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authorCampbell Barton <ideasman42@gmail.com>2019-03-01 04:49:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-01 04:51:10 +0300
commit9999dada60a64eb27b37c4d711f4c3979888253e (patch)
treeb325eb58ec754c883683696683933fc9d368eb0d /archimesh/achm_column_maker.py
parentdd0dffef42ae64d1bf16e879e3f1470ce3bf5cad (diff)
Update for API change: scene.cursor_location -> scene.cursor.location
Note that some scripts still used the 3D view cursor which has been removed for a while.
Diffstat (limited to 'archimesh/achm_column_maker.py')
-rw-r--r--archimesh/achm_column_maker.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/archimesh/achm_column_maker.py b/archimesh/achm_column_maker.py
index d1680a9c..fdb30303 100644
--- a/archimesh/achm_column_maker.py
+++ b/archimesh/achm_column_maker.py
@@ -605,7 +605,7 @@ def create_circular_column(self, objname, radio_top, radio_mid, radio_bottom, he
mesh = bpy.data.meshes.new(objname)
myobject = bpy.data.objects.new(objname, mesh)
- myobject.location = bpy.context.scene.cursor_location
+ myobject.location = bpy.context.scene.cursor.location
bpy.context.collection.objects.link(myobject)
mesh.from_pydata(myvertex, [], myfaces)
@@ -677,7 +677,7 @@ def create_torus(objname, radio_inside, radio_outside, height):
mesh = bpy.data.meshes.new(objname)
myobject = bpy.data.objects.new(objname, mesh)
- myobject.location = bpy.context.scene.cursor_location
+ myobject.location = bpy.context.scene.cursor.location
bpy.context.collection.objects.link(myobject)
mesh.from_pydata(myvertex, [], myfaces)
@@ -726,7 +726,7 @@ def create_rectangular_base(self, objname, x, y, z, ramp=False):
mesh = bpy.data.meshes.new(objname)
myobject = bpy.data.objects.new(objname, mesh)
- myobject.location = bpy.context.scene.cursor_location
+ myobject.location = bpy.context.scene.cursor.location
bpy.context.collection.objects.link(myobject)
mesh.from_pydata(myvertex, [], myfaces)
@@ -792,7 +792,7 @@ def create_arc(objname, radio, gap, thickness, center):
mesh = bpy.data.meshes.new(objname)
myobject = bpy.data.objects.new(objname, mesh)
- myobject.location = bpy.context.scene.cursor_location
+ myobject.location = bpy.context.scene.cursor.location
bpy.context.collection.objects.link(myobject)
mesh.from_pydata(myvertex, [], myfaces)