diff options
author | NBurn <7nburn@gmail.com> | 2019-01-25 06:59:16 +0300 |
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committer | NBurn <7nburn@gmail.com> | 2019-01-25 06:59:16 +0300 |
commit | c686df25d98bc6a08ad02b9f4f9cff6b4aee4805 (patch) | |
tree | 2ddb8dd6ee0fc2bd546bb95691c07b906aeab1cf /archimesh/achm_room_maker.py | |
parent | a6189ebcbe0fcee59f72147fcc160f7b47234354 (diff) |
addons: object select_set syntax update
Diffstat (limited to 'archimesh/achm_room_maker.py')
-rw-r--r-- | archimesh/achm_room_maker.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/archimesh/achm_room_maker.py b/archimesh/achm_room_maker.py index 1ef5219d..7061b26a 100644 --- a/archimesh/achm_room_maker.py +++ b/archimesh/achm_room_maker.py @@ -349,7 +349,7 @@ class AchmRoom(Operator): def create_room(self, context): # deselect all objects for o in bpy.data.objects: - o.select = False + o.select_set(False) # we create main object and mesh for walls roommesh = bpy.data.meshes.new("Room") @@ -363,7 +363,7 @@ def create_room(self, context): shape_walls_and_create_children(roomobject, roommesh) # we select, and activate, main object for the room. - roomobject.select = True + roomobject.select_set(True) bpy.context.scene.objects.active = roomobject @@ -395,12 +395,12 @@ def update_room(self, context): oldmesh = o.data oldname = o.data.name # Now we deselect that room object to not delete it. - o.select = False + o.select_set(False) # and we create a new mesh for the walls: tmp_mesh = bpy.data.meshes.new("temp") # deselect all objects for obj in bpy.data.objects: - obj.select = False + obj.select_set(False) # Remove children created by this addon: for child in o.children: # noinspection PyBroadException @@ -418,7 +418,7 @@ def update_room(self, context): pass # clear data old = child.data - child.select = True + child.select_set(True) bpy.ops.object.delete() bpy.data.meshes.remove(old) except: @@ -430,7 +430,7 @@ def update_room(self, context): bpy.data.meshes.remove(oldmesh) tmp_mesh.name = oldname # and select, and activate, the main object of the room. - o.select = True + o.select_set(True) bpy.context.scene.objects.active = o @@ -497,7 +497,7 @@ def shape_walls_and_create_children(myroom, tmp_mesh, update=False): mybase.location = (0, 0, 0) bpy.context.scene.objects.link(mybase) mybase.parent = myroom - mybase.select = True + mybase.select_set(True) mybase["archimesh.room_object"] = True mybase["archimesh.room_baseboard"] = True @@ -572,7 +572,7 @@ def shape_walls_and_create_children(myroom, tmp_mesh, update=False): # deactivate others for o in bpy.data.objects: if o.select is True and o.name != myroom.name: - o.select = False + o.select_set(False) # ------------------------------------------------------------------------------ |