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author | Campbell Barton <ideasman42@gmail.com> | 2010-04-11 18:24:21 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-11 18:24:21 +0400 |
commit | 397467166a6f2bba9ee963ea12870d4766ba8eb6 (patch) | |
tree | bc113626b4a978013a81cff4eeb34d14af887608 /add_mesh_pipe_joint.py | |
parent | 6271cf6b388326153e42b6d85e7e6b5b83549c4f (diff) |
rename Mathutils --> mathutils
Diffstat (limited to 'add_mesh_pipe_joint.py')
-rw-r--r-- | add_mesh_pipe_joint.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py index 8a4024d2..f60a5a98 100644 --- a/add_mesh_pipe_joint.py +++ b/add_mesh_pipe_joint.py @@ -17,7 +17,7 @@ # ##### END GPL LICENSE BLOCK ##### import bpy -import Mathutils +import mathutils from math import * from bpy.props import * @@ -110,7 +110,7 @@ v0.1 - Initial revision. TODO: Use a rotation matrix for rotating the circle vertices: -rotation_matrix = Mathutils.RotationMatrix(-math.pi/2, 4, 'x') +rotation_matrix = mathutils.RotationMatrix(-math.pi/2, 4, 'x') mesh.transform(rotation_matrix) """ |