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authorCampbell Barton <ideasman42@gmail.com>2010-04-11 18:24:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-11 18:24:21 +0400
commit397467166a6f2bba9ee963ea12870d4766ba8eb6 (patch)
treebc113626b4a978013a81cff4eeb34d14af887608 /add_mesh_pipe_joint.py
parent6271cf6b388326153e42b6d85e7e6b5b83549c4f (diff)
rename Mathutils --> mathutils
Diffstat (limited to 'add_mesh_pipe_joint.py')
-rw-r--r--add_mesh_pipe_joint.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py
index 8a4024d2..f60a5a98 100644
--- a/add_mesh_pipe_joint.py
+++ b/add_mesh_pipe_joint.py
@@ -17,7 +17,7 @@
# ##### END GPL LICENSE BLOCK #####
import bpy
-import Mathutils
+import mathutils
from math import *
from bpy.props import *
@@ -110,7 +110,7 @@ v0.1 - Initial revision.
TODO:
Use a rotation matrix for rotating the circle vertices:
-rotation_matrix = Mathutils.RotationMatrix(-math.pi/2, 4, 'x')
+rotation_matrix = mathutils.RotationMatrix(-math.pi/2, 4, 'x')
mesh.transform(rotation_matrix)
"""