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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 18:59:58 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 19:12:29 +0300
commitd7d3233715503ecc15b8dd1973f7e73257e2cbda (patch)
treef9f9ab24b89fe574b3f972e45c8337bcd791a9b1 /archipack/archipack_manipulator.py
parent84b817117328b3193533324846ec389b1f5fe5c4 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3746
Diffstat (limited to 'archipack/archipack_manipulator.py')
-rw-r--r--archipack/archipack_manipulator.py30
1 files changed, 15 insertions, 15 deletions
diff --git a/archipack/archipack_manipulator.py b/archipack/archipack_manipulator.py
index 44b30b49..4e916240 100644
--- a/archipack/archipack_manipulator.py
+++ b/archipack/archipack_manipulator.py
@@ -48,12 +48,12 @@ from .archipack_gl import (
# as transform.translate in use to allow snap
# does catch all events.
# This however has a wanted side effect:
-# the manipulator take precedence over allready running
+# the manipulator take precedence over already running
# ones, and prevent select mode to start.
#
# TODO:
# Other manipulators should use same technique to take
-# precedence over allready running ones when active
+# precedence over already running ones when active
#
# NOTE:
# Select mode does suffer from this stack effect:
@@ -178,7 +178,7 @@ def empty_stack():
def add_manipulable(key, manipulable):
"""
add a ArchipackActiveManip into the stack
- if not allready present
+ if not already present
setup reference to manipulable
return manipulators stack
"""
@@ -263,7 +263,7 @@ class Manipulator():
else:
print("Manipulator.exit() handle not found %s" % (type(self).__name__))
- # Mouse event handlers, MUST be overriden
+ # Mouse event handlers, MUST be overridden
def mouse_press(self, context, event):
"""
Manipulators must implement
@@ -288,7 +288,7 @@ class Manipulator():
"""
raise NotImplementedError
- # Keyboard event handlers, MAY be overriden
+ # Keyboard event handlers, MAY be overridden
def keyboard_done(self, context, event, value):
"""
Manipulators may implement
@@ -332,8 +332,8 @@ class Manipulator():
"""
return False
- # Internal, do not override unless you realy
- # realy realy deeply know what you are doing
+ # Internal, do not override unless you really
+ # really really deeply know what you are doing
def keyboard_eval(self, context, event):
"""
evaluate keyboard entry while typing
@@ -1950,7 +1950,7 @@ manipulators_class_lookup = {}
def register_manipulator(type_key, manipulator_class):
if type_key in manipulators_class_lookup.keys():
- raise RuntimeError("Manipulator of type {} allready exists, unable to override".format(type_key))
+ raise RuntimeError("Manipulator of type {} already exists, unable to override".format(type_key))
manipulators_class_lookup[type_key] = manipulator_class
@@ -1966,9 +1966,9 @@ class archipack_manipulator(PropertyGroup):
type_key = StringProperty(default='SIZE')
# How 3d points are stored in manipulators ?
- # SIZE = 2 absolute positionned and a scaling vector
- # RADIUS = 1 absolute positionned (center) and 2 relatives (sides)
- # POLYGON = 2 absolute positionned and a relative vector (for rect polygons)
+ # SIZE = 2 absolute positioned and a scaling vector
+ # RADIUS = 1 absolute positioned (center) and 2 relatives (sides)
+ # POLYGON = 2 absolute positioned and a relative vector (for rect polygons)
pts_mode = StringProperty(default='SIZE')
prop1_name = StringProperty()
@@ -1984,7 +1984,7 @@ class archipack_manipulator(PropertyGroup):
"""
set 3d location of gl points (in object space)
pts: array of 3 vectors 3d
- normal: optionnal vector 3d default to Z axis
+ normal: optional vector 3d default to Z axis
"""
pts = [Vector(p) for p in pts]
self.p0, self.p1, self.p2 = pts
@@ -2031,7 +2031,7 @@ class archipack_manipulator(PropertyGroup):
if self.type_key not in manipulators_class_lookup.keys() or \
not manipulators_class_lookup[self.type_key].poll(context):
# RuntimeError is overkill but may be enabled for debug purposes
- # Silentely ignore allow skipping manipulators if / when deps as not meet
+ # Silently ignore allow skipping manipulators if / when deps as not meet
# manip stack will simply be filled with None objects
# raise RuntimeError("Manipulator of type {} not found".format(self.type_key))
return None
@@ -2255,9 +2255,9 @@ class Manipulable():
def manipulable_modal(self, context, event):
"""
call in operator modal()
- should not be overriden
+ should not be overridden
as it provide all needed
- functionnality out of the box
+ functionality out of the box
"""
# setup again when manipulators type change
if self.manipulable_refresh: