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authorAaron <carlisle.b3d@gmail.com>2016-06-06 22:43:22 +0300
committerAaron <carlisle.b3d@gmail.com>2016-06-06 22:44:27 +0300
commitaee180d6e07e404a195bcad0d5d698c60d5adb90 (patch)
tree1d10014c9d6e0f5d6b691a86016a8884a897fc6f
parentf6cfb5bc61f3bce8093b23e3a0094f2cda66f015 (diff)
Manual Ref: Fix links
-rw-r--r--modules/rna_manual_reference.py10
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/rna_manual_reference.py b/modules/rna_manual_reference.py
index 8e42ac11..ed8f9311 100644
--- a/modules/rna_manual_reference.py
+++ b/modules/rna_manual_reference.py
@@ -144,7 +144,7 @@ url_manual_mapping = (
# *** Modifiers ***
# --- Intro ---
- ("bpy.types.Modifier.show_*", "modeling/modifiers/the_stack.html"),
+ ("bpy.types.Modifier.show_*", "modeling/modifiers/introduction.html#the-modifier-stack"),
("bpy.types.Modifier.*", "modeling/modifiers"), # catchall for various generic options
# --- Modify Modifiers ---
("bpy.types.DataTransferModifier.*", "modeling/modifiers/modify/data_transfer.html"),
@@ -186,7 +186,7 @@ url_manual_mapping = (
("bpy.types.ShrinkwrapModifier.*", "modeling/modifiers/deform/shrinkwrap.html"),
("bpy.types.SimpleDeformModifier.*", "modeling/modifiers/deform/simple_deform.html"),
("bpy.types.SmoothModifier.*", "modeling/modifiers/deform/smooth.html"),
- # ("bpy.types.SurfaceModifier.*", "Modifiers/Deform"), # USERS NEVER SEE THIS
+ # ("bpy.types.SurfaceModifier.*", "modeling/modifiers/deform/"), # USERS NEVER SEE THIS
("bpy.types.WarpModifier.*", "modeling/modifiers/deform/warp.html"),
("bpy.types.WaveModifier.*", "modeling/modifiers/deform/wave.html"),
# --- Simulate Modifiers ---
@@ -419,9 +419,9 @@ url_manual_mapping = (
("bpy.types.ShaderNodeCameraData.*", "render/cycles/nodes/types/input/camera_data.html"),
("bpy.types.ShaderNodeUVMap", "render/cycles/nodes/types/input/uv_map.html"),
# Outputs
- ("bpy.types.ShaderNodeOutputLamp.*", "render/cycles/nodes/types/output.html#lamp-output"),
- ("bpy.types.ShaderNodeOutputMaterial.*", "render/cycles/nodes/types/output.html#material-output"),
- ("bpy.types.ShaderNodeOutputWorld.*", "render/cycles/nodes/types/output.html#world-output"),
+ ("bpy.types.ShaderNodeOutputLamp.*", "render/cycles/nodes/types/output/lamp.html"),
+ ("bpy.types.ShaderNodeOutputMaterial.*", "render/cycles/nodes/types/output/material.html"),
+ ("bpy.types.ShaderNodeOutputWorld.*", "render/cycles/nodes/types/output/world.html"),
# Shaders
("bpy.types.ShaderNodeAddShader.*", "render/cycles/nodes/types/shaders/add.html"),
("bpy.types.ShaderNodeAmbientOcclusion.*", "render/cycles/nodes/types/shaders/ao.html"),