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author | Julien Duroure <julien.duroure@gmail.com> | 2021-09-15 18:20:43 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2021-09-15 18:20:43 +0300 |
commit | 45132ba0f4410e9b7126bdc0a141ffca8b801c8a (patch) | |
tree | 71e150470ac79dff4fb44cc6ca35eaf08208e80c | |
parent | b917c64d9b1a007a96d476e37dcf60c733ffc689 (diff) |
glTF exporter: fix bad check in a previous commit
-rwxr-xr-x | io_scene_gltf2/__init__.py | 2 | ||||
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 08f5cbd1..2e73930d 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -15,7 +15,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (1, 7, 23), + "version": (1, 7, 24), 'blender': (2, 91, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py index 932ea25e..df069f79 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_sampler_keyframes.py @@ -317,14 +317,14 @@ def gather_keyframes(blender_object_if_armature: typing.Optional[bpy.types.Objec # We can ignore this keyframes # if there are some fcurve, we can keep only 2 keyframes, first and last if blender_object_if_armature is not None: - std = np.ptp(np.ptp([[k.value[i] for i in range(len(keyframes[0].value))] for k in keyframes], axis=0)) + cst = all([j < 0.0001 for j in np.ptp([[k.value[i] for i in range(len(keyframes[0].value))] for k in keyframes], axis=0)]) if node_channel_is_animated is True: # fcurve on this bone for this property # Keep animation, but keep only 2 keyframes if data are not changing - return [keyframes[0], keyframes[-1]] if std < 0.0001 and len(keyframes) >= 2 else keyframes + return [keyframes[0], keyframes[-1]] if cst is True and len(keyframes) >= 2 else keyframes else: # bone is not animated (no fcurve) # Not keeping if not changing property - return None if std < 0.0001 else keyframes + return None if cst is True else keyframes return keyframes |