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authorBrendon Murphy <meta.androcto1@gmail.com>2010-03-04 03:11:24 +0300
committerBrendon Murphy <meta.androcto1@gmail.com>2010-03-04 03:11:24 +0300
commit2886761382066b7bf4e1ca935fe349851484467e (patch)
tree9f3f1c7f47ba796bdce0347ebe120f547a060fd9 /add_mesh_pipe_joint.py
parent3e182aacf34986865dc4caa53e0a0900f27f9894 (diff)
Add Scripts Measure script.
Add 3d function surface script Fix Pipe Joints script several folders were not versioned after moving. Contrib/2_4/py folders
Diffstat (limited to 'add_mesh_pipe_joint.py')
-rw-r--r--add_mesh_pipe_joint.py14
1 files changed, 9 insertions, 5 deletions
diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py
index dc15e672..49f06331 100644
--- a/add_mesh_pipe_joint.py
+++ b/add_mesh_pipe_joint.py
@@ -32,16 +32,21 @@ __author__ = ["Buerbaum Martin (Pontiac)"]
__url__ = ["http://gitorious.org/blender-scripts/blender-pipe-joint-script",
"http://blenderartists.org/forum/showthread.php?t=154394",
"http://wiki.blender.org/index.php/Extensions:Py/Scripts/Add/Pipe_Joint"]
-__version__ = '0.9.8'
+__version__ = '0.9.9'
__bpydoc__ = """
Pipe Joints
This script lets the user create various types of pipe joints.
Usage:
-This functionality can be accessed via the "Add Mesh" -> "Pipe Joints" menu.
+You have to activated the script in the "Add-Ons" tab (user preferences).
+The functionality can then be accessed via the
+"Add Mesh" -> "Pipe Joints" menu.
Note: Currently only the "Elbow" type supports odd number of vertices.
Version history:
+v0.9.9 - Changed the script so it can be managed from the "Add-Ons" tab in
+ the user preferences.
+ Added dummy "PLUGIN" icon.
v0.9.8 - Fixed some new API stuff.
Mainly we now have the register/unregister functions.
Also the new() function for objects now accepts a mesh object.
@@ -1089,7 +1094,6 @@ class INFO_MT_mesh_pipe_joints_add(bpy.types.Menu):
text="Pipe Cross-Joint")
layout.operator("mesh.primitive_n_joint_add",
text="Pipe N-Joint")
-# layout.separator()
################################
@@ -1097,7 +1101,7 @@ import space_info
# Define "Pipe Joints" menu
menu_func = (lambda self,
- context: self.layout.menu("INFO_MT_mesh_pipe_joints_add", icon='PLUGIN'))
+ context: self.layout.menu("INFO_MT_mesh_pipe_joints_add", icon="PLUGIN"))
def register():
@@ -1123,7 +1127,7 @@ def unregister():
bpy.types.unregister(INFO_MT_mesh_pipe_joints_add)
# Remove "Pipe Joints" menu from the "Add Mesh" menu.
- #space_info.INFO_MT_mesh_add.remove(menu_func)
+ space_info.INFO_MT_mesh_add.remove(menu_func)
if __name__ == "__main__":
register()