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author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-09-04 17:22:05 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-09-04 17:22:05 +0400 |
commit | 5adfe7b7a8fb1cfc8de7e24a8ac952c970031ada (patch) | |
tree | a6cf7194386dea5d900fd8b26b82a76f2a7c7be5 | |
parent | a121740dba9e65931372f9cbe75557c24c19d289 (diff) |
Fix T41712: [FBX Importer] Does not impor fbx model
An anim curvenode may be linked to root node it seems? Pffff...
-rw-r--r-- | io_scene_fbx/import_fbx.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 353c2945..cd0f8355 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -2018,7 +2018,8 @@ def load(operator, context, filepath="", continue lnk_prop = n_ctype.props[3] if lnk_prop in {b'Lcl Translation', b'Lcl Rotation', b'Lcl Scaling'}: - ob = fbx_table_nodes[n_uuid][1] + # n_uuid can (????) be linked to root '0' node, instead of a mere object node... See T41712. + ob = fbx_table_nodes.get(n_uuid, (None, None))[1] if ob is None: continue items.append((ob, lnk_prop)) |