diff options
author | meta-androcto <meta.androcto1@gmail.com> | 2020-02-04 03:30:19 +0300 |
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committer | meta-androcto <meta.androcto1@gmail.com> | 2020-02-04 03:30:19 +0300 |
commit | 4b63672f38984698f69843cbedd562b3f70c8119 (patch) | |
tree | 810cda5a598adaed110cbad9d49acb4926b7793b /ant_landscape | |
parent | 75db07a3e0b785c9e79b1d666a67bd9a1f19b3e5 (diff) |
ant landscape: fix noise defaults, fix cursor loc, fix smooth mesh. by Nerk
Diffstat (limited to 'ant_landscape')
-rw-r--r-- | ant_landscape/__init__.py | 2 | ||||
-rw-r--r-- | ant_landscape/add_mesh_ant_landscape.py | 6 | ||||
-rw-r--r-- | ant_landscape/ant_functions.py | 4 | ||||
-rw-r--r-- | ant_landscape/ant_noise.py | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/ant_landscape/__init__.py b/ant_landscape/__init__.py index e2d43c57..0e10b8b4 100644 --- a/ant_landscape/__init__.py +++ b/ant_landscape/__init__.py @@ -439,7 +439,7 @@ class AntLandscapePropertiesGroup(bpy.types.PropertyGroup): ) smooth_mesh: BoolProperty( name="Smooth", - default=False, + default=True, description="Shade smooth" ) tri_face: BoolProperty( diff --git a/ant_landscape/add_mesh_ant_landscape.py b/ant_landscape/add_mesh_ant_landscape.py index 5d9b1c3b..0e6610cf 100644 --- a/ant_landscape/add_mesh_ant_landscape.py +++ b/ant_landscape/add_mesh_ant_landscape.py @@ -77,7 +77,7 @@ class AntAddLandscape(bpy.types.Operator): ) smooth_mesh: BoolProperty( name="Smooth", - default=False, + default=True, description="Shade smooth" ) tri_face: BoolProperty( @@ -716,7 +716,7 @@ class AntAddLandscape(bpy.types.Operator): bpy.ops.object.shade_smooth() if not self.at_cursor: - new_ob.object.location = (0.0, 0.0, 0.0) + new_ob.location = (0.0, 0.0, 0.0) # Landscape Material if self.land_material != "" and self.land_material in bpy.data.materials: @@ -762,7 +762,7 @@ class AntAddLandscape(bpy.types.Operator): bpy.ops.object.shade_smooth() if not self.at_cursor: - wobj.object.location = (0.0, 0.0, 0.0) + wobj.location = (0.0, 0.0, 0.0) # Water Material if self.water_material != "" and self.water_material in bpy.data.materials: diff --git a/ant_landscape/ant_functions.py b/ant_landscape/ant_functions.py index f104c6b3..b4e1e1f5 100644 --- a/ant_landscape/ant_functions.py +++ b/ant_landscape/ant_functions.py @@ -425,9 +425,9 @@ def draw_ant_main(self, context, generate=True): row = box.row(align=True) split = row.split(align=True) -# split.prop(self, "at_cursor", toggle=True, icon_only=True, icon='PIVOT_CURSOR') + split.prop(self, "at_cursor", toggle=True, icon_only=True, icon='PIVOT_CURSOR') -# split.prop(self, "smooth_mesh", toggle=True, icon_only=True, icon='SHADING_SOLID') + split.prop(self, "smooth_mesh", toggle=True, icon_only=True, icon='SHADING_SOLID') split.prop(self, "tri_face", toggle=True, text="Triangulate", icon='MESH_DATA') if not self.sphere_mesh: diff --git a/ant_landscape/ant_noise.py b/ant_landscape/ant_noise.py index e9a090f1..c1ddda19 100644 --- a/ant_landscape/ant_noise.py +++ b/ant_landscape/ant_noise.py @@ -39,7 +39,7 @@ from math import ( sin, cos, pi, ) -noise_basis_default = "PERLIN_ORIGINAL" +noise_basis_default = "BLENDER" noise_basis = [ ("BLENDER", "Blender", "Blender default noise", 0), ("PERLIN_ORIGINAL", "Perlin", "Perlin noise", 1), |