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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-01 21:13:26 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-01 21:13:26 +0300
commited161459d14a31fd237cd1f65a7070113ae3300f (patch)
tree375a2763bf4fa7135aa4e64c92fccaaa335a4034 /archipack/archipack_wall2.py
parent50c493fb22869e0e08936c4b7a44624887b1de58 (diff)
Fix typos in source comments and descriptions
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
Diffstat (limited to 'archipack/archipack_wall2.py')
-rw-r--r--archipack/archipack_wall2.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/archipack/archipack_wall2.py b/archipack/archipack_wall2.py
index 2e3cc241..d9a486eb 100644
--- a/archipack/archipack_wall2.py
+++ b/archipack/archipack_wall2.py
@@ -275,7 +275,7 @@ class WallGenerator():
manipulators[1].prop2_name = "radius"
manipulators[1].set_pts([wall.c.to_3d(), scale * v0, scale * v1])
- # snap manipulator, dont change index !
+ # snap manipulator, don't change index !
manipulators[2].set_pts([p0, p1, (1, 0, 0)])
# dumb, segment index
@@ -436,7 +436,7 @@ def update_t_part(self, context):
# 2 o has parent
# 3 w has parent
# 4 o and w share same parent already
- # 5 o and w dosent share parent
+ # 5 o and w doesn't share parent
link_to_parent = False
# when both walls do have a reference point, we may delete one of them
@@ -1620,7 +1620,7 @@ class archipack_wall2(ArchipackObject, Manipulable, PropertyGroup):
self.setup_childs(o, g)
# store gl points
self.update_childs(context, o, g)
- # dont do anything ..
+ # don't do anything ..
# self.manipulable_release(context)
# self.manipulate_mode = True
self.manipulable_setup(context)
@@ -1669,7 +1669,7 @@ class ARCHIPACK_OT_wall2_throttle_update(Operator):
def modal(self, context, event):
global update_timer_updating
if event.type == 'TIMER' and not update_timer_updating:
- # cant rely on TIMER event as another timer may run
+ # can't rely on TIMER event as another timer may run
if time.time() - throttle_start > throttle_delay:
update_timer_updating = True
o = context.scene.objects.get(self.name.strip())