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author | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:51:10 +0300 |
commit | 9999dada60a64eb27b37c4d711f4c3979888253e (patch) | |
tree | b325eb58ec754c883683696683933fc9d368eb0d /add_mesh_extra_objects/add_empty_as_parent.py | |
parent | dd0dffef42ae64d1bf16e879e3f1470ce3bf5cad (diff) |
Update for API change: scene.cursor_location -> scene.cursor.location
Note that some scripts still used the 3D view cursor which has been
removed for a while.
Diffstat (limited to 'add_mesh_extra_objects/add_empty_as_parent.py')
-rw-r--r-- | add_mesh_extra_objects/add_empty_as_parent.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/add_mesh_extra_objects/add_empty_as_parent.py b/add_mesh_extra_objects/add_empty_as_parent.py index 56334044..da4295ff 100644 --- a/add_mesh_extra_objects/add_empty_as_parent.py +++ b/add_mesh_extra_objects/add_empty_as_parent.py @@ -69,7 +69,7 @@ class P2E(Operator): pass if self.locat == 'CURSOR': - loc = sce.cursor_location + loc = sce.cursor.location elif self.locat == 'ACTIVE': loc = act.location else: |