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authorJulien Duroure <julien.duroure@gmail.com>2022-02-06 23:49:45 +0300
committerJulien Duroure <julien.duroure@gmail.com>2022-02-06 23:49:45 +0300
commitd3043e6b429d70c01dd73767465cfb301d8d8671 (patch)
tree698db3bf1171315532195baf28d88462698ed326
parenta674a9280065daa3c35280caf8b06c014933695a (diff)
glTF exporter: fix onl def bone animation export
-rwxr-xr-xio_scene_gltf2/__init__.py2
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py6
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py25
3 files changed, 27 insertions, 6 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index b8fd09b3..116d9a2a 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (3, 2, 1),
+ "version": (3, 2, 2),
'blender': (3, 1, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
index 33dd08c9..741c7c0c 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py
@@ -244,7 +244,11 @@ def get_bone_matrix(blender_obj_uuid_if_armature: typing.Optional[str],
rest_mat = blender_bone_parent.bone.matrix_local.inverted_safe() @ blender_bone.bone.matrix_local
matrix = rest_mat.inverted_safe() @ blender_bone_parent.matrix.inverted_safe() @ blender_bone.matrix
else:
- matrix = blender_bone.bone.matrix_local.inverted_safe() @ blender_bone.matrix
+ if blender_bone.parent is None:
+ matrix = blender_bone.bone.matrix_local.inverted_safe() @ blender_bone.matrix
+ else:
+ # Bone has a parent, but in export, after filter, is at root of armature
+ matrix = blender_bone.matrix.copy()
data[frame][blender_bone.name] = matrix
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
index a27184b7..fbd0b222 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_samplers.py
@@ -14,6 +14,7 @@
import typing
+from io_scene_gltf2.blender.exp.gltf2_blender_gather_tree import VExportNode
import bpy
import mathutils
@@ -386,6 +387,7 @@ def __gather_output(channels: typing.Tuple[bpy.types.FCurve],
bone = blender_object_if_armature.pose.bones[bake_bone]
if isinstance(bone, bpy.types.PoseBone):
if bone.parent is None:
+ # bone at root of armature
axis_basis_change = mathutils.Matrix.Identity(4)
if export_settings[gltf2_blender_export_keys.YUP]:
axis_basis_change = mathutils.Matrix(
@@ -395,10 +397,25 @@ def __gather_output(channels: typing.Tuple[bpy.types.FCurve],
(0.0, 0.0, 0.0, 1.0)))
correction_matrix_local = axis_basis_change @ bone.bone.matrix_local
else:
- correction_matrix_local = (
- bone.parent.bone.matrix_local.inverted_safe() @
- bone.bone.matrix_local
- )
+ # Bone is not at root of armature
+ # There are 2 cases :
+ parent_uuid = export_settings['vtree'].nodes[export_settings['vtree'].nodes[blender_obj_uuid].bones[bone.name]].parent_uuid
+ if parent_uuid is not None and export_settings['vtree'].nodes[parent_uuid].blender_type == VExportNode.BONE:
+ # export bone is not at root of armature neither
+ correction_matrix_local = (
+ bone.parent.bone.matrix_local.inverted_safe() @
+ bone.bone.matrix_local
+ )
+ else:
+ # exported bone (after filter) is at root of armature
+ axis_basis_change = mathutils.Matrix.Identity(4)
+ if export_settings[gltf2_blender_export_keys.YUP]:
+ axis_basis_change = mathutils.Matrix(
+ ((1.0, 0.0, 0.0, 0.0),
+ (0.0, 0.0, 1.0, 0.0),
+ (0.0, -1.0, 0.0, 0.0),
+ (0.0, 0.0, 0.0, 1.0)))
+ correction_matrix_local = axis_basis_change
transform = correction_matrix_local
else: