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author | Alexander Gavrilov <angavrilov@gmail.com> | 2019-05-05 19:40:07 +0300 |
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committer | Alexander Gavrilov <angavrilov@gmail.com> | 2019-05-05 19:40:07 +0300 |
commit | 9abf009f0a42b3b7260d2e90031a3f74e20f1f54 (patch) | |
tree | 536ac39b58253bd072a384145077db9ce1b34a4b | |
parent | 3b09fcf70a9d32b8739eb441732c78737d3822cc (diff) |
Rigify: move the generated panels to the Item tab.
Since they are specific to the selected armature/bone, they
match that tab better, and the animator would want to have
them next to the built-in transforms and custom properties.
-rw-r--r-- | rigify/rig_ui_template.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/rigify/rig_ui_template.py b/rigify/rig_ui_template.py index 87eef0d8..e2070857 100644 --- a/rigify/rig_ui_template.py +++ b/rigify/rig_ui_template.py @@ -830,7 +830,7 @@ class RigUI(bpy.types.Panel): bl_region_type = 'UI' bl_label = "Rig Main Properties" bl_idname = "VIEW3D_PT_rig_ui_" + rig_id - bl_category = 'View' + bl_category = 'Item' @classmethod def poll(self, context): @@ -874,7 +874,7 @@ class RigLayers(bpy.types.Panel): bl_region_type = 'UI' bl_label = "Rig Layers" bl_idname = "VIEW3D_PT_rig_layers_" + rig_id - bl_category = 'View' + bl_category = 'Item' @classmethod def poll(self, context): |