texture Space").texture_space = True
- layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
- layout.separator()
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("transform.transform",
- text="Align to Transform Orientation").mode = 'ALIGN'
- layout.operator_context = 'EXEC_AREA'
- layout.operator("object.origin_set",
- text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
-
-
-# Edit Select #
-class VIEW3D_MT_Select_Edit_Mesh(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("mesh.select_all").action = 'TOGGLE'
- layout.operator("mesh.select_all", text="Inverse").action = 'INVERT'
- layout.operator("mesh.select_linked", text="Linked")
- layout.operator("mesh.faces_select_linked_flat",
- text="Linked Flat Faces")
- layout.operator("mesh.select_random", text="Random")
- layout.operator("mesh.select_nth", text="Every N Number of Verts")
- layout.separator()
- layout.menu("VIEW3D_MT_Edit_Mesh_Select_Trait")
- layout.menu("VIEW3D_MT_Edit_Mesh_Select_Similar")
- layout.menu("VIEW3D_MT_Edit_Mesh_Select_More_Less")
- layout.separator()
- layout.operator("mesh.select_mirror", text="Mirror")
- layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
- layout.operator("mesh.select_axis", text="Side of Active")
- layout.operator("mesh.shortest_path_select", text="Shortest Path")
- layout.separator()
- layout.operator("mesh.loop_multi_select", text="Edge Loops").ring = False
- layout.operator("mesh.loop_multi_select", text="Edge Rings").ring = True
- layout.operator("mesh.loop_to_region")
- layout.operator("mesh.region_to_loop")
-
-
-class VIEW3D_MT_Edit_Mesh_Select_Similar(Menu):
- bl_label = "Select Similar"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_enum("mesh.select_similar", "type")
- layout.operator("mesh.select_similar_region", text="Face Regions")
-
-
-class VIEW3D_MT_Edit_Mesh_Select_Trait(Menu):
- bl_label = "Select All by Trait"
-
- def draw(self, context):
- layout = self.layout
- if context.scene.tool_settings.mesh_select_mode[2] is False:
- layout.operator("mesh.select_non_manifold", text="Non Manifold")
- layout.operator("mesh.select_loose", text="Loose Geometry")
- layout.operator("mesh.select_interior_faces", text="Interior Faces")
- layout.operator("mesh.select_face_by_sides", text="By Number of Verts")
- layout.operator("mesh.select_ungrouped", text="Ungrouped Verts")
-
-
-class VIEW3D_MT_Edit_Mesh_Select_More_Less(Menu):
- bl_label = "Select More/Less"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("mesh.select_more", text="More")
- layout.operator("mesh.select_less", text="Less")
- layout.separator()
- layout.operator("mesh.select_next_item", text="Next Active")
- layout.operator("mesh.select_prev_item", text="Previous Active")
-
-
# multiple edit select modes.
class VIEW3D_OT_selecteditVertex(Operator):
bl_idname = "selectedit.vertex"
@@ -433,21 +196,26 @@ class VIEW3D_OT_selecteditVertsEdgesFaces(Operator):
return {'FINISHED'}
+# ********** Normals / Auto Smooth Menu **********
+# Thanks to marvin.k.breuer for the Autosmooth part of the menu
+
+def menu_func(self, context):
+ layout = self.layout
+ obj = context.object
+ obj_data = context.active_object.data
+ layout.separator()
+ layout.prop(obj_data, "use_auto_smooth", text="Normals: Auto Smooth")
+
+ # Auto Smooth Angle - two tab spaces to align it with the rest of the menu
+ layout.prop(obj_data, "auto_smooth_angle",
+ text=" Auto Smooth Angle")
+
+
# List The Classes #
classes = (
- VIEW3D_MT_MirrorMenuEM,
- VIEW3D_MT_AutoSmooth,
- VIEW3D_MT_Edit_Mesh,
VIEW3D_MT_Edit_Multi,
VIEW3D_MT_EditM_Edge,
- VIEW3D_MT_EditCursorMenu,
- VIEW3D_MT_UV_Map,
- VIEW3D_MT_TransformMenuEdit,
- VIEW3D_MT_Select_Edit_Mesh,
- VIEW3D_MT_Edit_Mesh_Select_Similar,
- VIEW3D_MT_Edit_Mesh_Select_Trait,
- VIEW3D_MT_Edit_Mesh_Select_More_Less,
VIEW3D_OT_selecteditVertex,
VIEW3D_OT_selecteditEdge,
VIEW3D_OT_selecteditFace,
@@ -463,6 +231,7 @@ def register():
for cls in classes:
bpy.utils.register_class(cls)
+ bpy.types.VIEW3D_MT_edit_mesh_normals.append(menu_func)
# Unregister Classes & Hotkeys #
def unregister():
@@ -470,6 +239,7 @@ def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
+ bpy.types.VIEW3D_MT_edit_mesh_normals.remove(menu_func)
if __name__ == "__main__":
register()
diff --git a/space_view3d_spacebar_menu/object_menus.py b/space_view3d_spacebar_menu/object_menus.py
index 5c3ef0ac..f6b0ba29 100644
--- a/space_view3d_spacebar_menu/object_menus.py
+++ b/space_view3d_spacebar_menu/object_menus.py
@@ -30,7 +30,8 @@ from bpy.props import (
from bl_ui.properties_paint_common import UnifiedPaintPanel
-
+from . edit_mesh import *
+from . view_menus import *
# Object Menus #
# ********** Object Menu **********
@@ -41,119 +42,39 @@ class VIEW3D_MT_Object(Menu):
def draw(self, context):
layout = self.layout
view = context.space_data
- is_local_view = (view.local_view is not None)
- layout.operator("object.delete", text="Delete...").use_global = False
- layout.separator()
+ layout.menu("VIEW3D_MT_mirror")
layout.menu("VIEW3D_MT_object_parent")
layout.menu("VIEW3D_MT_Duplicate")
layout.operator("object.join")
-
- if is_local_view:
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("object.move_to_layer", text="Move out of Local View")
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.menu("VIEW3D_MT_make_links", text="Make Links...")
- layout.menu("VIEW3D_MT_Object_Data_Link")
- layout.separator()
- layout.menu("VIEW3D_MT_AutoSmooth", icon='ALIASED')
- layout.separator()
- layout.menu("VIEW3D_MT_object_constraints")
- layout.menu("VIEW3D_MT_object_track")
- layout.menu("VIEW3D_MT_object_animation")
+ layout.menu("VIEW3D_MT_make_links", text="Make Links")
+ layout.menu("VIEW3D_MT_object_relations")
layout.separator()
- layout.menu("VIEW3D_MT_object_showhide")
- layout.separator()
- layout.operator_menu_enum("object.convert", "target")
-
-
-# ********** Add Menu **********
-class VIEW3D_MT_AddMenu(Menu):
- bl_label = "Add Object"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.menu("VIEW3D_MT_mesh_add", text="Add Mesh",
- icon='OUTLINER_OB_MESH')
- layout.menu("VIEW3D_MT_curve_add", text="Add Curve",
- icon='OUTLINER_OB_CURVE')
- layout.menu("VIEW3D_MT_surface_add", text="Add Surface",
- icon='OUTLINER_OB_SURFACE')
- layout.operator_menu_enum("object.metaball_add", "type",
- icon='OUTLINER_OB_META')
- layout.operator("object.text_add", text="Add Text",
- icon='OUTLINER_OB_FONT')
- layout.operator_menu_enum("object.gpencil_add", "type", text="Grease Pencil", icon='OUTLINER_OB_GREASEPENCIL')
- layout.separator()
- layout.menu("VIEW3D_MT_armature_add", text="Add Armature",
- icon='OUTLINER_OB_ARMATURE')
- layout.operator("object.add", text="Lattice",
- icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
- layout.separator()
+ ob = context.active_object
+ if ob and ob.type == 'GPENCIL' and context.gpencil_data:
+ layout.operator_menu_enum("gpencil.convert", "type", text="Convert to")
+ else:
+ layout.operator_menu_enum("object.convert", "target")
- layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
- layout.menu("VIEW3D_MT_image_add", text="Image", icon='OUTLINER_OB_IMAGE')
+ layout.menu("VIEW3D_MT_object_showhide")
layout.separator()
- layout.operator_menu_enum("object.light_add", "type",
- icon="OUTLINER_OB_LIGHT")
- layout.menu("VIEW3D_MT_lightprobe_add", icon='OUTLINER_OB_LIGHTPROBE')
- layout.separator()
-
- layout.operator("object.camera_add", text="Camera",
- icon='OUTLINER_OB_CAMERA')
+ layout.menu("VIEW3D_MT_object_constraints")
+ layout.menu("VIEW3D_MT_object_track")
layout.separator()
- layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
+ layout.menu("VIEW3D_MT_object_rigid_body")
+ layout.menu("VIEW3D_MT_object_quick_effects")
layout.separator()
- layout.operator_menu_enum("object.effector_add", "type",
- text="Force Field",
- icon='FORCE_FORCE')
- layout.menu("VIEW3D_MT_object_quick_effects", text="Quick Effects", icon='PARTICLES')
+ layout.operator("view3d.copybuffer", text="Copy Objects", icon='COPYDOWN')
+ layout.operator("view3d.pastebuffer", text="Paste Objects", icon='PASTEDOWN')
layout.separator()
- has_collections = bool(bpy.data.collections)
- col = layout.column()
- col.enabled = has_collections
-
- if not has_collections or len(bpy.data.collections) > 10:
- col.operator_context = 'INVOKE_REGION_WIN'
- col.operator(
- "object.collection_instance_add",
- text="Collection Instance..." if has_collections else "No Collections to Instance",
- icon='OUTLINER_OB_GROUP_INSTANCE',
- )
- else:
- col.operator_menu_enum(
- "object.collection_instance_add",
- "collection",
- text="Collection Instance",
- icon='OUTLINER_OB_GROUP_INSTANCE',
- )
-
-
-# ********** Object Mirror **********
-class VIEW3D_MT_MirrorMenu(Menu):
- bl_label = "Mirror"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("transform.mirror", text="Interactive Mirror")
- layout.separator()
- layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("transform.mirror", text="X Global")
- props.constraint_axis = (True, False, False)
- props.orient_type = 'GLOBAL'
- props = layout.operator("transform.mirror", text="Y Global")
- props.constraint_axis = (False, True, False)
- props.orient_type = 'GLOBAL'
- props = layout.operator("transform.mirror", text="Z Global")
- props.constraint_axis = (False, False, True)
- props.orient_type = 'GLOBAL'
+ layout.operator_context = 'EXEC_DEFAULT'
+ layout.operator("object.delete", text="Delete").use_global = False
+ layout.operator("object.delete", text="Delete Global").use_global = True
# ********** Object Interactive Mode **********
@@ -223,41 +144,6 @@ class VIEW3D_MT_Interactive_Mode_GPencil(Menu):
layout.operator(VIEW3D_OT_SetObjectMode.bl_idname, text="Draw", icon="GREASEPENCIL").mode = "PAINT_GPENCIL"
layout.operator(VIEW3D_OT_SetObjectMode.bl_idname, text="Weight Paint", icon="WPAINT_HLT").mode = "WEIGHT_GPENCIL"
-# currently unused
-class VIEW3D_MT_Edit_Gpencil(Menu):
- bl_label = "GPencil"
-
- def draw(self, context):
- toolsettings = context.tool_settings
- layout = self.layout
-
- layout.operator("gpencil.brush_paint", text="Sculpt Strokes").wait_for_input = True
- layout.prop_menu_enum(toolsettings.gpencil_sculpt, "tool", text="Sculpt Brush")
- layout.separator()
- layout.menu("VIEW3D_MT_edit_gpencil_transform")
- layout.operator("transform.mirror", text="Mirror")
- layout.menu("GPENCIL_MT_snap")
- layout.separator()
- layout.menu("VIEW3D_MT_object_animation") # NOTE: provides keyingset access...
- layout.separator()
- layout.menu("VIEW3D_MT_edit_gpencil_delete")
- layout.operator("gpencil.duplicate_move", text="Duplicate")
- layout.separator()
- layout.menu("VIEW3D_MT_select_gpencil")
- layout.separator()
- layout.operator("gpencil.copy", text="Copy")
- layout.operator("gpencil.paste", text="Paste")
- layout.separator()
- layout.prop_menu_enum(toolsettings, "proportional_edit")
- layout.prop_menu_enum(toolsettings, "proportional_edit_falloff")
- layout.separator()
- layout.operator("gpencil.reveal")
- layout.operator("gpencil.hide", text="Show Active Layer Only").unselected = True
- layout.operator("gpencil.hide", text="Hide Active Layer").unselected = False
- layout.separator()
- layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
- layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
-
# ********** Text Interactive Mode **********
class VIEW3D_OT_Interactive_Mode_Text(Operator):
@@ -275,31 +161,6 @@ class VIEW3D_OT_Interactive_Mode_Text(Operator):
return {'FINISHED'}
-# ********** Object Parent **********
-class VIEW3D_MT_ParentMenu(Menu):
- bl_label = "Parent"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("object.parent_set", text="Set")
- layout.operator("object.parent_clear", text="Clear")
-
-
-# ********** Object Group **********
-class VIEW3D_MT_GroupMenu(Menu):
- bl_label = "Group"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("collection.create")
- layout.operator("collection.objects_add_active")
- layout.separator()
- layout.operator("collection.objects_remove")
- layout.operator("collection.objects_remove_all")
- layout.operator("collection.objects_remove_active")
-
-
# ********** Object Camera Options **********
class VIEW3D_MT_Camera_Options(Menu):
bl_label = "Camera"
@@ -307,22 +168,12 @@ class VIEW3D_MT_Camera_Options(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("object.camera_add", text="Add Camera", icon='OUTLINER_OB_CAMERA')
- layout.operator("view3d.object_as_camera", text="Object As Camera", icon='OUTLINER_OB_CAMERA')
-
-class VIEW3D_MT_Object_Data_Link(Menu):
- bl_label = "Object Data"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
- layout.menu("VIEW3D_MT_make_single_user")
- layout.operator("object.proxy_make", text="Make Proxy...")
- layout.operator("object.make_dupli_face")
- layout.separator()
- layout.operator("object.data_transfer")
- layout.operator("object.datalayout_transfer")
+ layout.operator("object.select_camera", text="Select Camera")
+ layout.operator("object.camera_add", text="Add Camera")
+ layout.operator("view3d.view_camera", text="View Camera")
+ layout.operator("view3d.camera_to_view", text="Camera to View")
+ layout.operator("view3d.camera_to_view_selected", text="Camera to Selected")
+ layout.operator("view3d.object_as_camera", text="Object As Camera")
class VIEW3D_MT_Duplicate(Menu):
@@ -371,21 +222,51 @@ class VIEW3D_OT_SetObjectMode(Operator):
return {'FINISHED'}
+# currently unused
+class VIEW3D_MT_Edit_Gpencil(Menu):
+ bl_label = "GPencil"
+
+ def draw(self, context):
+ toolsettings = context.tool_settings
+ layout = self.layout
+
+ layout.operator("gpencil.brush_paint", text="Sculpt Strokes").wait_for_input = True
+ layout.prop_menu_enum(toolsettings.gpencil_sculpt, "tool", text="Sculpt Brush")
+ layout.separator()
+ layout.menu("VIEW3D_MT_edit_gpencil_transform")
+ layout.operator("transform.mirror", text="Mirror")
+ layout.menu("GPENCIL_MT_snap")
+ layout.separator()
+ layout.menu("VIEW3D_MT_object_animation") # NOTE: provides keyingset access...
+ layout.separator()
+ layout.menu("VIEW3D_MT_edit_gpencil_delete")
+ layout.operator("gpencil.duplicate_move", text="Duplicate")
+ layout.separator()
+ layout.menu("VIEW3D_MT_select_gpencil")
+ layout.separator()
+ layout.operator("gpencil.copy", text="Copy")
+ layout.operator("gpencil.paste", text="Paste")
+ layout.separator()
+ layout.prop_menu_enum(toolsettings, "proportional_edit")
+ layout.prop_menu_enum(toolsettings, "proportional_edit_falloff")
+ layout.separator()
+ layout.operator("gpencil.reveal")
+ layout.operator("gpencil.hide", text="Show Active Layer Only").unselected = True
+ layout.operator("gpencil.hide", text="Hide Active Layer").unselected = False
+ layout.separator()
+ layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
+ layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
+
# List The Classes #
classes = (
- VIEW3D_MT_AddMenu,
VIEW3D_MT_Object,
- VIEW3D_MT_MirrorMenu,
- VIEW3D_MT_ParentMenu,
- VIEW3D_MT_GroupMenu,
VIEW3D_MT_UndoS,
VIEW3D_MT_Camera_Options,
VIEW3D_MT_InteractiveMode,
VIEW3D_MT_InteractiveModeOther,
VIEW3D_OT_SetObjectMode,
- VIEW3D_MT_Object_Data_Link,
VIEW3D_MT_Duplicate,
VIEW3D_OT_Interactive_Mode_Text,
VIEW3D_OT_Interactive_Mode_Grease_Pencil,
diff --git a/space_view3d_spacebar_menu/sculpt_brush_paint.py b/space_view3d_spacebar_menu/sculpt_brush_paint.py
deleted file mode 100644
index 002a7f9c..00000000
--- a/space_view3d_spacebar_menu/sculpt_brush_paint.py
+++ /dev/null
@@ -1,339 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-# Contributed to by: meta-androcto, JayDez, sim88, sam, lijenstina, mkb, wisaac, CoDEmanX #
-
-
-import bpy
-from bpy.types import (
- Operator,
- Menu,
- )
-from bpy.props import (
- BoolProperty,
- StringProperty,
- )
-
-from bl_ui.properties_paint_common import UnifiedPaintPanel
-from .object_menus import *
-
-# Brushes Menu's #
-# Thanks to CoDEmanX for the code
-class VIEW3D_MT_Brush_Selection(Menu):
- bl_label = "Brush Tool"
-
- def draw(self, context):
- layout = self.layout
- settings = UnifiedPaintPanel.paint_settings(context)
-
- # check if brush exists (for instance, in paint mode before adding a slot)
- if hasattr(settings, 'brush'):
- brush = settings.brush
- else:
- brush = None
-
- if not brush:
- layout.label(text="No Brushes currently available", icon="INFO")
- return
-
- if not context.particle_edit_object:
- if UseBrushesLists():
- flow = layout.column_flow(columns=3)
-
- for brsh in bpy.data.brushes:
- if (context.sculpt_object and brsh.use_paint_sculpt):
- props = flow.operator("wm.context_set_id", text=brsh.name,
- icon_value=layout.icon(brsh))
- props.data_path = "tool_settings.sculpt.brush"
- props.value = brsh.name
- elif (context.image_paint_object and brsh.use_paint_image):
- props = flow.operator("wm.context_set_id", text=brsh.name,
- icon_value=layout.icon(brsh))
- props.data_path = "tool_settings.image_paint.brush"
- props.value = brsh.name
- elif (context.vertex_paint_object and brsh.use_paint_vertex):
- props = flow.operator("wm.context_set_id", text=brsh.name,
- icon_value=layout.icon(brsh))
- props.data_path = "tool_settings.vertex_paint.brush"
- props.value = brsh.name
- elif (context.weight_paint_object and brsh.use_paint_weight):
- props = flow.operator("wm.context_set_id", text=brsh.name,
- icon_value=layout.icon(brsh))
- props.data_path = "tool_settings.weight_paint.brush"
- props.value = brsh.name
- else:
- layout.template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8)
-
-
-class VIEW3D_MT_Brush_Settings(Menu):
- bl_label = "Brush Settings"
-
- def draw(self, context):
- layout = self.layout
- settings = UnifiedPaintPanel.paint_settings(context)
- brush = getattr(settings, "brush", None)
-
- ups = context.tool_settings.unified_paint_settings
- layout.prop(ups, "use_unified_size", text="Unified Size")
- layout.prop(ups, "use_unified_strength", text="Unified Strength")
- if context.image_paint_object or context.vertex_paint_object:
- layout.prop(ups, "use_unified_color", text="Unified Color")
- layout.separator()
-
- if not brush:
- layout.label(text="No Brushes currently available", icon="INFO")
- return
-
- layout.menu("VIEW3D_MT_brush_paint_modes")
-
- if context.sculpt_object:
- sculpt_tool = brush.sculpt_tool
-
- layout.separator()
- layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
- layout.separator()
-
- if sculpt_tool != 'GRAB':
- layout.prop_menu_enum(brush, "stroke_method")
-
- if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
- layout.prop_menu_enum(brush, "direction")
-
- if sculpt_tool == 'LAYER':
- layout.prop(brush, "use_persistent")
- layout.operator("sculpt.set_persistent_base")
-
-
-# Sculpt Menu's #
-class VIEW3D_MT_Sculpts(Menu):
- bl_label = "Sculpt"
-
- def draw(self, context):
- layout = self.layout
- toolsettings = context.tool_settings
- sculpt = toolsettings.sculpt
-
- layout.prop(sculpt, "use_symmetry_x")
- layout.prop(sculpt, "use_symmetry_y")
- layout.prop(sculpt, "use_symmetry_z")
-
- layout.separator()
- layout.prop(sculpt, "lock_x")
- layout.prop(sculpt, "lock_y")
- layout.prop(sculpt, "lock_z")
-
- layout.separator()
- layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
- layout.prop(sculpt, "show_low_resolution")
- layout.prop(sculpt, "use_deform_only")
-
- layout.separator()
- layout.prop(sculpt, "show_brush")
-
-
-class VIEW3D_MT_Hide_Masks(Menu):
- bl_label = "Hide/Mask"
-
- def draw(self, context):
- layout = self.layout
-
- props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
- layout.separator()
- props = layout.operator("view3d.select_box", text="Box Mask")
- props = layout.operator("paint.hide_show", text="Box Hide")
- props.action = 'HIDE'
- props.area = 'INSIDE'
-
- props = layout.operator("paint.hide_show", text="Box Show")
- props.action = 'SHOW'
- props.area = 'INSIDE'
- layout.separator()
-
- props = layout.operator("paint.mask_flood_fill", text="Fill Mask")
- props.mode = 'VALUE'
- props.value = 1
-
- props = layout.operator("paint.mask_flood_fill", text="Clear Mask")
- props.mode = 'VALUE'
- props.value = 0
-
- layout.operator("paint.mask_flood_fill", text="Invert Mask").mode = 'INVERT'
- layout.separator()
-
- props = layout.operator("paint.hide_show", text="Show All", icon="RESTRICT_VIEW_OFF")
- props.action = 'SHOW'
- props.area = 'ALL'
-
- props = layout.operator("paint.hide_show", text="Hide Masked", icon="RESTRICT_VIEW_ON")
- props.area = 'MASKED'
- props.action = 'HIDE'
-
-
-# Sculpt Specials Menu (Thanks to marvin.k.breuer) #
-class VIEW3D_MT_Sculpt_Specials(Menu):
- bl_label = "Sculpt Specials"
-
- def draw(self, context):
- layout = self.layout
- settings = context.tool_settings
-
- if context.sculpt_object.use_dynamic_topology_sculpting:
- layout.operator("sculpt.dynamic_topology_toggle",
- icon='X', text="Disable Dyntopo")
- layout.separator()
-
- if (settings.sculpt.detail_type_method == 'CONSTANT'):
- layout.prop(settings.sculpt, "constant_detail", text="Const.")
- layout.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
- else:
- layout.prop(settings.sculpt, "detail_size", text="Detail")
- layout.separator()
-
- layout.operator("sculpt.symmetrize", icon='ARROW_LEFTRIGHT')
- layout.prop(settings.sculpt, "symmetrize_direction", "")
- layout.separator()
-
- layout.operator("sculpt.optimize")
- if (settings.sculpt.detail_type_method == 'CONSTANT'):
- layout.operator("sculpt.detail_flood_fill")
- layout.separator()
-
- layout.prop(settings.sculpt, "detail_refine_method", text="")
- layout.prop(settings.sculpt, "detail_type_method", text="")
- layout.separator()
- layout.prop(settings.sculpt, "use_smooth_shading", "Smooth")
- else:
- layout.operator("sculpt.dynamic_topology_toggle", text="Enable Dyntopo")
-
-
-# Vertex Color Menu #
-class VIEW3D_MT_Vertex_Colors(Menu):
- bl_label = "Vertex Colors"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("paint.vertex_color_set")
- layout.separator()
-
- layout.operator("paint.vertex_color_smooth")
- layout.operator("paint.vertex_color_dirt")
-
-
-# Weight Paint Menu #
-class VIEW3D_MT_Paint_Weights(Menu):
- bl_label = "Weights"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("paint.weight_from_bones",
- text="Assign Automatic From Bones").type = 'AUTOMATIC'
- layout.operator("paint.weight_from_bones",
- text="Assign From Bone Envelopes").type = 'ENVELOPES'
- layout.separator()
-
- layout.operator("object.vertex_group_normalize_all", text="Normalize All")
- layout.operator("object.vertex_group_normalize", text="Normalize")
- layout.separator()
-
- layout.operator("object.vertex_group_mirror", text="Mirror")
- layout.operator("object.vertex_group_invert", text="Invert")
- layout.separator()
-
- layout.operator("object.vertex_group_clean", text="Clean")
- layout.operator("object.vertex_group_quantize", text="Quantize")
- layout.separator()
-
- layout.operator("object.vertex_group_levels", text="Levels")
- layout.operator("object.vertex_group_smooth", text="Smooth")
- layout.separator()
-
- props = layout.operator("object.data_transfer", text="Transfer Weights")
- props.use_reverse_transfer = True
- props.data_type = 'VGROUP_WEIGHTS'
- layout.separator()
-
- layout.operator("object.vertex_group_limit_total", text="Limit Total")
- layout.operator("object.vertex_group_fix", text="Fix Deforms")
- layout.separator()
-
- layout.operator("paint.weight_set")
-
-
-class VIEW3D_MT_Angle_Control(Menu):
- bl_label = "Angle Control"
-
- @classmethod
- def poll(cls, context):
- settings = UnifiedPaintPanel.paint_settings(context)
- if not settings:
- return False
-
- brush = settings.brush
- tex_slot = brush.texture_slot
-
- return tex_slot.has_texture_angle and tex_slot.has_texture_angle_source
-
- def draw(self, context):
- layout = self.layout
-
- settings = UnifiedPaintPanel.paint_settings(context)
- brush = settings.brush
-
- sculpt = (context.sculpt_object is not None)
-
- tex_slot = brush.texture_slot
-
- layout.prop(tex_slot, "use_rake", text="Rake")
-
- if brush.brush_capabilities.has_random_texture_angle and tex_slot.has_random_texture_angle:
- if sculpt:
- if brush.sculpt_capabilities.has_random_texture_angle:
- layout.prop(tex_slot, "use_random", text="Random")
- else:
- layout.prop(tex_slot, "use_random", text="Random")
-
-
-# List The Classes #
-
-classes = (
- VIEW3D_MT_Angle_Control,
- VIEW3D_MT_Sculpt_Specials,
- VIEW3D_MT_Brush_Settings,
- VIEW3D_MT_Brush_Selection,
- VIEW3D_MT_Sculpts,
- VIEW3D_MT_Hide_Masks,
- VIEW3D_MT_Vertex_Colors,
- VIEW3D_MT_Paint_Weights,
-)
-
-
-# Register Classes & Hotkeys #
-def register():
- for cls in classes:
- bpy.utils.register_class(cls)
-
-
-# Unregister Classes & Hotkeys #
-def unregister():
-
- for cls in reversed(classes):
- bpy.utils.unregister_class(cls)
-
-
-if __name__ == "__main__":
- register()
diff --git a/space_view3d_spacebar_menu/select_menus.py b/space_view3d_spacebar_menu/select_menus.py
deleted file mode 100644
index 3b1dbc9b..00000000
--- a/space_view3d_spacebar_menu/select_menus.py
+++ /dev/null
@@ -1,440 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-# Contributed to by: meta-androcto, JayDez, sim88, sam, lijenstina, mkb, wisaac, CoDEmanX #
-
-
-import bpy
-from bpy.types import (
- Operator,
- Menu,
- )
-from bpy.props import (
- BoolProperty,
- StringProperty,
- )
-
-from bl_ui.properties_paint_common import UnifiedPaintPanel
-from .object_menus import *
-
-# Select Menu's #
-
-# Object Select #
-class VIEW3D_MT_Select_Object(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("object.select_all", text="All").action = 'SELECT'
- layout.operator("object.select_all", text="None").action = 'DESELECT'
- layout.operator("object.select_all", text="Invert").action = 'INVERT'
- layout.separator()
- layout.operator("object.select_camera", text="Select Active Camera")
- layout.operator("object.select_mirror", text="Mirror Selection")
- layout.operator("object.select_random", text="Select Random")
- layout.separator()
- layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
- layout.operator_menu_enum("object.select_grouped", "type", text="Select Grouped")
- layout.operator_menu_enum("object.select_linked", "type", text="Select Linked")
- layout.separator()
- layout.menu("VIEW3D_MT_Select_Object_More_Less", text="More/Less")
- layout.operator("object.select_pattern", text="Select Pattern...")
-
-
-class VIEW3D_MT_Select_Object_More_Less(Menu):
- bl_label = "Select More/Less"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("object.select_more", text="More")
- layout.operator("object.select_less", text="Less")
- layout.separator()
- props = layout.operator("object.select_hierarchy", text="Parent")
- props.extend = False
- props.direction = 'PARENT'
- props = layout.operator("object.select_hierarchy", text="Child")
- props.extend = False
- props.direction = 'CHILD'
- layout.separator()
- props = layout.operator("object.select_hierarchy", text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
- props = layout.operator("object.select_hierarchy", text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
-
-
-# Edit Curve Select #
-class VIEW3D_MT_Select_Edit_Curve(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("curve.select_all").action = 'TOGGLE'
- layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
- layout.operator("curve.select_nth")
- layout.separator()
- layout.operator("curve.select_random")
- layout.operator("curve.select_linked", text="Select Linked")
- layout.operator("curve.select_similar", text="Select Similar")
- layout.operator("curve.de_select_first")
- layout.operator("curve.de_select_last")
- layout.operator("curve.select_next")
- layout.operator("curve.select_previous")
- layout.separator()
- layout.operator("curve.select_more")
- layout.operator("curve.select_less")
-
-
-# Armature Select #
-class VIEW3D_MT_SelectArmatureMenu(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("armature.select_all")
- layout.operator("armature.select_inverse", text="Inverse")
- layout.operator("armature.select_hierarchy",
- text="Parent").direction = 'PARENT'
- layout.operator("armature.select_hierarchy",
- text="Child").direction = 'CHILD'
- props = layout.operator("armature.select_hierarchy",
- text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
- props = layout.operator("armature.select_hierarchy",
- text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
- layout.operator("object.select_pattern", text="Select Pattern...")
-
-
-class VIEW3D_MT_Select_Edit_Armature(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
-
- layout.separator()
-
- layout.operator("armature.select_all").action = 'TOGGLE'
- layout.operator("armature.select_all", text="Inverse").action = 'INVERT'
- layout.operator("armature.select_mirror", text="Mirror").extend = False
-
- layout.separator()
-
- layout.operator("armature.select_more", text="More")
- layout.operator("armature.select_less", text="Less")
-
- layout.separator()
-
- props = layout.operator("armature.select_hierarchy", text="Parent")
- props.extend = False
- props.direction = 'PARENT'
-
- props = layout.operator("armature.select_hierarchy", text="Child")
- props.extend = False
- props.direction = 'CHILD'
-
- layout.separator()
-
- props = layout.operator("armature.select_hierarchy", text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
-
- props = layout.operator("armature.select_hierarchy", text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
-
- layout.operator_menu_enum("armature.select_similar", "type", text="Similar")
- layout.operator("object.select_pattern", text="Select Pattern...")
-
-
-class VIEW3D_MT_Select_Pose(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("pose.select_all").action = 'TOGGLE'
- layout.operator("pose.select_all", text="Inverse").action = 'INVERT'
- layout.operator("pose.select_mirror", text="Flip Active")
- layout.operator("pose.select_constraint_target",
- text="Constraint Target")
- layout.separator()
- layout.operator("pose.select_linked", text="Linked")
- layout.operator("pose.select_hierarchy",
- text="Parent").direction = 'PARENT'
- layout.operator("pose.select_hierarchy",
- text="Child").direction = 'CHILD'
- props = layout.operator("pose.select_hierarchy", text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
- props = layout.operator("pose.select_hierarchy", text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
- layout.operator_menu_enum("pose.select_grouped", "type",
- text="Grouped")
- layout.separator()
- layout.operator("object.select_pattern", text="Select Pattern...")
- layout.menu("VIEW3D_MT_select_pose_more_less")
-
-
-class VIEW3D_MT_Select_Pose_More_Less(Menu):
- bl_label = "Select More/Less"
-
- def draw(self, context):
- layout = self.layout
- props = layout.operator("pose.select_hierarchy", text="Parent")
- props.extend = False
- props.direction = 'PARENT'
-
- props = layout.operator("pose.select_hierarchy", text="Child")
- props.extend = False
- props.direction = 'CHILD'
-
- props = layout.operator("pose.select_hierarchy", text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
-
- props = layout.operator("pose.select_hierarchy", text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
-
-
-
-# Surface Select #
-class VIEW3D_MT_Select_Edit_Surface(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("curve.select_all").action = 'TOGGLE'
- layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
- layout.operator("curve.select_random")
- layout.operator("curve.select_nth")
- layout.operator("curve.select_linked", text="Select Linked")
- layout.operator("curve.select_similar", text="Select Similar")
- layout.operator("curve.select_row")
- layout.separator()
- layout.operator("curve.select_more")
- layout.operator("curve.select_less")
-
-
-# Metaball Select #
-class VIEW3D_MT_SelectMetaball(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("mball.select_all").action = 'TOGGLE'
- layout.operator("mball.select_all").action = 'INVERT'
- layout.operator("mball.select_random_metaelems")
-
-
-class VIEW3D_MT_Select_Edit_Metaball(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.operator("mball.select_all").action = 'TOGGLE'
- layout.operator("mball.select_all", text="Inverse").action = 'INVERT'
- layout.operator("mball.select_random_metaelems")
- layout.operator_menu_enum("mball.select_similar", "type", text="Similar")
-
-
-# Particle Select #
-class VIEW3D_MT_Selection_Mode_Particle(Menu):
- bl_label = "Particle Select and Display Mode"
-
- def draw(self, context):
- layout = self.layout
- toolsettings = context.tool_settings
-
- layout.prop(toolsettings.particle_edit, "select_mode", expand=True)
-
-
-class VIEW3D_MT_Select_Particle(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
-
- layout.operator("particle.select_all").action = 'TOGGLE'
- layout.operator("particle.select_linked")
- layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
-
- layout.separator()
- layout.operator("particle.select_more")
- layout.operator("particle.select_less")
-
- layout.separator()
- layout.operator("particle.select_random")
-
- layout.separator()
- layout.operator("particle.select_roots", text="Roots")
- layout.operator("particle.select_tips", text="Tips")
-
-
-# Lattice Edit Select #
-class VIEW3D_MT_Select_Edit_Lattice(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.separator()
- layout.operator("lattice.select_mirror")
- layout.operator("lattice.select_random")
- layout.operator("lattice.select_all").action = 'TOGGLE'
- layout.operator("lattice.select_all", text="Inverse").action = 'INVERT'
- layout.separator()
- layout.operator("lattice.select_ungrouped", text="Ungrouped Verts")
-
-
-# Grease Pencil Select #
-class VIEW3D_MT_Select_Gpencil(Menu):
- # To Do: used in 3dview header might work if mapped to mouse
- # Not in Class List yet
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("gpencil.select_box")
- layout.operator("gpencil.select_circle")
-
- layout.separator()
-
- layout.operator("gpencil.select_all", text="(De)select All").action = 'TOGGLE'
- layout.operator("gpencil.select_all", text="Inverse").action = 'INVERT'
- layout.operator("gpencil.select_linked", text="Linked")
- # layout.operator_menu_enum("gpencil.select_grouped", "type", text="Grouped")
- layout.operator("gpencil.select_grouped", text="Grouped")
-
- layout.separator()
-
- layout.operator("gpencil.select_more")
- layout.operator("gpencil.select_less")
-
-
-# Text Select #
-class VIEW3D_MT_Select_Edit_Text(Menu):
- # To Do: used in 3dview header might work if mapped to mouse
- # Not in Class List yet
- bl_label = "Edit"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("font.text_copy", text="Copy")
- layout.operator("font.text_cut", text="Cut")
- layout.operator("font.text_paste", text="Paste")
- layout.operator("font.text_paste_from_file")
- layout.operator("font.select_all")
-
-
-# Paint Mode Menus #
-class VIEW3D_MT_Select_Paint_Mask(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.operator("paint.face_select_all").action = 'TOGGLE'
- layout.operator("paint.face_select_all", text="Inverse").action = 'INVERT'
- layout.operator("paint.face_select_linked", text="Linked")
-
-
-class VIEW3D_MT_Select_Paint_Mask_Vertex(Menu):
- bl_label = "Select"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("view3d.select_box")
- layout.operator("view3d.select_circle")
- layout.operator("paint.vert_select_all").action = 'TOGGLE'
- layout.operator("paint.vert_select_all", text="Inverse").action = 'INVERT'
- layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
-
-
-
-# List The Classes #
-
-classes = (
- VIEW3D_MT_Select_Object,
- VIEW3D_MT_Select_Object_More_Less,
- VIEW3D_MT_Select_Edit_Curve,
- VIEW3D_MT_SelectArmatureMenu,
- VIEW3D_MT_Select_Edit_Armature,
- VIEW3D_MT_Select_Pose,
- VIEW3D_MT_Select_Pose_More_Less,
- VIEW3D_MT_Select_Edit_Surface,
- VIEW3D_MT_SelectMetaball,
- VIEW3D_MT_Select_Edit_Metaball,
- VIEW3D_MT_Select_Particle,
- VIEW3D_MT_Select_Edit_Lattice,
- VIEW3D_MT_Select_Paint_Mask,
- VIEW3D_MT_Select_Paint_Mask_Vertex,
- VIEW3D_MT_Selection_Mode_Particle,
- VIEW3D_MT_Select_Gpencil,
- VIEW3D_MT_Select_Edit_Text,
-)
-
-
-# Register Classes & Hotkeys #
-def register():
- for cls in classes:
- bpy.utils.register_class(cls)
-
-
-# Unregister Classes & Hotkeys #
-def unregister():
-
- for cls in reversed(classes):
- bpy.utils.unregister_class(cls)
-
-
-if __name__ == "__main__":
- register()
diff --git a/space_view3d_spacebar_menu/snap_origin_cursor.py b/space_view3d_spacebar_menu/snap_origin_cursor.py
index 886f5546..b35bd976 100644
--- a/space_view3d_spacebar_menu/snap_origin_cursor.py
+++ b/space_view3d_spacebar_menu/snap_origin_cursor.py
@@ -20,114 +20,114 @@
import bpy
from bpy.types import (
- Operator,
- Menu,
- )
+ Operator,
+ Menu,
+ )
from bpy.props import (
- BoolProperty,
- StringProperty,
- )
+ BoolProperty,
+ StringProperty,
+ )
from .object_menus import *
# ********** Object Snap Cursor **********
class VIEW3D_MT_Snap_Context(Menu):
- bl_label = "Snapping"
+ bl_label = "Snapping"
- def draw(self, context):
- layout = self.layout
- toolsettings = context.tool_settings
- layout.prop(toolsettings, "use_snap")
- layout.prop(toolsettings, "snap_elements", expand=True)
+ def draw(self, context):
+ layout = self.layout
+ toolsettings = context.tool_settings
+ layout.prop(toolsettings, "use_snap")
+ layout.prop(toolsettings, "snap_elements", expand=True)
class VIEW3D_MT_Snap_Origin(Menu):
- bl_label = "Snap Origin"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'EXEC_AREA'
- layout.operator("object.origin_set",
- text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
- layout.separator()
- layout.operator("object.origin_set",
- text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
- layout.operator("object.origin_set",
- text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
- layout.operator("object.origin_set",
- text="Origin to Center of Mass").type = 'ORIGIN_CENTER_OF_MASS'
+ bl_label = "Snap Origin"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("object.origin_set",
+ text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
+ layout.separator()
+ layout.operator("object.origin_set",
+ text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
+ layout.operator("object.origin_set",
+ text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
+ layout.operator("object.origin_set",
+ text="Origin to Center of Mass").type = 'ORIGIN_CENTER_OF_MASS'
class VIEW3D_MT_CursorMenu(Menu):
- bl_label = "Snap"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.menu("VIEW3D_MT_Snap_Origin")
- layout.menu("VIEW3D_MT_Snap_Context")
- layout.separator()
- layout.operator("view3d.snap_cursor_to_selected",
- text="Cursor to Selected")
- layout.operator("view3d.snap_cursor_to_center",
- text="Cursor to World Origin")
- layout.operator("view3d.snap_cursor_to_grid",
- text="Cursor to Grid")
- layout.operator("view3d.snap_cursor_to_active",
- text="Cursor to Active")
- layout.separator()
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor").use_offset = False
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor (Keep Offset)").use_offset = True
- layout.operator("view3d.snap_selected_to_grid",
- text="Selection to Grid")
- layout.operator("view3d.snap_cursor_selected_to_center",
- text="Selection and Cursor to World Origin")
+ bl_label = "Snap To"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.menu("VIEW3D_MT_Snap_Origin")
+ layout.menu("VIEW3D_MT_Snap_Context")
+ layout.separator()
+ layout.operator("view3d.snap_cursor_to_selected",
+ text="Cursor to Selected")
+ layout.operator("view3d.snap_cursor_to_center",
+ text="Cursor to World Origin")
+ layout.operator("view3d.snap_cursor_to_grid",
+ text="Cursor to Grid")
+ layout.operator("view3d.snap_cursor_to_active",
+ text="Cursor to Active")
+ layout.separator()
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor").use_offset = False
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor (Keep Offset)").use_offset = True
+ layout.operator("view3d.snap_selected_to_grid",
+ text="Selection to Grid")
+ layout.operator("view3d.snap_cursor_selected_to_center",
+ text="Selection and Cursor to World Origin")
class VIEW3D_MT_CursorMenuLite(Menu):
- bl_label = "Snap Cursor"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.menu("VIEW3D_MT_Snap_Origin")
- layout.separator()
- layout.operator("view3d.snap_cursor_to_selected",
- text="Cursor to Selected")
- layout.operator("view3d.snap_cursor_to_center",
- text="Cursor to World Origin")
- layout.operator("view3d.snap_cursor_to_grid",
- text="Cursor to Grid")
- layout.operator("view3d.snap_cursor_to_active",
- text="Cursor to Active")
- layout.separator()
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor").use_offset = False
- layout.operator("view3d.snap_selected_to_cursor",
- text="Selection to Cursor (Keep Offset)").use_offset = True
- layout.operator("view3d.snap_selected_to_grid",
- text="Selection to Grid")
- layout.operator("view3d.snap_cursor_selected_to_center",
- text="Selection and Cursor to World Origin")
+ bl_label = "Snap to"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.menu("VIEW3D_MT_Snap_Origin")
+ layout.separator()
+ layout.operator("view3d.snap_cursor_to_selected",
+ text="Cursor to Selected")
+ layout.operator("view3d.snap_cursor_to_center",
+ text="Cursor to World Origin")
+ layout.operator("view3d.snap_cursor_to_grid",
+ text="Cursor to Grid")
+ layout.operator("view3d.snap_cursor_to_active",
+ text="Cursor to Active")
+ layout.separator()
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor").use_offset = False
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor (Keep Offset)").use_offset = True
+ layout.operator("view3d.snap_selected_to_grid",
+ text="Selection to Grid")
+ layout.operator("view3d.snap_cursor_selected_to_center",
+ text="Selection and Cursor to World Origin")
# Code thanks to Isaac Weaver (wisaac) D1963
class VIEW3D_OT_SnapCursSelToCenter(Operator):
- bl_idname = "view3d.snap_cursor_selected_to_center"
- bl_label = "Snap Cursor & Selection to World Origin"
- bl_description = ("Snap 3D cursor and selected objects to the center \n"
- "Works only in Object Mode")
+ bl_idname = "view3d.snap_cursor_selected_to_center"
+ bl_label = "Snap Cursor & Selection to World Origin"
+ bl_description = ("Snap 3D cursor and selected objects to the center \n"
+ "Works only in Object Mode")
- @classmethod
- def poll(cls, context):
- return (context.area.type == "VIEW_3D" and context.mode == "OBJECT")
+ @classmethod
+ def poll(cls, context):
+ return (context.area.type == "VIEW_3D" and context.mode == "OBJECT")
- def execute(self, context):
- context.scene.cursor.location = (0, 0, 0)
- for obj in context.selected_objects:
- obj.location = (0, 0, 0)
- return {'FINISHED'}
+ def execute(self, context):
+ context.scene.cursor.location = (0, 0, 0)
+ for obj in context.selected_objects:
+ obj.location = (0, 0, 0)
+ return {'FINISHED'}
# Cursor Edge Intersection Defs #
@@ -239,32 +239,64 @@ class VIEW3D_OT_SetOriginToSelected(Operator):
return {'FINISHED'}
+# ********** Edit Mesh Cursor **********
+class VIEW3D_MT_EditCursorMenu(Menu):
+ bl_label = "Snap To"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("object.setorigintoselected",
+ text="Origin to Selected V/F/E")
+ layout.separator()
+ layout.menu("VIEW3D_MT_Snap_Origin")
+ layout.menu("VIEW3D_MT_Snap_Context")
+ layout.separator()
+ layout.operator("view3d.snap_cursor_to_selected",
+ text="Cursor to Selected")
+ layout.operator("view3d.snap_cursor_to_center",
+ text="Cursor to World Origin")
+ layout.operator("view3d.snap_cursor_to_grid",
+ text="Cursor to Grid")
+ layout.operator("view3d.snap_cursor_to_active",
+ text="Cursor to Active")
+ layout.operator("view3d.snap_cursor_to_edge_intersection",
+ text="Cursor to Edge Intersection")
+ layout.separator()
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor").use_offset = False
+ layout.operator("view3d.snap_selected_to_cursor",
+ text="Selection to Cursor (Keep Offset)").use_offset = True
+ layout.operator("view3d.snap_selected_to_grid",
+ text="Selection to Grid")
+
# List The Classes #
classes = (
- VIEW3D_MT_CursorMenu,
- VIEW3D_MT_CursorMenuLite,
- VIEW3D_MT_Snap_Context,
- VIEW3D_MT_Snap_Origin,
- VIEW3D_OT_SnapCursSelToCenter,
- VIEW3D_OT_CursorToEdgeIntersection,
- VIEW3D_OT_SetOriginToSelected,
+ VIEW3D_MT_CursorMenu,
+ VIEW3D_MT_CursorMenuLite,
+ VIEW3D_MT_Snap_Context,
+ VIEW3D_MT_Snap_Origin,
+ VIEW3D_OT_SnapCursSelToCenter,
+ VIEW3D_OT_CursorToEdgeIntersection,
+ VIEW3D_OT_SetOriginToSelected,
+ VIEW3D_MT_EditCursorMenu,
)
# Register Classes & Hotkeys #
def register():
- for cls in classes:
- bpy.utils.register_class(cls)
+ for cls in classes:
+ bpy.utils.register_class(cls)
# Unregister Classes & Hotkeys #
def unregister():
- for cls in reversed(classes):
- bpy.utils.unregister_class(cls)
+ for cls in reversed(classes):
+ bpy.utils.unregister_class(cls)
if __name__ == "__main__":
- register()
+ register()
diff --git a/space_view3d_spacebar_menu/transform_menus.py b/space_view3d_spacebar_menu/transform_menus.py
index 914bdf4c..a6438bd9 100644
--- a/space_view3d_spacebar_menu/transform_menus.py
+++ b/space_view3d_spacebar_menu/transform_menus.py
@@ -74,7 +74,11 @@ class VIEW3D_MT_TransformMenuLite(Menu):
layout.separator()
layout.operator("transform.transform",
text="Align to Transform Orientation").mode = 'ALIGN'
-
+ layout.separator()
+ layout.operator("object.align")
+ layout.operator_context = 'EXEC_REGION_WIN'
+ layout.operator("transform.transform",
+ text="Align to Transform Orientation").mode = 'ALIGN'
# ********** Transform Camera **********
class VIEW3D_MT_TransformMenuCamera(Menu):
@@ -118,61 +122,11 @@ class VIEW3D_MT_TransformMenuArmature(Menu):
text="Origin to Center of Mass").type = 'ORIGIN_CENTER_OF_MASS'
-# ********** Transform Armature Edit **********
-class VIEW3D_MT_TransformMenuArmatureEdit(Menu):
- bl_label = "Transform"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("transform.translate", text="Move")
- layout.operator("transform.rotate", text="Rotate")
- layout.operator("transform.resize", text="Scale")
- layout.separator()
- layout.operator("transform.tosphere", text="To Sphere")
- layout.operator("transform.shear", text="Shear")
- layout.operator("transform.bend", text="Bend")
- layout.operator("transform.push_pull", text="Push/Pull")
- layout.operator("transform.vertex_warp", text="Warp")
- layout.separator()
- layout.operator("transform.vertex_random", text="Randomize")
- layout.operator("armature.align")
- layout.operator_context = 'EXEC_AREA'
-
-
-# ********** Transform Armature Pose **********
-class VIEW3D_MT_TransformMenuArmaturePose(Menu):
- bl_label = "Transform"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("transform.translate", text="Move")
- layout.operator("transform.rotate", text="Rotate")
- layout.operator("transform.resize", text="Scale")
- layout.separator()
- layout.operator("pose.transforms_clear", text="Clear All")
- layout.operator("pose.loc_clear", text="Location")
- layout.operator("pose.rot_clear", text="Rotation")
- layout.operator("pose.scale_clear", text="Scale")
-
- layout.separator()
-
- layout.operator("pose.user_transforms_clear", text="Reset unkeyed")
- obj = context.object
- if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'}:
- if obj.data.display_type == 'BBONE':
- layout.operator("transform.transform", text="Scale BBone").mode = 'BONE_SIZE'
- elif obj.data.display_type == 'ENVELOPE':
- layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONE_SIZE'
- layout.operator("transform.transform", text="Scale Radius").mode = 'BONE_ENVELOPE'
-
-
# List The Classes #
classes = (
VIEW3D_MT_TransformMenu,
VIEW3D_MT_TransformMenuArmature,
- VIEW3D_MT_TransformMenuArmatureEdit,
- VIEW3D_MT_TransformMenuArmaturePose,
VIEW3D_MT_TransformMenuLite,
VIEW3D_MT_TransformMenuCamera,
)
diff --git a/space_view3d_spacebar_menu/view_menus.py b/space_view3d_spacebar_menu/view_menus.py
index 107d6da3..fa959f04 100644
--- a/space_view3d_spacebar_menu/view_menus.py
+++ b/space_view3d_spacebar_menu/view_menus.py
@@ -28,8 +28,46 @@ from bpy.props import (
StringProperty,
)
+from . edit_mesh import *
# View Menu's #
+class VIEW3D_MT_View_Menu(Menu):
+ bl_label = "View"
+
+ def draw(self, context):
+ layout = self.layout
+ view = context.space_data
+
+ layout.menu("VIEW3D_MT_view_viewpoint")
+ layout.menu("VIEW3D_MT_view_align")
+ layout.menu("VIEW3D_MT_view_navigation")
+ layout.menu("INFO_MT_area")
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.menu("VIEW3D_MT_view_regions", text="View Regions")
+ layout.menu("VIEW3D_MT_Shade")
+ layout.separator()
+
+ layout.operator("view3d.view_selected", text="Frame Selected").use_all_regions = False
+ if view.region_quadviews:
+ layout.operator("view3d.view_selected", text="Frame Selected (Quad View)").use_all_regions = True
+ layout.operator("view3d.view_all", text="Frame All").center = False
+ layout.separator()
+
+ layout.operator("view3d.view_persportho", text="Perspective/Orthographic")
+ layout.menu("VIEW3D_MT_view_local")
+ layout.separator()
+
+ layout.operator("render.opengl", text="Viewport Render Image", icon='RENDER_STILL')
+ layout.operator("render.opengl", text="Viewport Render Animation", icon='RENDER_ANIMATION').animation = True
+ layout.separator()
+
+ layout.prop(view, "show_region_toolbar")
+ layout.prop(view, "show_region_ui")
+ layout.prop(view, "show_region_tool_header")
+ layout.prop(view, "show_region_hud")
+
+
+
# Display Wire (Thanks to marvin.k.breuer) #
class VIEW3D_OT_Display_Wire_All(Operator):
bl_label = "Wire on All Objects"
@@ -81,9 +119,6 @@ class VIEW3D_MT_Shade(Menu):
layout.separator()
layout.operator("view3d.display_wire_all", text="Wire all", icon='SHADING_WIRE')
- layout.separator()
- layout.prop(context.space_data.fx_settings, "use_ssao",
- text="Ambient Occlusion", icon="GROUP")
# layout.prop(context.space_data, "use_matcap", icon="MATCAP_01")
# if context.space_data.use_matcap:
@@ -100,6 +135,7 @@ def menu_func(self, context):
classes = (
VIEW3D_MT_Shade,
VIEW3D_OT_Display_Wire_All,
+ VIEW3D_MT_View_Menu
)
@@ -108,14 +144,12 @@ def register():
for cls in classes:
bpy.utils.register_class(cls)
- bpy.types.VIEW3D_MT_view.append(menu_func)
# Unregister Classes & Hotkeys #
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
- bpy.types.VIEW3D_MT_view.remove(menu_func)
if __name__ == "__main__":
register()