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authorNBurn <7nburn@gmail.com>2019-01-25 06:59:16 +0300
committerNBurn <7nburn@gmail.com>2019-01-25 06:59:16 +0300
commitc686df25d98bc6a08ad02b9f4f9cff6b4aee4805 (patch)
tree2ddb8dd6ee0fc2bd546bb95691c07b906aeab1cf /add_advanced_objects_panels
parenta6189ebcbe0fcee59f72147fcc160f7b47234354 (diff)
addons: object select_set syntax update
Diffstat (limited to 'add_advanced_objects_panels')
-rw-r--r--add_advanced_objects_panels/delaunay_voronoi.py12
-rw-r--r--add_advanced_objects_panels/drop_to_ground.py16
-rw-r--r--add_advanced_objects_panels/object_laplace_lightning.py4
-rw-r--r--add_advanced_objects_panels/unfold_transition.py4
4 files changed, 18 insertions, 18 deletions
diff --git a/add_advanced_objects_panels/delaunay_voronoi.py b/add_advanced_objects_panels/delaunay_voronoi.py
index 67169ff6..fced150d 100644
--- a/add_advanced_objects_panels/delaunay_voronoi.py
+++ b/add_advanced_objects_panels/delaunay_voronoi.py
@@ -150,8 +150,8 @@ class OBJECT_OT_TriangulateButton(Operator):
my = bpy.data.objects.new("TIN", mesh)
context.scene.objects.link(my)
my.matrix_world = obj.matrix_world.copy()
- obj.select = False
- my.select = True
+ obj.select_set(False)
+ my.select_set(True)
context.scene.objects.active = my
self.report({'INFO'}, "Mesh created (" + str(len(faces)) + " triangles)")
print("Total :%s faces %s verts" % (len(faces), len(points_3D)))
@@ -212,8 +212,8 @@ class OBJECT_OT_TriangulateButton(Operator):
# Update scene
bpy.context.scene.objects.link(tinObj) # Link object to scene
bpy.context.scene.objects.active = tinObj
- tinObj.select = True
- obj.select = False
+ tinObj.select_set(True)
+ obj.select_set(False)
self.report({"INFO"},
"Mesh created (" + str(len(triangles)) + " triangles)")
@@ -315,8 +315,8 @@ class OBJECT_OT_VoronoiButton(Operator):
# update scene
bpy.context.scene.objects.link(voronoiObj) # Link object to scene
bpy.context.scene.objects.active = voronoiObj
- voronoiObj.select = True
- obj.select = False
+ voronoiObj.select_set(True)
+ obj.select_set(False)
# Report
if self.meshType == "Edges":
diff --git a/add_advanced_objects_panels/drop_to_ground.py b/add_advanced_objects_panels/drop_to_ground.py
index 735af80a..c9d9a7b4 100644
--- a/add_advanced_objects_panels/drop_to_ground.py
+++ b/add_advanced_objects_panels/drop_to_ground.py
@@ -109,9 +109,9 @@ def drop_objectsall(self, context):
name = ground.name
for obs in bpy.context.scene.objects:
- obs.select = True
+ obs.select_set(True)
if obs.name == name:
- obs.select = False
+ obs.select_set(False)
obs2 = context.selected_objects
@@ -158,11 +158,11 @@ def drop_objectsall(self, context):
# cleanup
bpy.ops.object.select_all(action='DESELECT')
- tmp_ground.select = True
+ tmp_ground.select_set(True)
bpy.ops.object.delete('EXEC_DEFAULT')
for ob in obs2:
- ob.select = True
- ground.select = True
+ ob.select_set(True)
+ ground.select_set(True)
def drop_objects(self, context):
@@ -215,11 +215,11 @@ def drop_objects(self, context):
# cleanup
bpy.ops.object.select_all(action='DESELECT')
- tmp_ground.select = True
+ tmp_ground.select_set(True)
bpy.ops.object.delete('EXEC_DEFAULT')
for ob in obs:
- ob.select = True
- ground.select = True
+ ob.select_set(True)
+ ground.select_set(True)
# define base dummy class for inheritance
diff --git a/add_advanced_objects_panels/object_laplace_lightning.py b/add_advanced_objects_panels/object_laplace_lightning.py
index 32d7b3f4..a28ff136 100644
--- a/add_advanced_objects_panels/object_laplace_lightning.py
+++ b/add_advanced_objects_panels/object_laplace_lightning.py
@@ -342,9 +342,9 @@ def writeArrayToCubes(arr, gridBU, orig, cBOOL=False, jBOOL=True):
# Selects all cubes w/ ?bpy.ops.object.join() b/c
# Can't join all cubes to a single mesh right... argh...
for q in bpy.context.scene.objects:
- q.select = False
+ q.select_set(False)
if q.name[0:5] == 'xCUBE':
- q.select = True
+ q.select_set(True)
bpy.context.scene.objects.active = q
diff --git a/add_advanced_objects_panels/unfold_transition.py b/add_advanced_objects_panels/unfold_transition.py
index 562f6a6c..726a4942 100644
--- a/add_advanced_objects_panels/unfold_transition.py
+++ b/add_advanced_objects_panels/unfold_transition.py
@@ -151,7 +151,7 @@ class Set_Up_Fold(Operator):
b.tail, b.head = fb[1], fb[2]
b.align_roll(f.normal)
- b.select = False
+ b.select_set(False)
b.layers = vis
b.parent = root
vg = obj.vertex_groups.new(name=b.name)
@@ -162,7 +162,7 @@ class Set_Up_Fold(Operator):
if adv_obj.unfold_modo == "weight":
obj.vertex_groups.active_index = 0
scn.objects.active = rig
- obj.select = False
+ obj.select_set(False)
return {"FINISHED"}