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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-04-26 15:47:40 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-04-26 15:47:40 +0300 |
commit | 3b6028fd8b895dcc42b23e481fd8d99c10553acd (patch) | |
tree | 94fad681f1f60bb012bc3cc5bdbf4a4031914b92 /add_mesh_extra_objects | |
parent | bd9fa8054318f513500bc93316b64421b0f0d3fc (diff) |
Fix T44386: FBX export with 'all actions' enabled was a bit too much enthusiast.
It would export animations from all compatible actions - even for objects that were
actually not animated at all! This would lead to undesired behavior esp. for
simple objects scenes with only one or two animated.
Now we only export all compatible actions for a given object if it is actually
animated.
Diffstat (limited to 'add_mesh_extra_objects')
0 files changed, 0 insertions, 0 deletions