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authorThomas Dinges <blender@dingto.org>2010-09-11 03:40:32 +0400
committerThomas Dinges <blender@dingto.org>2010-09-11 03:40:32 +0400
commit46a2c6aa73b15b83f08356288e521647f2c3dbce (patch)
tree1b924a41c142443874cb658ffe5545b8f09ec22b /add_mesh_solid.py
parent135017985179ea98e618a4648ac5fee7f45026da (diff)
Patch [#23759] more replace self.properties.foo --> self.foo for bf-extensions/trunk/py/scripts
by Filiciss Muhgue (filiciss). Thanks a lot! Part 2: Extensions
Diffstat (limited to 'add_mesh_solid.py')
-rw-r--r--add_mesh_solid.py39
1 files changed, 19 insertions, 20 deletions
diff --git a/add_mesh_solid.py b/add_mesh_solid.py
index 0822250a..be29e658 100644
--- a/add_mesh_solid.py
+++ b/add_mesh_solid.py
@@ -746,40 +746,39 @@ class Solids(bpy.types.Operator):
# that mesh ops are undoable and entire script acts as one operator
bpy.context.user_preferences.edit.use_global_undo = False
- props = self.properties
#if preset, set preset
- if props.preset != "0":
- using = self.p[props.preset]
- props.source = using[0]
- props.vTrunc = using[1]
- props.eTrunc = using[2]
- props.dual = using[3]
- props.snub = using[4]
- props.preset = "0"
+ if self.preset != "0":
+ using = self.p[self.preset]
+ self.source = using[0]
+ self.vTrunc = using[1]
+ self.eTrunc = using[2]
+ self.dual = using[3]
+ self.snub = using[4]
+ self.preset = "0"
# generate mesh
- verts,faces = createSolid(props.source,
- props.vTrunc,
- props.eTrunc,
- props.dual,
- props.snub)
+ verts,faces = createSolid(self.source,
+ self.vTrunc,
+ self.eTrunc,
+ self.dual,
+ self.snub)
# turn n-gons in quads and tri's
faces = createPolys(faces)
# resize to normal size, or if keepSize, make sure all verts are of length 'size'
- if props.keepSize:
- rad = props.size/verts[0].length
- else: rad = props.size
+ if self.keepSize:
+ rad = self.size/verts[0].length
+ else: rad = self.size
verts = [i*rad for i in verts]
# generate object
- obj = create_mesh_object(context,verts,[],faces,"Solid",props.edit)
+ obj = create_mesh_object(context,verts,[],faces,"Solid",self.edit)
# vertices will be on top of each other in some cases,
# so remove doubles then
- if ((props.vTrunc == 1) and (props.eTrunc == 0)) or (props.eTrunc == 1):
+ if ((self.vTrunc == 1) and (self.eTrunc == 0)) or (self.eTrunc == 1):
current_mode = obj.mode
if current_mode == 'OBJECT':
bpy.ops.object.mode_set(mode='EDIT')
@@ -788,7 +787,7 @@ class Solids(bpy.types.Operator):
bpy.ops.object.mode_set(mode=current_mode)
# snub duals suck, so make all normals point outwards
- if props.dual and (props.snub != "0"):
+ if self.dual and (self.snub != "0"):
current_mode = obj.mode
if current_mode == 'OBJECT':
bpy.ops.object.mode_set(mode='EDIT')