diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-02 18:35:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-02 18:35:58 +0400 |
commit | 4802d6516ba5ba60076085c51683e9b4d6a92066 (patch) | |
tree | 072444380153722e2e5edb6ea65edec984254589 /add_mesh_gemstones.py | |
parent | 3148c0f203ba23bead40e4e037bcc9a1eb27278b (diff) |
fix for registering scripts.
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
also move bl_addon_info to the top for faster parsing.
Diffstat (limited to 'add_mesh_gemstones.py')
-rw-r--r-- | add_mesh_gemstones.py | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/add_mesh_gemstones.py b/add_mesh_gemstones.py index ad0177e6..645f509d 100644 --- a/add_mesh_gemstones.py +++ b/add_mesh_gemstones.py @@ -16,25 +16,23 @@ # # ##### END GPL LICENSE BLOCK ##### +bl_addon_info = { + "name": "Add Mesh: Gemstones", + "author": "Pontiac, Fourmadmen, Dreampainter", + "version": "0.3", + "blender": (2, 5, 3), + "location": "View3D > Add > Mesh > Gemstones", + "description": "Adds various gemstone (Diamond & Gem) meshes.", + "warning": "", + "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Add_Mesh/Add_Gemstones", + "tracker_url": "https://projects.blender.org/tracker/index.php?func=detail&aid=21432&group_id=153&atid=469", + "category": "Add Mesh"} + import bpy from mathutils import * from math import * from bpy.props import * -bl_addon_info = { - 'name': 'Add Mesh: Gemstones', - 'author': 'Pontiac, Fourmadmen, Dreampainter', - 'version': '0.3', - 'blender': (2, 5, 3), - 'location': 'View3D > Add > Mesh > Gemstones', - 'description': 'Adds various gemstone (Diamond & Gem) meshes.', - 'warning': '', # used for warning icon and text in addons panel - 'wiki_url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \ - 'Scripts/Add_Mesh/Add_Gemstones', - 'tracker_url': 'https://projects.blender.org/tracker/index.php?'\ - 'func=detail&aid=21432&group_id=153&atid=469', - 'category': 'Add Mesh'} - # calculates the matrix for the new object # depending on user pref def align_matrix(context): |