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authorAaron Keith <aaroninusa@gmail.com>2020-04-13 03:24:51 +0300
committerAaron Keith <aaroninusa@gmail.com>2020-04-13 03:24:51 +0300
commit8d8831d9432198fa0534ec20e0953836c89f495d (patch)
tree8b385236ab9d6a22922e12f461aec19e5f859855 /add_mesh_BoltFactory
parentd26c6b61fa12bb3dc2b5bd03ad3181da365e316d (diff)
Fixed bug with inverted normals for the lock nut
Diffstat (limited to 'add_mesh_BoltFactory')
-rw-r--r--add_mesh_BoltFactory/createMesh.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/add_mesh_BoltFactory/createMesh.py b/add_mesh_BoltFactory/createMesh.py
index 2985ddea..a0fdeee3 100644
--- a/add_mesh_BoltFactory/createMesh.py
+++ b/add_mesh_BoltFactory/createMesh.py
@@ -1516,7 +1516,7 @@ def add_Nylon_Head(OUTSIDE_RADIUS, Z_LOCATION, DIV_COUNT):
sVerts, sFaces = SpinDup(verts, faces, 360, DIV_COUNT, 'z')
sVerts.extend(verts) # add the start verts to the Spin verts to complete the loop
- faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT))
+ faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT,1))
return Move_Verts_Up_Z(sVerts, 0), faces, Lowest_Z_Vert