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authorDaniel Salazar <zanqdo@gmail.com>2010-11-30 08:35:35 +0300
committerDaniel Salazar <zanqdo@gmail.com>2010-11-30 08:35:35 +0300
commitfc1a29b3a9bc9108897bded7b5b05507e3e3d5c3 (patch)
treef23115d94cdce476a2ea109d5d8b7068d5116e43 /animation_rotobezier.py
parentad83e136bf700f936c3d76d4e3f938e51fcc2cc5 (diff)
Simplifying material check thanks to the teachings of Master Campbell
Diffstat (limited to 'animation_rotobezier.py')
-rw-r--r--animation_rotobezier.py10
1 files changed, 1 insertions, 9 deletions
diff --git a/animation_rotobezier.py b/animation_rotobezier.py
index 92ae49d8..c49a72eb 100644
--- a/animation_rotobezier.py
+++ b/animation_rotobezier.py
@@ -231,14 +231,6 @@ def MakeMatte (Type):
Obj = bpy.context.active_object
# Material
- def CheckMat (MatName):
- Result = False
- Mats = bpy.data.materials
- for Mat in Mats:
- if Mat.name == MatName:
- Result = not Result
-
- return Result
if Type == 'White':
MatName = 'RotoBezier_WhiteMatte'
@@ -248,7 +240,7 @@ def MakeMatte (Type):
MatName = 'RotoBezier_BlackMatte'
MatCol = (0,0,0)
- if CheckMat(MatName):
+ if bpy.data.materials.get(MatName):
Mat = bpy.data.materials[MatName]
if not Obj.material_slots:
bpy.ops.object.material_slot_add()