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authorBastien Montagne <montagne29@wanadoo.fr>2012-07-04 19:05:50 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-07-04 19:05:50 +0400
commitbcabddfd31e6cc48ddf1b06c5d81174340608050 (patch)
treea349062cae9181e96d416e521b28e4cbd18e2f75
parent7f1754c79186706b6d53f9e398f5a2784fb884e2 (diff)
More spell checking.
-rw-r--r--add_curve_sapling/__init__.py2
-rw-r--r--io_mesh_pdb/import_pdb.py2
-rw-r--r--io_scene_3ds/__init__.py6
-rw-r--r--io_scene_fbx/__init__.py2
-rw-r--r--io_scene_obj/__init__.py2
5 files changed, 7 insertions, 7 deletions
diff --git a/add_curve_sapling/__init__.py b/add_curve_sapling/__init__.py
index 12d3c9c1..e69757a6 100644
--- a/add_curve_sapling/__init__.py
+++ b/add_curve_sapling/__init__.py
@@ -169,7 +169,7 @@ class AddTree(bpy.types.Operator):
items=settings,
default='0', update=no_update_tree)
bevel = BoolProperty(name='Bevel',
- description='Whether the curve is bevelled',
+ description='Whether the curve is beveled',
default=False, update=update_tree)
prune = BoolProperty(name='Prune',
description='Whether the tree is pruned',
diff --git a/io_mesh_pdb/import_pdb.py b/io_mesh_pdb/import_pdb.py
index 6691988f..a24d8aeb 100644
--- a/io_mesh_pdb/import_pdb.py
+++ b/io_mesh_pdb/import_pdb.py
@@ -950,7 +950,7 @@ def DEF_atom_pdb_main(use_mesh,Ball_azimuth,Ball_zenith,
# ... and the average is taken. This gives the center of the object.
object_center_vec = sum_vec / Number_of_total_atoms
- # Now, we determine the size.The farest atom from the object center is
+ # Now, we determine the size.The farthest atom from the object center is
# taken as a measure. The size is used to place well the camera and light
# into the scene.
object_size_vec = [atom.location - object_center_vec for atom in all_atoms]
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py
index aba53bdd..bdebc12e 100644
--- a/io_scene_3ds/__init__.py
+++ b/io_scene_3ds/__init__.py
@@ -60,7 +60,7 @@ class Import3DS(bpy.types.Operator, ImportHelper):
constrain_size = FloatProperty(
name="Size Constraint",
- description="Scale the model by 10 until it reaches the " \
+ description="Scale the model by 10 until it reaches the "
"size constraint (0 to disable)",
min=0.0, max=1000.0,
soft_min=0.0, soft_max=1000.0,
@@ -68,13 +68,13 @@ class Import3DS(bpy.types.Operator, ImportHelper):
)
use_image_search = BoolProperty(
name="Image Search",
- description="Search subdirectories for any assosiated images " \
+ description="Search subdirectories for any associated images "
"(Warning, may be slow)",
default=True,
)
use_apply_transform = BoolProperty(
name="Apply Transform",
- description="Workaround for object transformations " \
+ description="Workaround for object transformations "
"importing incorrectly",
default=True,
)
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 23792f0e..3b64d056 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -162,7 +162,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
)
anim_optimize_precision = FloatProperty(
name="Precision",
- description=("Tolerence for comparing double keyframes "
+ description=("Tolerance for comparing double keyframes "
"(higher for greater accuracy)"),
min=1, max=16,
soft_min=1, soft_max=16,
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 56e6b699..2a36a14b 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -100,7 +100,7 @@ class ImportOBJ(bpy.types.Operator, ImportHelper):
use_image_search = BoolProperty(
name="Image Search",
- description="Search subdirs for any assosiated images " \
+ description="Search subdirs for any associated images "
"(Warning, may be slow)",
default=True,
)