diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-27 03:31:22 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-27 03:31:22 +0400 |
commit | d7752e1b50740a81f1196063ee3466be0f2b5150 (patch) | |
tree | f4ded7c5c3f80d5878745ae4881b59b630e8153b /add_mesh_pipe_joint.py | |
parent | 8d941d5a9d675a9a4ef7700f69a2b59efd6bf7b2 (diff) |
update for rna api changes
Diffstat (limited to 'add_mesh_pipe_joint.py')
-rw-r--r-- | add_mesh_pipe_joint.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py index 129acb2b..96c351ad 100644 --- a/add_mesh_pipe_joint.py +++ b/add_mesh_pipe_joint.py @@ -68,7 +68,7 @@ v0.9.4 - Creating of the pipe now works in mesh edit mode too. Thanks to ideasman42 (Campbell Barton) for his nice work on the torus script code :-). v0.9.3 - Changed to a saner vertex/polygon creation process (previously - my usage of add_geometry could only do quads) + my usage of mesh.faces.add could only do quads) For this I've copied the functions unpack_list and unpack_face_list from import_scene_obj.py. Elbow joint actually supports 3 vertices per circle. |