diff options
author | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2011-10-20 18:44:29 +0400 |
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committer | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2011-10-20 18:44:29 +0400 |
commit | 465d7a3d28558288ec8b7ba7b82dfe869e3c34aa (patch) | |
tree | c2f3d1b2c09cd8e2659449e169854ff71fcdd95e | |
parent | de8789b4f778f7fb9f5bb6ed562a38f1b13a30b0 (diff) |
Small UI fix.
-rw-r--r-- | io_coat3D/coat.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py index c06a0aac..d6bf96b4 100644 --- a/io_coat3D/coat.py +++ b/io_coat3D/coat.py @@ -162,7 +162,7 @@ class SCENE_OT_export(bpy.types.Operator): activeobj = bpy.context.active_object.name obj = scene.objects[activeobj] coa = bpy.context.scene.objects.active.coat3D - coat3D.exchangedir = bpy.coat3D['active_coat'] + coat3D.exchangedir = set_exchange_folder() export_ok = False folder_objects,folder_textures = set_working_folders() @@ -258,7 +258,7 @@ class SCENE_OT_import(bpy.types.Operator): test = bpy.context.selected_objects act_first = bpy.context.scene.objects.active bpy.context.scene.game_settings.material_mode = 'GLSL' - coat3D.exchangedir = bpy.coat3D['active_coat'] + coat3D.exchangedir = set_exchange_folder() folder_objects,folder_textures = set_working_folders() |