diff options
author | Jacques Lucke <mail@jlucke.com> | 2018-10-15 18:32:15 +0300 |
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committer | Jacques Lucke <mail@jlucke.com> | 2018-10-15 18:35:58 +0300 |
commit | 295cdaa5c7ddb8e99994f2ae9d3de732fcb01014 (patch) | |
tree | a19a2fd3d8575def52494e675264040adf7a68bb | |
parent | 62a6a224f3b18ee9e0694ac17659376a6a5d8913 (diff) |
remove "Custom Normals Tools" addon
It only contained one operator and Blender has this functionality itself.
Reviewers: mont29, brecht
Differential Revision: https://developer.blender.org/D3794
-rw-r--r-- | mesh_custom_normals_tools.py | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/mesh_custom_normals_tools.py b/mesh_custom_normals_tools.py deleted file mode 100644 index 462b7609..00000000 --- a/mesh_custom_normals_tools.py +++ /dev/null @@ -1,90 +0,0 @@ -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ***** END GPL LICENCE BLOCK ***** - -bl_info = { - "name": "Custom Normals Tools", - "author": "Bastien Montagne (mont29)", - "version": (0, 0, 1), - "blender": (2, 75, 0), - "location": "3DView > Tools", - "description": "Various tools/helpers for custom normals", - "warning": "", - "support": 'OFFICIAL', - "category": "Mesh", -} - - -import bpy - - -class MESH_OT_flip_custom_normals(bpy.types.Operator): - """Flip active mesh's normals, including custom ones (only in Object mode)""" - bl_idname = "mesh.flip_custom_normals" - bl_label = "Flip Custom Normals" - bl_options = {'UNDO'} - - @classmethod - def poll(cls, context): - return context.object and context.object.type == 'MESH' and context.object.mode == 'OBJECT' - - def execute(self, context): - me = context.object.data - - if me.has_custom_normals: - me.calc_normals_split() - clnors = [0.0] * 3 * len(me.loops) - me.loops.foreach_get("normal", clnors) - - bpy.ops.object.mode_set(mode='EDIT') - bpy.ops.mesh.select_all(action='SELECT') - bpy.ops.mesh.flip_normals() - bpy.ops.object.mode_set(mode='OBJECT') - - me = context.object.data - if me.has_custom_normals: - clnors[:] = list(zip(*[(-n for n in clnors)] * 3)) - # We also have to take in account that the winding was reverted... - for p in me.polygons: - ls = p.loop_start + 1 - le = ls + p.loop_total - 1 - clnors[ls:le] = reversed(clnors[ls:le]) - me.normals_split_custom_set(clnors) - - context.scene.update() - return {'FINISHED'} - - -def flip_custom_normals_draw_func(self, context): - if isinstance(self, bpy.types.Panel): - self.layout.label("Custom Normal Tools:") - self.layout.operator(MESH_OT_flip_custom_normals.bl_idname) - - -def register(): - bpy.utils.register_module(__name__) - bpy.types.VIEW3D_PT_tools_object.append(flip_custom_normals_draw_func) - - -def unregister(): - bpy.types.VIEW3D_PT_tools_object.remove(flip_custom_normals_draw_func) - bpy.utils.unregister_module(__name__) - - -if __name__ == "__main__": - register() |