Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntonioya <blendergit@gmail.com>2016-08-09 14:45:46 +0300
committerAntonioya <blendergit@gmail.com>2016-08-09 14:46:07 +0300
commitf476cfdd3149e75d7ee40887230339b927d52da9 (patch)
tree80efa8209a2dd2397302ea2dd912750e7d9899e0 /archimesh/__init__.py
parent5828ecf0deca616fbc14cc48d94a9cbe15fd58fb (diff)
Archimesh: Cleanup - Replace generic import
Replace generic import by the list of used functions or types
Diffstat (limited to 'archimesh/__init__.py')
-rw-r--r--archimesh/__init__.py64
1 files changed, 33 insertions, 31 deletions
diff --git a/archimesh/__init__.py b/archimesh/__init__.py
index 2104760f..33118f87 100644
--- a/archimesh/__init__.py
+++ b/archimesh/__init__.py
@@ -80,14 +80,16 @@ else:
# noinspection PyUnresolvedReferences
import bpy
# noinspection PyUnresolvedReferences
-from bpy.props import *
+from bpy.props import BoolProperty, FloatVectorProperty, IntProperty, FloatProperty
+# noinspection PyUnresolvedReferences
+from bpy.types import Menu, Scene, INFO_MT_mesh_add, WindowManager
# ----------------------------------------------------------
# Decoration assets
# ----------------------------------------------------------
-class AchmInfoMtMeshDecorationAdd(bpy.types.Menu):
+class AchmInfoMtMeshDecorationAdd(Menu):
bl_idname = "INFO_MT_mesh_decoration_add"
bl_label = "Decoration assets"
@@ -104,7 +106,7 @@ class AchmInfoMtMeshDecorationAdd(bpy.types.Menu):
# ----------------------------------------------------------
-class AchmInfoMtMeshCustomMenuAdd(bpy.types.Menu):
+class AchmInfoMtMeshCustomMenuAdd(Menu):
bl_idname = "INFO_MT_mesh_custom_menu_add"
bl_label = "Archimesh"
@@ -162,32 +164,32 @@ def register():
bpy.utils.register_class(achm_main_panel.AchmRunHintDisplayButton)
bpy.utils.register_class(achm_window_panel.AchmWinPanel)
bpy.utils.register_class(achm_window_panel.AchmWindowEditPanel)
- bpy.types.INFO_MT_mesh_add.append(AchmMenu_func)
+ INFO_MT_mesh_add.append(AchmMenu_func)
# Define properties
- bpy.types.Scene.archimesh_select_only = bpy.props.BoolProperty(
+ Scene.archimesh_select_only = BoolProperty(
name="Only selected",
description="Apply auto holes only to selected objects",
default=False,
)
- bpy.types.Scene.archimesh_ceiling = bpy.props.BoolProperty(
+ Scene.archimesh_ceiling = BoolProperty(
name="Ceiling",
description="Create a ceiling",
default=False,
)
- bpy.types.Scene.archimesh_floor = bpy.props.BoolProperty(
+ Scene.archimesh_floor = BoolProperty(
name="Floor",
description="Create a floor automatically",
default=False,
)
- bpy.types.Scene.archimesh_merge = bpy.props.BoolProperty(
+ Scene.archimesh_merge = BoolProperty(
name="Close walls",
description="Close walls to create a full closed room",
default=False,
)
- bpy.types.Scene.archimesh_text_color = bpy.props.FloatVectorProperty(
+ Scene.archimesh_text_color = FloatVectorProperty(
name="Hint color",
description="Color for the text and lines",
default=(0.173, 0.545, 1.0, 1.0),
@@ -196,7 +198,7 @@ def register():
subtype='COLOR',
size=4,
)
- bpy.types.Scene.archimesh_walltext_color = bpy.props.FloatVectorProperty(
+ Scene.archimesh_walltext_color = FloatVectorProperty(
name="Hint color",
description="Color for the wall label",
default=(1, 0.8, 0.1, 1.0),
@@ -205,32 +207,32 @@ def register():
subtype='COLOR',
size=4,
)
- bpy.types.Scene.archimesh_font_size = bpy.props.IntProperty(
+ Scene.archimesh_font_size = IntProperty(
name="Text Size",
description="Text size for hints",
default=14, min=10, max=150,
)
- bpy.types.Scene.archimesh_wfont_size = bpy.props.IntProperty(
+ Scene.archimesh_wfont_size = IntProperty(
name="Text Size",
description="Text size for wall labels",
default=16, min=10, max=150,
)
- bpy.types.Scene.archimesh_hint_space = bpy.props.FloatProperty(
+ Scene.archimesh_hint_space = FloatProperty(
name='Separation', min=0, max=5, default=0.1,
precision=2,
description='Distance from object to display hint',
)
- bpy.types.Scene.archimesh_gl_measure = bpy.props.BoolProperty(
+ Scene.archimesh_gl_measure = BoolProperty(
name="Measures",
description="Display measures",
default=True,
)
- bpy.types.Scene.archimesh_gl_name = bpy.props.BoolProperty(
+ Scene.archimesh_gl_name = BoolProperty(
name="Names",
description="Display names",
default=True,
)
- bpy.types.Scene.archimesh_gl_ghost = bpy.props.BoolProperty(
+ Scene.archimesh_gl_ghost = BoolProperty(
name="All",
description="Display measures for all objects,"
" not only selected",
@@ -238,9 +240,9 @@ def register():
)
# OpenGL flag
- wm = bpy.types.WindowManager
+ wm = WindowManager
# register internal property
- wm.archimesh_run_opengl = bpy.props.BoolProperty(default=False)
+ wm.archimesh_run_opengl = BoolProperty(default=False)
def unregister():
@@ -272,21 +274,21 @@ def unregister():
bpy.utils.unregister_class(achm_main_panel.AchmRunHintDisplayButton)
bpy.utils.unregister_class(achm_window_panel.AchmWinPanel)
bpy.utils.unregister_class(achm_window_panel.AchmWindowEditPanel)
- bpy.types.INFO_MT_mesh_add.remove(AchmMenu_func)
+ INFO_MT_mesh_add.remove(AchmMenu_func)
# Remove properties
- del bpy.types.Scene.archimesh_select_only
- del bpy.types.Scene.archimesh_ceiling
- del bpy.types.Scene.archimesh_floor
- del bpy.types.Scene.archimesh_merge
- del bpy.types.Scene.archimesh_text_color
- del bpy.types.Scene.archimesh_walltext_color
- del bpy.types.Scene.archimesh_font_size
- del bpy.types.Scene.archimesh_wfont_size
- del bpy.types.Scene.archimesh_hint_space
- del bpy.types.Scene.archimesh_gl_measure
- del bpy.types.Scene.archimesh_gl_name
- del bpy.types.Scene.archimesh_gl_ghost
+ del Scene.archimesh_select_only
+ del Scene.archimesh_ceiling
+ del Scene.archimesh_floor
+ del Scene.archimesh_merge
+ del Scene.archimesh_text_color
+ del Scene.archimesh_walltext_color
+ del Scene.archimesh_font_size
+ del Scene.archimesh_wfont_size
+ del Scene.archimesh_hint_space
+ del Scene.archimesh_gl_measure
+ del Scene.archimesh_gl_name
+ del Scene.archimesh_gl_ghost
# remove OpenGL data
achm_main_panel.AchmRunHintDisplayButton.handle_remove(achm_main_panel.AchmRunHintDisplayButton, bpy.context)
wm = bpy.context.window_manager