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authorDalai Felinto <dfelinto@gmail.com>2018-12-15 01:50:36 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-12-15 01:50:36 +0300
commit6ee58734a6e32ed267fadf5714d3e344e1bd4897 (patch)
tree89c43f9047452bd252c8728d6407aed52c3cd37d
parentaa2e8a2a0ab183f18847d5eb96e2aabf370f5261 (diff)
Removing experimental Object Collections addon
This is now part of the core functionality of Blender, since groups and collections got merged. This also fixes T59029.
-rw-r--r--object_collections.py309
1 files changed, 0 insertions, 309 deletions
diff --git a/object_collections.py b/object_collections.py
deleted file mode 100644
index 8d38d7ff..00000000
--- a/object_collections.py
+++ /dev/null
@@ -1,309 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-import bpy
-from bpy.types import (
- Operator,
- Panel,
- Menu,
- )
-
-
-from bpy.props import (
- EnumProperty,
- IntProperty,
- )
-
-
-bl_info = {
- "name": "Collections",
- "author": "Dalai Felinto",
- "version": (1, 0),
- "blender": (2, 80, 0),
- "description": "Panel to set/unset object collections",
- "warning": "",
- "wiki_url": "",
- "tracker_url": "",
- "category": "Object"}
-
-
-# #####################################################################################
-# Operators
-# #####################################################################################
-
-class OBJECT_OT_collection_add(Operator):
- """Add an object to a new collection"""
- bl_idname = "object.collection_add"
- bl_label = "Add to New Collection"
-
- def execute(self, context):
- scene = context.scene
- collection = scene.master_collection.collections.new()
- collection.objects.link(context.object)
- return {'FINISHED'}
-
-
-class OBJECT_OT_collection_remove(Operator):
- """Remove the active object from this collection"""
- bl_idname = "object.collection_remove"
- bl_label = "Remove from Collection"
-
- def execute(self, context):
- collection = context.scene_collection
- collection.objects.unlink(context.object)
- return {'FINISHED'}
-
-
-def get_collection_from_id_recursive(collection, collection_id, current_id):
- """Return len of collection and the collection if it was a match"""
- if collection_id == current_id:
- return collection, 0
-
- current_id += 1
-
- for collection_nested in collection.collections:
- matched_collection, current_id = get_collection_from_id_recursive(
- collection_nested,
- collection_id,
- current_id)
- if matched_collection is not None:
- return matched_collection, 0
-
- return None, current_id
-
-
-def get_collection_from_id(scene, collection_id):
- master_collection = scene.master_collection
- return get_collection_from_id_recursive(master_collection, collection_id, 0)[0]
-
-
-def collection_items_recursive(path, collection, items, current_id, object_name):
- name = collection.name
- current_id += 1
-
- if object_name not in collection.objects:
- items.append((str(current_id), path + name, ""))
- path += name + " / "
-
- for collection_nested in collection.collections:
- current_id = collection_items_recursive(path, collection_nested, items, current_id, object_name)
- return current_id
-
-
-def collection_items(self, context):
- items = []
-
- master_collection = context.scene.master_collection
- object_name = context.object.name
-
- if object_name not in master_collection.objects:
- items.append(('0', "Master Collection", "", 'COLLAPSEMENU', 0))
-
- current_id = 0
- for collection in master_collection.collections:
- current_id = collection_items_recursive("", collection, items, current_id, object_name)
-
- return items
-
-
-class OBJECT_OT_collection_link(Operator):
- """Add an object to an existing collection"""
- bl_idname = "object.collection_link"
- bl_label = "Link to Collection"
-
- collection_index: IntProperty(
- name="Collection Index",
- default=-1,
- options={'SKIP_SAVE'},
- )
-
- type: EnumProperty(
- name="",
- description="Dynamic enum for collections",
- items=collection_items,
- )
-
- def execute(self, context):
- if self.collection_index == -1:
- self.collection_index = int(self.type)
-
- collection = get_collection_from_id(context.scene, self.collection_index)
-
- if collection is None:
- # It should never ever happen!
- self.report({'ERROR'}, "Unexpected error: collection {0} is invalid".format(
- self.collection_index))
- return {'CANCELLED'}
-
- collection.objects.link(context.object)
- return {'FINISHED'}
-
- def invoke(self, context, events):
- if self.collection_index != -1:
- return self.execute(context)
-
- wm = context.window_manager
- wm.invoke_search_popup(self)
- return {'FINISHED'}
-
-
-def find_collection_parent(collection, collection_parent):
- for collection_nested in collection_parent.collections:
- if collection_nested == collection:
- return collection_parent
-
- found_collection = find_collection_parent(collection, collection_nested)
- if found_collection:
- return found_collection
- return None
-
-
-class OBJECT_OT_collection_unlink(Operator):
- """Unlink the collection from all objects"""
- bl_idname = "object.collection_unlink"
- bl_label = "Unlink Collection"
-
- def execute(self, context):
- collection = context.scene_collection
- master_collection = context.scene.master_collection
-
- collection_parent = find_collection_parent(collection, master_collection)
- if collection_parent is None:
- self.report({'ERROR'}, "Cannot find {0}'s parent".format(collection.name))
- return {'CANCELLED'}
-
- collection_parent.collections.remove(collection)
- return {'CANCELLED'}
-
-
-def select_collection_objects(collection):
- for ob in collection.objects:
- ob.select_set(True)
-
- for collection_nested in collection.collections:
- select_collection_objects(collection_nested)
-
-
-class OBJECT_OT_collection_select(Operator):
- """Select all objects in collection"""
- bl_idname = "object.collection_select"
- bl_label = "Select Collection"
-
- def execute(self, context):
- collection = context.scene_collection
- select_collection_objects(collection)
- return {'FINISHED'}
-
-
-# #####################################################################################
-# Interface
-# #####################################################################################
-
-class COLLECTION_MT_specials(Menu):
- bl_label = "Collection Specials"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column()
- col.active = context.scene_collection != context.scene.master_collection
- col.operator("object.collection_unlink", icon='X', text="Unlink Collection")
-
- layout.operator("object.collection_select", text="Select Collection")
-
-
-def all_collections_get(context):
- """Iterator over all scene collections
- """
- def all_collections_recursive_get(collection_parent, collections):
- collections.append(collection_parent)
- for collection_nested in collection_parent.collections:
- all_collections_recursive_get(collection_nested, collections)
-
- scene = context.scene
- master_collection = scene.master_collection
-
- collections = []
-
- all_collections_recursive_get(master_collection, collections)
-
- return collections
-
-
-class OBJECT_PT_collections(Panel):
- bl_space_type = 'PROPERTIES'
- bl_region_type = 'WINDOW'
- bl_context = "object"
- bl_label = "Collections"
-
- def draw(self, context):
- layout = self.layout
- row = layout.row(align=True)
-
- obj = context.object
- master_collection = bpy.context.scene.master_collection
-
- if master_collection.collections:
- row.operator("object.collection_link", text="Add to Collection")
- else:
- row.operator("object.collection_link", text="Add to Collection").collection_index = 0
- row.operator("object.collection_add", text="", icon='ADD')
-
- obj_name = obj.name
- for collection in all_collections_get(context):
- collection_objects = collection.objects
- if obj_name in collection.objects:
- col = layout.column(align=True)
- col.context_pointer_set("scene_collection", collection)
-
- row = col.box().row()
- if collection == master_collection:
- row.label(text=collection.name)
- else:
- row.prop(collection, "name", text="")
- row.operator("object.collection_remove", text="", icon='X', emboss=False)
- row.menu("COLLECTION_MT_specials", icon='DOWNARROW_HLT', text="")
-
-
-# #####################################################################################
-# Register/Unregister
-# #####################################################################################
-
-classes = (
- COLLECTION_MT_specials,
- OBJECT_PT_collections,
- OBJECT_OT_collection_add,
- OBJECT_OT_collection_remove,
- OBJECT_OT_collection_link,
- OBJECT_OT_collection_unlink,
- OBJECT_OT_collection_select,
-)
-
-
-def register():
- for cls in classes:
- bpy.utils.register_class(cls)
-
-
-def unregister():
- for cls in classes:
- bpy.utils.unregister_class(cls)
-
-
-if __name__ == "__main__":
- register()